Player Matchup

Merlin
Merlin
Fleshwerks
Merlin
Level 36
God Stats
14W - 14L
1,636 SR
Queue Stats
28W - 31L
1,425 Elo+
Party 3
Medusa
Medusa
OryanPrime
Medusa
Level 148
God Stats
14W - 18L
1,604 SR
Queue Stats
79W - 88L
1,531 Elo+
Party 3
Gilgamesh
Gilgamesh
Sir_PepperCrisp
Gilgamesh
Level 46
God Stats
10W - 13L
1,608 SR
Queue Stats
120W - 152L
1,437 Elo+
Party 2
Loki
Loki
oOAJOo
Loki
Level 15
God Stats
16W - 10L
1,739 SR
Queue Stats
321W - 270L
1,701 Elo+
Solo
Sylvanus
Sylvanus
slayinglolis
Sylvanus
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 192L
1,457 Elo+
Party 2
Team Averages
Level 61
1,618 SR
1,510 Elo+

VS

Team Averages
Level 30
1,325 SR
1,500 Elo+
Hercules
Hercules
AFreyGuy
Hercules
Level 16
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Greek_Champion19
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Honnland64
Artemis
Level 24
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PinHeadHarry420
Ao Kuang
Level 29
God Stats
0W - 1L
1,086 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
not_cannibal_155
Fenrir
Level 14
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fleshwerks
Merlin
17
2 / 0 / 24
10,057
718
14,490
5,657
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
OryanPrime
Medusa
19
13 / 1 / 16
11,429
816
26,980
13,545
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Sir_PepperCrisp
Gilgamesh
18
8 / 0 / 20
10,914
780
15,225
13,324
12,819
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Loki
oOAJOo
Loki
20
13 / 3 / 7
11,906
850
18,350
13,725
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
slayinglolis
Sylvanus
17
4 / 1 / 20
11,507
822
7,228
16,402
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFreyGuy
Hercules
17
0 / 4 / 3
9,553
682
8,450
16,423
21,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Greek_Champion19
Jormungandr
17
2 / 9 / 0
9,893
707
9,477
20,025
21,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Honnland64
Artemis
15
0 / 7 / 1
8,662
619
8,530
15,241
7,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
17
3 / 9 / 1
10,523
752
6,910
21,269
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 11 / 0
7,822
559
4,691
19,715
10,561
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
10
40
Kills
5
5
Deaths
40
87
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
AFreyGuy
Hercules
0
4
3
0.38
W
Merlin
Fleshwerks
Merlin
2
0
24
14
L
Jormungandr
Greek_Champion19
Jormungandr
2
9
0
0.22
L
Artemis
Honnland64
Artemis
0
7
1
0.07
W
Medusa
OryanPrime
Medusa
13
1
16
21
L
Ao Kuang
3
9
1
0.39
W
Gilgamesh
Sir_PepperCrisp
Gilgamesh
8
0
20
18
L
0
11
0
0
W
Loki
oOAJOo
Loki
13
3
7
5.5
W
Sylvanus
slayinglolis
Sylvanus
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,273
Damage
38,058
62,653
Taken
92,673
50,184
Mitigated
72,463
17,310
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AFreyGuy
Hercules
8,450
1,899
0
4,008
16,423
21,680
94
3,895
12,528
0
23,968
W
Merlin
Fleshwerks
Merlin
14,490
1,382
0
165
5,657
2,848
1,258
1,702
3,911
35,147
0
L
Jormungandr
Greek_Champion19
Jormungandr
9,477
2,895
296
597
20,025
21,462
0
7,074
12,951
33,035
0
L
Artemis
Honnland64
Artemis
8,530
4,290
0
1,221
15,241
7,551
0
3,819
11,422
0
23,643
W
Medusa
OryanPrime
Medusa
26,980
15,022
0
5,221
13,545
6,633
4,631
3,591
8,948
0
63,867
L
Ao Kuang
6,910
1,947
0
3,825
21,269
11,209
0
3,860
17,409
22,684
0
W
Gilgamesh
Sir_PepperCrisp
Gilgamesh
15,225
4,302
0
2,998
13,324
12,819
135
3,535
9,719
0
30,846
L
4,691
739
0
1,778
19,715
10,561
346
3,070
16,645
0
14,941
W
Loki
oOAJOo
Loki
18,350
8,573
0
1,506
13,725
7,788
855
1,916
11,589
0
55,085
W
Sylvanus
slayinglolis
Sylvanus
7,228
3,662
2,464
4,956
16,402
20,096
465
5,643
10,646
21,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,813
Gold Earned
46,453
257
Minions Killed
163
0
Camps Cleared
0
1,391,847
Distance Traveled
1,146,755
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,553
682
37
3
0
242,019
0
W
Merlin
10,057
718
50
4
0
256,057
0
L
Jormungandr
9,893
707
52
4
0
225,464
6
L
Artemis
8,662
619
29
2
0
221,880
2
W
Medusa
11,429
816
55
4
0
297,083
1
L
Ao Kuang
10,523
752
28
2
0
233,216
0
W
Gilgamesh
10,914
780
24
2
0
280,901
2
L
Fenrir
7,822
559
17
1
0
224,176
0
W
Loki
11,906
850
94
7
0
313,745
3
W
Sylvanus
11,507
822
34
2
0
244,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role