Player Matchup

Gilgamesh
Gilgamesh
DatMAnDamages
Gilgamesh
Level 128
God Stats
23W - 9L
1,678 SR
Queue Stats
155W - 153L
1,604 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MattressChubbs4
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,593 SR
Queue Stats
161W - 174L
1,514 Elo+
Party 2
Lancelot
Lancelot
Repleteneptune9
Lancelot
Level 126
God Stats
0W - 2L
1,302 SR
Queue Stats
143W - 137L
1,488 Elo+
Party 2
Athena
Athena
Th3Gold3nnug
Athena
Level 44
God Stats
0W - 2L
1,299 SR
Queue Stats
85W - 98L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
VociferousChain
Danzaburou
Level 88
God Stats
43W - 21L
1,684 SR
Queue Stats
315W - 323L
1,560 Elo+
Party 2
Team Averages
Level 98
1,511 SR
1,533 Elo+

VS

Team Averages
Level 61
1,657 SR
1,740 Elo+
Ymir
Ymir
Chubbietubs
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 33L
1,844 Elo+
Party 1
Nemesis
Nemesis
ClutchChen
Nemesis
Level 42
God Stats
16W - 4L
1,758 SR
Queue Stats
182W - 51L
1,844 Elo+
Party 1
Chiron
Chiron
KillerHXD
Chiron
Level 58
God Stats
10W - 2L
1,753 SR
Queue Stats
30W - 16L
1,617 Elo+
Party 3
Eset
Eset
Raíníng
Eset
Level 128
God Stats
27W - 9L
1,675 SR
Queue Stats
197W - 60L
1,844 Elo+
Party 1
Merlin
Merlin
TheNerdyViking
Merlin
Level 46
God Stats
20W - 14L
1,599 SR
Queue Stats
32W - 19L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatMAnDamages
Gilgamesh
20
0 / 12 / 3
15,699
981
18,177
44,665
64,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
MattressChubbs4
Morgan Le Fay
20
0 / 1 / 2
14,404
900
23,241
9,099
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
19
3 / 13 / 0
14,579
911
18,408
28,883
15,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
19
0 / 5 / 1
13,763
860
6,672
25,980
40,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
VociferousChain
Danzaburou
19
0 / 11 / 1
13,873
867
15,149
29,806
14,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 32
20,333
1,271
25,737
27,281
63,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
ClutchChen
Nemesis
20
10 / 2 / 30
18,458
1,154
42,332
39,790
50,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
KillerHXD
Chiron
16
0 / 0 / 0
11,022
689
0
0
0
Eset
20
24 / 1 / 17
20,251
1,266
60,299
20,381
14,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 0
11,022
689
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
121
3
Kills
42
42
Deaths
3
7
Assists
79
Player
Kills
Deaths
Assists
KDA
W
8
0
32
24
W
Nemesis
ClutchChen
Nemesis
10
2
30
12.5
L
Gilgamesh
DatMAnDamages
Gilgamesh
0
12
3
0.13
W
Chiron
KillerHXD
Chiron
0
0
0
0
L
Morgan Le Fay
MattressChubbs4
Morgan Le Fay
0
1
2
1
W
Eset
24
1
17
32.5
L
Lancelot
3
13
0
0.23
L
Athena
0
5
1
0.1
W
0
0
0
0
L
Danzaburou
VociferousChain
Danzaburou
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,647
Damage
128,368
138,433
Taken
87,452
140,712
Mitigated
129,383
8,536
Healing
29,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,737
5,590
0
1,238
27,281
63,928
0
11,090
16,191
49,636
0
W
Nemesis
ClutchChen
Nemesis
42,332
26,191
0
11,512
39,790
50,509
0
14,018
25,772
0
73,898
L
Gilgamesh
DatMAnDamages
Gilgamesh
18,177
3,495
1,331
2,599
44,665
64,267
0
26,468
18,197
0
57,056
W
Chiron
KillerHXD
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
MattressChubbs4
Morgan Le Fay
23,241
1,539
0
847
9,099
4,905
0
4,760
4,339
60,270
0
W
Eset
60,299
3,885
8,179
8,216
20,381
14,946
0
4,805
15,576
116,811
0
L
Lancelot
18,408
2,681
0
27
28,883
15,953
0
17,981
10,902
0
30,866
L
Athena
6,672
1,512
0
431
25,980
40,680
0
18,737
7,243
20,223
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
VociferousChain
Danzaburou
15,149
8,236
0
3,301
29,806
14,907
0
18,090
11,716
0
42,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,318
Gold Earned
81,086
263
Minions Killed
295
8
Camps Cleared
9
1,507,746
Distance Traveled
1,007,248
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
20,333
1,271
85
5
0
318,385
0
W
Nemesis
18,458
1,154
60
4
6
354,821
0
L
Gilgamesh
15,699
981
73
5
1
307,186
2
W
Chiron
11,022
689
0
0
0
0
0
L
Morgan Le Fay
14,404
900
79
5
0
331,692
0
W
Eset
20,251
1,266
150
9
3
334,042
1
L
Lancelot
14,579
911
30
2
3
269,056
0
L
Athena
13,763
860
37
2
2
309,657
0
W
Merlin
11,022
689
0
0
0
0
0
L
Danzaburou
13,873
867
44
3
2
290,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role