Player Matchup

Ullr
Ullr
SuSSless
Ullr
Level 155
God Stats
75W - 61L
1,540 SR
Queue Stats
308W - 236L
1,614 Elo+
Party 2
Artio
Artio
dankherb47
Artio
Level 119
God Stats
1W - 0L
1,524 SR
Queue Stats
119W - 119L
1,628 Elo+
Party 2
Lancelot
Lancelot
okaybuddy808
Lancelot
Level 155
God Stats
26W - 16L
1,600 SR
Queue Stats
171W - 118L
1,617 Elo+
Party 2
Team Averages
Level 143
1,555 SR
1,620 Elo+

VS

Team Averages
Level 88
1,381 SR
1,479 Elo+
Neith
Neith
BigWholesome
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,503 Elo+
Solo
Shiva
Shiva
GoH Hercules
Shiva
Level 106
God Stats
3W - 5L
1,064 SR
Queue Stats
72W - 71L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
GoHZeus
Cthulhu
Level 91
God Stats
1W - 4L
1,580 SR
Queue Stats
86W - 85L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 3 / 9
10,765
673
14,206
21,315
11,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
15
3 / 0 / 10
11,806
738
10,347
25,863
34,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
okaybuddy808
Lancelot
17
9 / 1 / 2
11,552
722
17,027
20,190
15,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
9,256
579
8,291
10,489
4,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 1
10,973
686
19,642
19,649
27,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
GoHZeus
Cthulhu
14
2 / 4 / 0
9,844
615
22,553
18,938
10,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
4
4
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
2
4
1
0.63
L
Cthulhu
GoHZeus
Cthulhu
2
4
0
0.5
W
Ullr
1
3
9
1.83
W
Artio
3
0
10
8
W
Lancelot
okaybuddy808
Lancelot
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,580
Damage
50,486
67,368
Taken
49,076
61,371
Mitigated
42,516
21,076
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,291
2,816
0
1,144
10,489
4,482
0
1,402
9,087
0
23,280
L
19,642
2,341
363
2,511
19,649
27,228
0
4,681
14,968
0
33,131
L
Cthulhu
GoHZeus
Cthulhu
22,553
99
155
3,551
18,938
10,806
0
4,631
14,307
51,257
0
W
Ullr
14,206
5,908
0
4,092
21,315
11,326
1,032
8,384
12,931
0
61,793
W
Artio
10,347
2,661
4,307
10,624
25,863
34,157
111
8,383
17,480
25,806
0
W
Lancelot
okaybuddy808
Lancelot
17,027
1,379
0
2,053
20,190
15,888
56
6,256
13,934
0
34,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
30,073
170
Minions Killed
147
10
Camps Cleared
2
922,789
Distance Traveled
862,795
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,256
579
42
3
0
246,175
0
L
Shiva
10,973
686
29
2
1
314,223
2
L
Cthulhu
9,844
615
76
5
1
302,397
5
W
Ullr
10,765
673
96
6
7
289,444
1
W
Artio
11,806
738
29
2
1
279,071
1
W
Lancelot
11,552
722
45
3
2
354,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role