Player Matchup

Ymir
Ymir
DestrosadorMacfy
Ymir
Level 127
God Stats
14W - 13L
1,589 SR
Queue Stats
882W - 877L
1,540 Elo+
Solo
Anubis
Anubis
Erodasii
Anubis
Level 86
God Stats
1W - 0L
1,607 SR
Queue Stats
118W - 94L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Richardsxns
Gilgamesh
Level 80
God Stats
1W - 1L
1,338 SR
Queue Stats
69W - 48L
1,534 Elo+
Party 2
Charybdis
Charybdis
SNH Nemoken
Charybdis
Level 68
God Stats
8W - 3L
1,638 SR
Queue Stats
110W - 97L
1,529 Elo+
Party 2
Arachne
Arachne
THEBESTAZN9445
Arachne
Level 95
God Stats
26W - 8L
1,927 SR
Queue Stats
112W - 85L
1,611 Elo+
Party 2
Team Averages
Level 91
1,620 SR
1,556 Elo+

VS

Team Averages
Level 75
1,478 SR
1,451 Elo+
Merlin
Merlin
Bean Dimension
Merlin
Level 87
God Stats
19W - 20L
1,423 SR
Queue Stats
284W - 268L
1,462 Elo+
Party 1
Thanatos
Thanatos
Kiplitz
Thanatos
Level 58
God Stats
2W - 1L
1,764 SR
Queue Stats
10W - 8L
1,523 Elo+
Solo
Bacchus
Bacchus
SapoTheCreator
Bacchus
Level 62
God Stats
2W - 4L
1,232 SR
Queue Stats
12W - 26L
1,261 Elo+
Solo
Artemis
Artemis
Shaboopalab00py
Artemis
Level 143
God Stats
0W - 3L
1,542 SR
Queue Stats
59W - 66L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
Zhong9451
Cabrakan
Level 26
God Stats
2W - 4L
1,430 SR
Queue Stats
76W - 61L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
7,916
565
4,921
11,790
10,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Erodasii
Anubis
15
8 / 1 / 7
8,948
639
12,672
8,887
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Richardsxns
Gilgamesh
13
2 / 2 / 1
7,579
541
5,211
11,967
8,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
SNH Nemoken
Charybdis
13
0 / 0 / 1
7,672
548
4,276
7,941
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 1 / 4
8,426
602
7,986
8,652
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,860
490
5,850
8,990
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Kiplitz
Thanatos
9
0 / 7 / 3
5,845
418
3,996
11,924
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
5,263
376
3,509
11,331
9,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,335
453
6,229
8,709
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
Zhong9451
Cabrakan
13
3 / 2 / 2
7,675
548
8,092
10,667
8,109
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
1
1
11
6.5
W
Anubis
Erodasii
Anubis
8
1
7
11.5
L
Thanatos
Kiplitz
Thanatos
0
7
3
0.21
W
Gilgamesh
Richardsxns
Gilgamesh
2
2
1
1.25
W
Charybdis
SNH Nemoken
Charybdis
0
0
1
0.5
L
0
3
2
0.33
L
0
2
0
0
W
6
1
4
8
L
Cabrakan
Zhong9451
Cabrakan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
27,676
49,237
Taken
51,621
31,530
Mitigated
27,371
19,035
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,850
497
0
758
8,990
3,286
0
4,562
4,200
48,011
0
W
4,921
914
0
2,999
11,790
10,396
0
4,746
7,044
20,955
0
W
Anubis
Erodasii
Anubis
12,672
430
0
5,548
8,887
5,574
0
3,887
5,000
72,485
0
L
Thanatos
Kiplitz
Thanatos
3,996
976
0
6,389
11,924
3,826
0
4,754
6,991
0
25,177
W
Gilgamesh
Richardsxns
Gilgamesh
5,211
1,568
0
3,768
11,967
8,886
0
6,277
5,690
0
45,893
W
Charybdis
SNH Nemoken
Charybdis
4,276
2,430
0
5,237
7,941
2,918
882
1,359
6,582
0
70,176
L
3,509
649
239
297
11,331
9,034
0
3,476
7,793
15,193
0
L
6,229
1,915
0
2,946
8,709
3,116
0
2,898
5,727
0
48,155
W
7,986
7,083
0
1,483
8,652
3,756
0
1,770
6,882
0
65,521
L
Cabrakan
Zhong9451
Cabrakan
8,092
1,361
0
4,054
10,667
8,109
282
1,325
9,317
53,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,541
Gold Earned
31,978
453
Minions Killed
321
0
Camps Cleared
0
1,379,529
Distance Traveled
1,253,007
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,860
490
80
6
0
239,217
5
W
Ymir
7,916
565
28
2
0
265,257
6
W
Anubis
8,948
639
118
8
0
238,274
5
L
Thanatos
5,845
418
47
3
0
264,683
5
W
Gilgamesh
7,579
541
90
6
0
303,179
2
W
Charybdis
7,672
548
115
8
0
254,665
4
L
Bacchus
5,263
376
22
2
0
243,565
3
L
Artemis
6,335
453
75
5
0
257,369
0
W
Arachne
8,426
602
102
7
0
318,154
3
L
Cabrakan
7,675
548
97
7
0
248,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role