Player Matchup

Medusa
Medusa
Cali Ace OG
Medusa
Level 144
God Stats
6W - 3L
1,639 SR
Queue Stats
404W - 380L
1,573 Elo+
Solo
Kali
Kali
Project_Zing
Kali
Level 105
God Stats
21W - 6L
1,748 SR
Queue Stats
70W - 51L
1,576 Elo+
Solo
Ymir
Ymir
gfdbz91
Ymir
Level 136
God Stats
18W - 16L
1,596 SR
Queue Stats
356W - 321L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
juanmme
Gilgamesh
Level 129
God Stats
7W - 7L
1,422 SR
Queue Stats
451W - 442L
1,611 Elo+
Party 2
Yu Huang
Yu Huang
rafa9325
Yu Huang
Level 141
God Stats
10W - 13L
1,584 SR
Queue Stats
397W - 393L
1,561 Elo+
Party 2
Team Averages
Level 131
1,598 SR
1,589 Elo+

VS

Team Averages
Level 112
1,550 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
BlocBoy AT
Tsukuyomi
Level 118
God Stats
5W - 5L
1,629 SR
Queue Stats
122W - 114L
1,571 Elo+
Party 1
Heimdallr
Heimdallr
Bush3005
Heimdallr
Level 99
God Stats
2W - 4L
1,496 SR
Queue Stats
46W - 35L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Coolio357
Baron Samedi
Level 129
God Stats
25W - 33L
1,512 SR
Queue Stats
539W - 531L
1,569 Elo+
Party 1
Cabrakan
Cabrakan
NotAGingerGuy
Cabrakan
Level 127
God Stats
3W - 4L
1,615 SR
Queue Stats
143W - 141L
1,562 Elo+
Solo
Artio
Artio
PUNESLAYER054
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 126L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 4 / 5
12,234
532
16,439
16,905
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 5
12,643
550
21,994
19,592
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
gfdbz91
Ymir
17
2 / 2 / 3
11,028
479
8,698
18,284
22,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
juanmme
Gilgamesh
19
2 / 3 / 8
11,612
505
10,790
20,371
18,820
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
rafa9325
Yu Huang
17
3 / 1 / 6
10,832
471
16,890
9,330
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlocBoy AT
Tsukuyomi
17
2 / 5 / 5
10,445
454
10,338
19,776
10,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Bush3005
Heimdallr
19
5 / 2 / 3
11,883
517
13,842
18,987
9,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Coolio357
Baron Samedi
16
2 / 5 / 4
10,280
447
11,848
15,497
9,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
NotAGingerGuy
Cabrakan
16
1 / 4 / 3
10,280
447
12,490
21,247
25,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 5
9,402
409
3,702
26,513
33,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
18
Kills
11
11
Deaths
18
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlocBoy AT
Tsukuyomi
2
5
5
0.9
L
Heimdallr
Bush3005
Heimdallr
5
2
3
3.25
W
Medusa
3
4
5
1.38
L
Baron Samedi
Coolio357
Baron Samedi
2
5
4
0.8
L
Cabrakan
NotAGingerGuy
Cabrakan
1
4
3
0.63
L
1
2
5
1.75
W
8
1
5
10.5
W
Ymir
gfdbz91
Ymir
2
2
3
1.75
W
Gilgamesh
juanmme
Gilgamesh
2
3
8
2
W
Yu Huang
rafa9325
Yu Huang
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,811
Damage
52,220
84,482
Taken
102,020
65,273
Mitigated
88,696
21,386
Healing
28,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlocBoy AT
Tsukuyomi
10,338
3,206
0
7,361
19,776
10,449
0
2,323
17,292
0
103,564
L
Heimdallr
Bush3005
Heimdallr
13,842
6,298
0
6,434
18,987
9,903
31
2,436
16,522
0
93,952
W
Medusa
16,439
7,602
0
4,551
16,905
7,656
2,781
1,760
15,091
0
119,170
L
Baron Samedi
Coolio357
Baron Samedi
11,848
952
2,164
2,316
15,497
9,407
0
5,959
9,345
91,335
0
L
Cabrakan
NotAGingerGuy
Cabrakan
12,490
1,615
0
2,977
21,247
25,846
698
4,558
16,542
71,599
0
L
3,702
633
1,479
5,955
26,513
33,091
220
9,480
16,731
23,962
0
W
21,994
9,967
0
8,404
19,592
11,888
0
5,845
13,559
0
124,757
W
Ymir
gfdbz91
Ymir
8,698
2,202
0
2,853
18,284
22,238
0
7,514
10,716
32,135
0
W
Gilgamesh
juanmme
Gilgamesh
10,790
1,315
0
4,218
20,371
18,820
509
7,886
11,830
0
79,767
W
Yu Huang
rafa9325
Yu Huang
16,890
2,037
0
1,360
9,330
4,671
1,376
4,292
4,990
118,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,349
Gold Earned
52,290
660
Minions Killed
652
0
Camps Cleared
0
2,370,104
Distance Traveled
2,059,142
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,445
454
165
7
0
461,709
3
L
Heimdallr
11,883
517
158
7
0
407,729
6
W
Medusa
12,234
532
151
7
0
488,960
6
L
Baron Samedi
10,280
447
164
7
0
388,429
1
L
Cabrakan
10,280
447
138
6
0
364,407
2
L
Artio
9,402
409
27
1
0
436,868
2
W
Kali
12,643
550
172
7
0
569,032
2
W
Ymir
11,028
479
35
2
0
441,085
2
W
Gilgamesh
11,612
505
134
6
0
437,412
5
W
Yu Huang
10,832
471
168
7
0
433,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role