Player Matchup

Sun Wukong
Sun Wukong
Drwosyyy
Sun Wukong
Level 24
God Stats
2W - 2L
1,596 SR
Queue Stats
16W - 19L
1,415 Elo+
Party 3
Athena
Athena
Itszysu
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Rama
Rama
VexMystical
Rama
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
coca232
Janus
Level 44
God Stats
6W - 7L
1,623 SR
Queue Stats
58W - 61L
1,501 Elo+
Party 3
Cabrakan
Cabrakan
shino1283
Cabrakan
Level 38
God Stats
1W - 1L
1,717 SR
Queue Stats
54W - 61L
1,516 Elo+
Party 3
Team Averages
Level 22
1,587 SR
1,486 Elo+

VS

Team Averages
Level 82
1,421 SR
1,488 Elo+
Ymir
Ymir
 
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MegaDaMan
Bellona
Level 28
God Stats
2W - 1L
1,299 SR
Queue Stats
97W - 92L
1,436 Elo+
Party 1
Olorun
Olorun
Tuzutka
Olorun
Level 106
God Stats
3W - 4L
1,415 SR
Queue Stats
67W - 59L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
jeewl
Heimdallr
Level 126
God Stats
6W - 6L
1,503 SR
Queue Stats
355W - 313L
1,521 Elo+
Party 1
He Bo
He Bo
lightdeflux14
He Bo
Level 118
God Stats
2W - 2L
1,390 SR
Queue Stats
112W - 101L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drwosyyy
Sun Wukong
9
0 / 0 / 1
5,390
539
2,616
5,986
2,826
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Itszysu
Athena
7
0 / 1 / 1
4,410
441
969
3,100
2,079
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,846
385
268
2,997
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
coca232
Janus
9
0 / 2 / 4
5,697
570
3,697
5,560
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
shino1283
Cabrakan
9
6 / 1 / 0
6,233
623
5,165
6,757
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 1 / 5
4,815
482
1,886
4,783
3,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
MegaDaMan
Bellona
9
0 / 1 / 0
4,888
489
1,870
4,636
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
Tuzutka
Olorun
10
1 / 2 / 1
5,471
547
2,770
6,218
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
jeewl
Heimdallr
9
3 / 1 / 1
5,624
562
3,424
4,934
2,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 0
5,355
536
4,179
4,815
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
6
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Sun Wukong
Drwosyyy
Sun Wukong
0
0
1
0.5
L
Athena
Itszysu
Athena
0
1
1
0.5
W
Bellona
MegaDaMan
Bellona
0
1
0
0
W
Olorun
Tuzutka
Olorun
1
2
1
0.75
L
0
3
0
0
L
Janus
coca232
Janus
0
2
4
1
W
Heimdallr
jeewl
Heimdallr
3
1
1
3.5
W
1
1
0
1
L
Cabrakan
shino1283
Cabrakan
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,715
Damage
14,129
24,400
Taken
25,386
11,989
Mitigated
13,065
3,910
Healing
6,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,886
555
0
0
4,783
3,295
0
2,275
2,508
9,460
0
L
Sun Wukong
Drwosyyy
Sun Wukong
2,616
423
0
1,680
5,986
2,826
887
833
5,153
0
29,748
L
Athena
Itszysu
Athena
969
547
0
0
3,100
2,079
0
964
2,136
11,368
0
W
Bellona
MegaDaMan
Bellona
1,870
452
0
697
4,636
3,771
0
353
4,283
0
25,688
W
Olorun
Tuzutka
Olorun
2,770
1,981
61
1,773
6,218
2,584
0
4,334
1,884
34,800
0
L
268
243
0
0
2,997
721
0
350
2,644
0
5,035
L
Janus
coca232
Janus
3,697
811
0
1,830
5,560
2,076
66
3,585
1,975
30,890
0
W
Heimdallr
jeewl
Heimdallr
3,424
2,116
0
1,590
4,934
2,016
0
1,855
3,079
0
41,713
W
4,179
587
0
2,786
4,815
1,399
0
1,014
3,801
32,099
0
L
Cabrakan
shino1283
Cabrakan
5,165
987
0
400
6,757
4,287
0
3,103
3,654
33,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
26,153
190
Minions Killed
278
0
Camps Cleared
0
845,420
Distance Traveled
896,957
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,815
482
7
1
0
164,242
0
L
Sun Wukong
5,390
539
55
6
0
169,034
3
L
Athena
4,410
441
17
2
0
160,264
0
W
Bellona
4,888
489
57
6
0
172,338
0
W
Olorun
5,471
547
66
7
0
183,781
3
L
Rama
3,846
385
5
1
0
132,631
2
L
Janus
5,697
570
60
6
0
186,816
1
W
Heimdallr
5,624
562
83
8
0
171,696
0
W
He Bo
5,355
536
65
7
0
204,900
1
L
Cabrakan
6,233
623
53
5
0
196,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role