Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LilRhees
The Morrigan
Level 98
God Stats
4W - 4L
1,665 SR
Queue Stats
120W - 129L
1,499 Elo+
Party 1
Susano
Susano
Mpainter1
Susano
Level 158
God Stats
3W - 9L
1,318 SR
Queue Stats
640W - 753L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Wehrmanator18
Baron Samedi
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 54L
1,432 Elo+
Party 1
Janus
Janus
lLactatingCow
Janus
Level 36
God Stats
1W - 2L
1,520 SR
Queue Stats
80W - 79L
1,504 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,470 Elo+

VS

Team Averages
Level 90
1,477 SR
1,496 Elo+
Odin
Odin
Akira_6798
Odin
Level 110
God Stats
3W - 4L
1,197 SR
Queue Stats
178W - 138L
1,492 Elo+
Party 2
Ares
Ares
AnAbsoluteUn1t
Ares
Level 29
God Stats
2W - 1L
1,734 SR
Queue Stats
104W - 86L
1,520 Elo+
Party 2
Olorun
Olorun
Selta
Olorun
Level 127
God Stats
2W - 3L
1,693 SR
Queue Stats
224W - 151L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
Sparkbug
Jormungandr
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 31L
1,508 Elo+
Party 2
Eset
Eset
twistanotha1
Eset
Level 155
God Stats
3W - 6L
1,259 SR
Queue Stats
386W - 447L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
0 / 5 / 8
10,643
626
11,014
16,131
9,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
LilRhees
The Morrigan
15
1 / 5 / 7
9,534
561
4,738
10,152
7,101
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Mpainter1
Susano
16
2 / 9 / 6
10,052
591
14,202
17,735
8,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Wehrmanator18
Baron Samedi
19
4 / 6 / 5
11,338
667
10,964
14,776
7,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 5
11,294
664
15,634
17,507
7,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 14
12,902
759
16,624
15,876
21,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
8 / 2 / 20
13,250
779
10,797
19,758
26,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Selta
Olorun
14
0 / 3 / 12
10,112
595
1,280
9,207
5,097
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sparkbug
Jormungandr
20
8 / 2 / 21
13,885
817
19,169
20,493
28,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 1 / 22
12,835
755
22,217
11,463
6,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
121
10
Kills
32
32
Deaths
10
31
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
8
0.8
W
12
2
14
9.5
W
8
2
20
9
L
The Morrigan
LilRhees
The Morrigan
1
5
7
0.9
L
Susano
Mpainter1
Susano
2
9
6
0.56
W
Olorun
Selta
Olorun
0
3
12
2
W
Jormungandr
Sparkbug
Jormungandr
8
2
21
9.25
L
Baron Samedi
Wehrmanator18
Baron Samedi
4
6
5
1.08
L
3
7
5
0.79
W
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
70,087
76,301
Taken
76,797
40,448
Mitigated
87,884
19,795
Healing
26,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,014
2,487
891
3,472
16,131
9,225
110
10,000
6,131
0
26,460
W
16,624
3,412
3,012
2,105
15,876
21,130
1,001
6,505
9,371
0
30,899
W
10,797
574
3,895
4,658
19,758
26,582
1,632
9,021
10,737
17,088
0
L
The Morrigan
LilRhees
The Morrigan
4,738
1,158
2,283
756
10,152
7,101
276
6,325
3,827
12,530
235
L
Susano
Mpainter1
Susano
14,202
1,432
721
739
17,735
8,307
0
12,679
5,056
0
22,520
W
Olorun
Selta
Olorun
1,280
802
218
1,135
9,207
5,097
2,217
4,835
4,372
14,428
0
W
Jormungandr
Sparkbug
Jormungandr
19,169
3,109
484
2,691
20,493
28,224
1,153
6,644
13,849
68,768
0
L
Baron Samedi
Wehrmanator18
Baron Samedi
10,964
1,372
3,734
2,582
14,776
7,887
0
11,451
3,325
28,805
0
L
15,634
1,729
1,860
2,757
17,507
7,928
0
13,008
4,499
38,970
0
W
22,217
191
5,950
2,713
11,463
6,851
1,337
4,096
7,367
63,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,861
Gold Earned
62,984
163
Minions Killed
204
0
Camps Cleared
0
1,374,932
Distance Traveled
1,487,507
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,643
626
39
2
0
288,433
0
W
Odin
12,902
759
32
2
0
319,202
0
W
Ares
13,250
779
6
0
0
329,751
0
L
The Morrigan
9,534
561
15
1
0
287,989
0
L
Susano
10,052
591
16
1
0
276,713
1
W
Olorun
10,112
595
26
2
0
178,232
0
W
Jormungandr
13,885
817
61
4
0
312,044
0
L
Baron Samedi
11,338
667
40
2
0
274,527
0
L
Janus
11,294
664
53
3
0
247,270
0
W
Eset
12,835
755
79
5
0
348,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role