Player Matchup

Serqet
Serqet
Dz Donuts7252
Serqet
Level 87
God Stats
1W - 0L
1,300 SR
Queue Stats
54W - 59L
1,421 Elo+
Party 2
Cupid
Cupid
TheGold D Ace
Cupid
Level 106
God Stats
9W - 6L
1,580 SR
Queue Stats
171W - 174L
1,465 Elo+
Solo
Olorun
Olorun
XxTANK52xX
Olorun
Level 106
God Stats
15W - 20L
1,517 SR
Queue Stats
216W - 249L
1,478 Elo+
Party 2
Discordia
Discordia
aubenji15
Discordia
Level 108
God Stats
8W - 5L
1,687 SR
Queue Stats
315W - 349L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxxFateSnowxxx
Cu Chulainn
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 128L
1,438 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,441 Elo+

VS

Team Averages
Level 109
1,446 SR
1,487 Elo+
Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Failingblips
Terra
Level 118
God Stats
2W - 5L
1,375 SR
Queue Stats
11W - 32L
1,249 Elo+
Party 1
Heimdallr
Heimdallr
ImKingSnail
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,771 Elo+
Party 1
Sol
Sol
Koi117
Sol
Level 84
God Stats
5W - 3L
1,589 SR
Queue Stats
62W - 67L
1,447 Elo+
Solo
Freya
Freya
OstrichTheRed
Freya
Level 124
God Stats
0W - 1L
1,269 SR
Queue Stats
51W - 65L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
8,523
501
4,926
10,774
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 1 / 4
8,299
488
10,121
11,383
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
XxTANK52xX
Olorun
14
5 / 2 / 3
8,983
528
17,653
22,596
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
aubenji15
Discordia
16
1 / 0 / 5
9,677
569
13,291
8,996
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
xxxFateSnowxxx
Cu Chulainn
16
3 / 1 / 3
9,891
582
12,118
16,403
13,528
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 3 / 0
9,194
541
9,100
19,355
14,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 1
6,578
387
5,615
16,731
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ImKingSnail
Heimdallr
12
1 / 6 / 2
7,243
426
9,012
16,789
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Koi117
Sol
13
3 / 3 / 1
8,279
487
9,511
12,654
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 3 / 5
7,845
461
10,150
16,880
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
9
9
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
3
0
1.33
W
5
5
3
1.3
L
0
4
1
0.13
L
Heimdallr
ImKingSnail
Heimdallr
1
6
2
0.33
L
Sol
Koi117
Sol
3
3
1
1.17
L
1
3
5
1.17
W
4
1
4
6
W
Olorun
XxTANK52xX
Olorun
5
2
3
3.25
W
Discordia
aubenji15
Discordia
1
0
5
3.5
W
Cu Chulainn
xxxFateSnowxxx
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
43,388
70,152
Taken
82,409
38,234
Mitigated
49,624
31,920
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,100
2,837
0
7,215
19,355
14,611
0
2,544
16,811
0
82,126
W
4,926
1,160
0
1,266
10,774
5,609
0
4,517
6,257
0
40,480
L
5,615
982
1,861
3,461
16,731
14,285
78
5,534
10,873
23,847
0
L
Heimdallr
ImKingSnail
Heimdallr
9,012
7,138
162
3,950
16,789
7,540
295
10,531
6,206
0
38,476
L
Sol
Koi117
Sol
9,511
3,074
0
2,490
12,654
5,678
0
6,745
5,833
52,492
6,148
L
10,150
3,330
0
6,169
16,880
7,510
44
6,137
10,743
57,912
0
W
10,121
5,874
1,063
5,798
11,383
4,343
1,682
3,497
7,886
0
48,641
W
Olorun
XxTANK52xX
Olorun
17,653
10,535
294
15,771
22,596
10,438
2,406
8,005
14,591
67,209
0
W
Discordia
aubenji15
Discordia
13,291
472
337
3,394
8,996
4,316
155
3,727
5,269
92,225
0
W
Cu Chulainn
xxxFateSnowxxx
Cu Chulainn
12,118
3,324
0
3,997
16,403
13,528
509
4,688
11,715
4,620
82,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
39,139
536
Minions Killed
392
0
Camps Cleared
0
1,588,479
Distance Traveled
1,526,469
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,194
541
134
8
0
314,591
6
W
Serqet
8,523
501
66
4
0
347,755
0
L
Terra
6,578
387
26
2
0
288,953
2
L
Heimdallr
7,243
426
45
3
0
257,188
2
L
Sol
8,279
487
91
5
0
312,988
3
L
Freya
7,845
461
96
6
0
352,749
6
W
Cupid
8,299
488
84
5
0
314,533
0
W
Olorun
8,983
528
84
5
0
271,845
0
W
Discordia
9,677
569
147
9
0
340,741
0
W
Cu Chulainn
9,891
582
155
9
0
313,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role