Player Matchup

Izanami
Izanami
GHOSTofLIGHTNIN
Izanami
Level 107
God Stats
2W - 1L
1,803 SR
Queue Stats
234W - 298L
1,326 Elo+
Party 1
Vulcan
Vulcan
MissIcemoon
Vulcan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,297 Elo+
Solo
Achilles
Achilles
dahabs1909
Achilles
Level 61
God Stats
0W - 2L
1,269 SR
Queue Stats
380W - 545L
1,191 Elo+
Party 1
Team Averages
Level 108
1,524 SR
1,271 Elo+

VS

Team Averages
Level 57
1,301 SR
1,222 Elo+
Nemesis
Nemesis
C4_Raptor17
Nemesis
Level 39
God Stats
3W - 5L
1,227 SR
Queue Stats
13W - 32L
1,041 Elo+
Solo
Bacchus
Bacchus
I2EVoLuTol1
Bacchus
Level 68
God Stats
40W - 57L
1,466 SR
Queue Stats
362W - 545L
1,307 Elo+
Solo
Zeus
Zeus
RawSkyyzo
Zeus
Level 63
God Stats
2W - 4L
1,212 SR
Queue Stats
6W - 14L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,447
603
10,287
15,053
5,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
15
2 / 4 / 2
9,453
675
10,490
12,361
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
dahabs1909
Achilles
12
1 / 4 / 2
8,349
596
5,480
22,938
21,951
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C4_Raptor17
Nemesis
14
4 / 1 / 8
10,371
741
8,778
8,511
3,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
I2EVoLuTol1
Bacchus
16
5 / 1 / 10
11,419
816
13,314
15,048
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
5 / 2 / 7
10,327
738
19,915
10,056
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
16
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
C4_Raptor17
Nemesis
4
1
8
8
L
1
8
3
0.31
W
Bacchus
I2EVoLuTol1
Bacchus
5
1
10
10
L
Vulcan
2
4
2
0.75
W
Zeus
5
2
7
4.25
L
Achilles
dahabs1909
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
42,007
50,352
Taken
33,615
32,624
Mitigated
18,582
3,982
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
C4_Raptor17
Nemesis
8,778
4,794
0
111
8,511
3,478
582
3,061
5,450
0
23,413
L
10,287
6,771
0
1,332
15,053
5,562
30
8,523
6,530
0
29,903
W
Bacchus
I2EVoLuTol1
Bacchus
13,314
1,288
0
6,398
15,048
11,355
0
5,013
10,035
41,801
0
L
Vulcan
10,490
6,118
0
332
12,361
5,111
29
9,832
2,529
38,305
0
W
Zeus
19,915
4,367
0
1,130
10,056
3,749
58
2,635
7,421
43,065
0
L
Achilles
dahabs1909
Achilles
5,480
1,406
0
2,318
22,938
21,951
0
15,224
7,714
0
12,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,249
Gold Earned
32,117
125
Minions Killed
162
6
Camps Cleared
4
653,334
Distance Traveled
776,239
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,371
741
34
2
1
268,718
0
L
Izanami
8,447
603
46
3
1
173,535
4
W
Bacchus
11,419
816
60
4
2
285,933
2
L
Vulcan
9,453
675
71
5
5
249,067
0
W
Zeus
10,327
738
68
5
1
221,588
0
L
Achilles
8,349
596
8
1
0
230,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role