Player Matchup

Shiva
Shiva
Donkey_Brains23
Shiva
Level 108
God Stats
3W - 3L
1,689 SR
Queue Stats
9W - 8L
1,666 Elo+
Party 2
Janus
Janus
R3Dleft
Janus
Level 89
God Stats
8W - 4L
1,621 SR
Queue Stats
22W - 28L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
not_QuiteHuman
Ah Muzen Cab
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,666 Elo+
Party 2
Team Averages
Level 85
1,603 SR
1,571 Elo+

VS

Team Averages
Level 92
1,375 SR
1,486 Elo+
Shiva
Shiva
EeryLawyer820
Shiva
Level 84
God Stats
15W - 17L
1,317 SR
Queue Stats
236W - 227L
1,531 Elo+
Party 1
Skadi
Skadi
RamThaGoat
Skadi
Level 148
God Stats
1W - 3L
1,307 SR
Queue Stats
100W - 84L
1,562 Elo+
Party 1
Raijin
Raijin
blastingspeed
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
11,072
738
10,753
21,603
25,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
R3Dleft
Janus
15
6 / 1 / 5
11,075
738
11,808
8,224
3,208
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
not_QuiteHuman
Ah Muzen Cab
16
7 / 1 / 6
11,741
783
13,953
8,011
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
9,671
645
7,734
21,906
22,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Skadi
12
0 / 6 / 1
8,529
569
8,244
13,311
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 2 / 1
10,530
702
6,840
8,403
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
6
6
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
1
5
3
0.5
W
Janus
R3Dleft
Janus
6
1
5
8.5
L
Skadi
0
6
1
0.08
L
5
2
1
2.75
W
Ah Muzen Cab
not_QuiteHuman
Ah Muzen Cab
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,514
Damage
22,818
37,838
Taken
43,620
31,728
Mitigated
31,655
9,641
Healing
5,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,753
784
816
4,421
21,603
25,032
0
4,492
17,111
0
26,608
L
7,734
688
1,041
2,525
21,906
22,916
0
5,943
15,963
0
14,330
W
Janus
R3Dleft
Janus
11,808
1,171
0
973
8,224
3,208
0
2,610
5,614
42,902
0
L
Skadi
8,244
3,170
0
856
13,311
5,329
124
2,925
10,386
0
34,371
L
6,840
827
437
324
8,403
3,410
0
3,493
4,910
31,615
0
W
Ah Muzen Cab
not_QuiteHuman
Ah Muzen Cab
13,953
4,988
0
3,431
8,011
3,488
2,656
798
7,213
0
57,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
28,730
171
Minions Killed
122
8
Camps Cleared
4
866,171
Distance Traveled
693,695
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,072
738
21
1
0
287,503
0
L
Shiva
9,671
645
8
1
1
265,115
2
W
Janus
11,075
738
75
5
7
297,072
1
L
Skadi
8,529
569
50
3
1
204,227
2
L
Raijin
10,530
702
64
4
2
224,353
3
W
Ah Muzen Cab
11,741
783
75
5
1
281,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role