Player Matchup

Cerberus
Cerberus
RiseBezrknss
Cerberus
Level 60
God Stats
8W - 3L
1,714 SR
Queue Stats
101W - 136L
1,248 Elo+
Solo
Baron Samedi
Baron Samedi
SolusViator
Baron Samedi
Level 43
God Stats
8W - 10L
1,307 SR
Queue Stats
32W - 47L
1,304 Elo+
Party 2
Osiris
Osiris
beta simp
Osiris
Level 29
God Stats
1W - 0L
1,371 SR
Queue Stats
13W - 14L
1,316 Elo+
Party 2
Team Averages
Level 44
1,464 SR
1,289 Elo+

VS

Team Averages
Level 68
1,406 SR
1,257 Elo+
Discordia
Discordia
MoD Marbear
Discordia
Level 82
God Stats
0W - 5L
1,217 SR
Queue Stats
3W - 16L
1,182 Elo+
Solo
Kali
Kali
Shady Karrow
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,265 Elo+
Party 1
Ullr
Ullr
deweynyder
Ullr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RiseBezrknss
Cerberus
18
8 / 0 / 8
14,326
796
14,959
24,652
16,924
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
SolusViator
Baron Samedi
18
3 / 0 / 11
12,453
692
14,442
12,489
6,768
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
beta simp
Osiris
17
7 / 4 / 8
12,821
712
10,107
14,067
13,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoD Marbear
Discordia
15
1 / 7 / 2
10,506
584
12,537
11,120
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 9 / 1
10,496
583
10,642
19,034
9,451
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 2
11,302
628
9,485
19,598
8,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
18
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
MoD Marbear
Discordia
1
7
2
0.29
W
Cerberus
RiseBezrknss
Cerberus
8
0
8
12
L
2
9
1
0.28
W
Baron Samedi
SolusViator
Baron Samedi
3
0
11
8.5
W
Osiris
beta simp
Osiris
7
4
8
2.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
32,664
51,208
Taken
49,752
37,347
Mitigated
22,149
15,868
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MoD Marbear
Discordia
12,537
948
0
250
11,120
4,380
0
6,655
4,465
41,938
0
W
Cerberus
RiseBezrknss
Cerberus
14,959
1,683
0
7,350
24,652
16,924
897
4,013
20,639
62,451
0
L
10,642
7,724
0
1,820
19,034
9,451
0
10,855
8,179
0
26,334
W
Baron Samedi
SolusViator
Baron Samedi
14,442
1,227
1,761
4,945
12,489
6,768
993
4,404
8,085
53,297
0
W
Osiris
beta simp
Osiris
10,107
5,543
289
1,523
14,067
13,655
531
4,717
9,350
0
35,625
L
9,485
5,662
0
1,825
19,598
8,318
0
12,850
6,748
0
48,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
32,304
252
Minions Killed
160
7
Camps Cleared
6
1,025,985
Distance Traveled
877,688
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,506
584
63
4
0
242,329
0
W
Cerberus
14,326
796
122
7
4
365,307
1
L
Kali
10,496
583
20
1
2
299,912
0
W
Baron Samedi
12,453
692
85
5
2
316,038
2
W
Osiris
12,821
712
45
3
1
344,640
3
L
Ullr
11,302
628
77
4
4
335,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role