Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Coralas
Gilgamesh
Level 18
God Stats
3W - 0L
1,844 SR
Queue Stats
38W - 2L
1,903 Elo+
Party 1
Neith
Neith
Libcurl
Neith
Level 124
God Stats
2W - 1L
1,610 SR
Queue Stats
317W - 370L
1,476 Elo+
Solo
Team Averages
Level 101
1,651 SR
1,626 Elo+

VS

Team Averages
Level 73
1,377 SR
1,335 Elo+
Sylvanus
Sylvanus
ClassyCloud9124
Sylvanus
Level 46
God Stats
1W - 1L
1,317 SR
Queue Stats
6W - 5L
1,404 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
I Am Desolation
Ah Muzen Cab
Level 146
God Stats
2W - 4L
1,315 SR
Queue Stats
201W - 196L
1,558 Elo+
Solo
Yu Huang
Yu Huang
SamplingNaruto
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,044 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
7 / 4 / 11
8,800
880
11,325
7,636
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Coralas
Gilgamesh
13
6 / 2 / 12
8,415
842
12,094
13,428
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Libcurl
Neith
13
6 / 1 / 9
8,585
859
11,942
9,048
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 7 / 3
6,647
665
3,850
14,392
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
I Am Desolation
Ah Muzen Cab
11
2 / 5 / 3
6,869
687
8,445
12,415
4,441
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
10
3 / 7 / 3
7,050
705
4,160
11,143
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
6
7
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
4
11
3.13
L
Sylvanus
1
7
3
0.36
W
Gilgamesh
Coralas
Gilgamesh
6
2
12
6
L
Ah Muzen Cab
I Am Desolation
Ah Muzen Cab
2
5
3
0.7
W
Neith
Libcurl
Neith
6
1
9
10.5
L
Yu Huang
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
16,455
30,112
Taken
37,950
14,703
Mitigated
16,344
8,632
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
11,325
1,634
753
1,211
7,636
2,521
392
1,812
5,698
34,550
0
L
Sylvanus
3,850
827
514
3,304
14,392
7,828
0
6,391
7,698
9,218
1,952
W
Gilgamesh
Coralas
Gilgamesh
12,094
3,750
0
4,452
13,428
8,629
195
4,131
8,997
0
21,332
L
Ah Muzen Cab
I Am Desolation
Ah Muzen Cab
8,445
3,162
0
2,429
12,415
4,441
48
2,015
10,258
0
23,548
W
Neith
Libcurl
Neith
11,942
4,137
0
2,216
9,048
3,553
1,517
1,643
7,289
0
29,847
L
Yu Huang
4,160
698
0
2,442
11,143
4,075
0
3,054
7,896
12,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,800
Gold Earned
20,566
139
Minions Killed
82
7
Camps Cleared
2
556,207
Distance Traveled
446,066
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,800
880
66
7
4
174,289
1
L
Sylvanus
6,647
665
25
3
2
149,130
0
W
Gilgamesh
8,415
842
23
2
1
205,205
0
L
Ah Muzen Cab
6,869
687
36
4
0
158,237
1
W
Neith
8,585
859
50
5
2
176,713
3
L
Yu Huang
7,050
705
21
2
0
138,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role