Player Matchup

Hel
Hel
GodAquaBullet
Hel
Level 128
God Stats
1W - 0L
1,449 SR
Queue Stats
5W - 1L
1,827 Elo+
Party 1
Hercules
Hercules
GodFireBullet
Hercules
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,546 Elo+
Party 1
Geb
Geb
GodMagmaBullet
Geb
Level 144
God Stats
1W - 0L
1,621 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 1
Agni
Agni
JunpeiEnjoyer
Agni
Level 68
God Stats
2W - 0L
1,724 SR
Queue Stats
98W - 90L
1,489 Elo+
Party 2
Ymir
Ymir
Toxicwaste534
Ymir
Level 123
God Stats
3W - 0L
1,717 SR
Queue Stats
73W - 70L
1,509 Elo+
Party 2
Team Averages
Level 124
1,602 SR
1,573 Elo+

VS

Team Averages
Level 118
1,494 SR
1,512 Elo+
Athena
Athena
Dagmord
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Swampfox241
Xbalanque
Level 88
God Stats
2W - 1L
1,693 SR
Queue Stats
116W - 100L
1,497 Elo+
Solo
King Arthur
King Arthur
TMKarasek
King Arthur
Level 82
God Stats
1W - 1L
1,685 SR
Queue Stats
188W - 163L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
burrozebra_gamo
Ao Kuang
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,498 Elo+
Solo
Yemoja
Yemoja
įßackştaß
Yemoja
Level 141
God Stats
0W - 1L
1,093 SR
Queue Stats
15W - 14L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 24
11,982
749
20,312
19,463
15,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
GodFireBullet
Hercules
20
12 / 1 / 20
13,897
869
24,986
33,190
43,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 2 / 29
11,291
706
19,067
21,668
25,561
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 17
11,735
733
17,341
16,809
9,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 23
12,271
767
31,102
30,221
24,002
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dagmord
Athena
19
3 / 3 / 6
11,734
733
17,931
26,361
37,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Swampfox241
Xbalanque
17
3 / 8 / 7
10,591
662
33,930
23,788
13,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TMKarasek
King Arthur
15
2 / 12 / 5
9,652
603
16,860
27,271
28,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
18
2 / 6 / 7
10,141
634
12,180
27,711
26,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 5 / 7
10,293
643
12,574
26,954
28,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
44
34
Kills
12
12
Deaths
34
113
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
Dagmord
Athena
3
3
6
2
W
6
2
24
9
W
Hercules
GodFireBullet
Hercules
12
1
20
22
W
2
2
29
8.25
W
7
5
17
3.1
L
Xbalanque
Swampfox241
Xbalanque
3
8
7
0.81
L
King Arthur
TMKarasek
King Arthur
2
12
5
0.38
W
7
2
23
9.25
L
Ao Kuang
2
6
7
0.92
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,808
Damage
93,475
121,351
Taken
132,085
118,891
Mitigated
134,600
65,977
Healing
48,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Dagmord
Athena
17,931
3,690
1,972
4,031
26,361
37,837
17
15,462
10,899
32,205
0
W
20,312
1,360
23,441
9,562
19,463
15,761
938
7,392
11,609
41,678
0
W
Hercules
GodFireBullet
Hercules
24,986
5,957
1,947
11,510
33,190
43,568
607
9,351
23,839
0
31,559
W
19,067
1,755
2,679
3,316
21,668
25,561
987
8,136
13,532
36,150
0
W
17,341
2,071
957
1,426
16,809
9,999
2,595
6,017
10,792
37,484
0
L
Xbalanque
Swampfox241
Xbalanque
33,930
23,324
1,158
3,463
23,788
13,236
950
16,522
7,266
0
47,446
L
King Arthur
TMKarasek
King Arthur
16,860
1,445
1,279
653
27,271
28,935
0
16,826
10,445
0
27,235
W
31,102
7,526
2,039
9,100
30,221
24,002
2,149
11,789
18,432
48,781
0
L
Ao Kuang
12,180
3,798
1,476
7,711
27,711
26,531
579
16,824
10,887
32,908
0
L
12,574
4,066
17,501
8,899
26,954
28,061
252
22,188
4,766
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,176
Gold Earned
52,411
159
Minions Killed
134
0
Camps Cleared
0
1,559,734
Distance Traveled
1,287,789
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,734
733
25
2
0
286,055
0
W
Hel
11,982
749
59
4
0
323,017
2
W
Hercules
13,897
869
11
1
0
349,202
0
W
Geb
11,291
706
19
1
0
312,816
0
W
Agni
11,735
733
32
2
0
290,385
0
L
Xbalanque
10,591
662
31
2
0
244,094
1
L
King Arthur
9,652
603
12
1
0
259,714
1
W
Ymir
12,271
767
38
2
0
284,314
2
L
Ao Kuang
10,141
634
45
3
0
259,674
0
L
Yemoja
10,293
643
21
1
0
238,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role