Player Matchup

Heimdallr
Heimdallr
Nostardamus1
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
Ozimandiaz
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Jormungandr
Jormungandr
Pardoxduva
Jormungandr
Level 87
God Stats
3W - 5L
1,288 SR
Queue Stats
367W - 387L
1,519 Elo+
Party 2
Rama
Rama
Rodrigovetto98
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
Sibam14
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Team Averages
Level 58
1,458 SR
1,430 Elo+

VS

Team Averages
Level 99
1,508 SR
1,559 Elo+
Bakasura
Bakasura
ElderStudent513
Bakasura
Level 158
God Stats
1W - 0L
1,232 SR
Queue Stats
11W - 10L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
Fanatic Howl
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,502 Elo+
Party 1
Eset
Eset
N3GATE
Eset
Level 158
God Stats
1W - 0L
1,807 SR
Queue Stats
10W - 9L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
Yodislamar
Gilgamesh
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
sPiCyRaMeNX3
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Nostardamus1
Heimdallr
17
2 / 10 / 7
10,197
637
11,923
20,589
9,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Ozimandiaz
Erlang Shen
17
2 / 10 / 6
10,533
658
8,152
25,485
16,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Pardoxduva
Jormungandr
17
2 / 7 / 4
10,498
656
10,205
23,292
28,454
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 7 / 7
11,945
747
18,112
17,996
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Sibam14
Tiamat
19
5 / 5 / 8
11,294
706
11,473
14,736
9,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
12 / 5 / 20
12,515
782
17,138
18,536
12,298
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
Fanatic Howl
Kukulkan
20
6 / 2 / 24
12,308
769
18,546
12,833
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
N3GATE
Eset
20
9 / 2 / 28
12,809
801
31,075
15,080
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Yodislamar
Gilgamesh
19
7 / 2 / 23
12,877
805
14,044
13,880
19,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
sPiCyRaMeNX3
Cthulhu
19
5 / 4 / 24
11,675
730
11,144
21,844
20,198
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
158
15
Kills
39
39
Deaths
15
32
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Bakasura
12
5
20
4.4
W
Kukulkan
Fanatic Howl
Kukulkan
6
2
24
9
W
Eset
N3GATE
Eset
9
2
28
11.5
L
Heimdallr
Nostardamus1
Heimdallr
2
10
7
0.55
L
Erlang Shen
Ozimandiaz
Erlang Shen
2
10
6
0.5
L
Jormungandr
Pardoxduva
Jormungandr
2
7
4
0.57
L
4
7
7
1.07
L
Tiamat
Sibam14
Tiamat
5
5
8
1.8
W
Gilgamesh
Yodislamar
Gilgamesh
7
2
23
9.25
W
Cthulhu
sPiCyRaMeNX3
Cthulhu
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,865
Damage
91,947
102,098
Taken
82,173
71,903
Mitigated
65,677
21,325
Healing
30,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,138
10,698
2,190
4,363
18,536
12,298
2,642
5,691
12,845
0
16,880
W
Kukulkan
Fanatic Howl
Kukulkan
18,546
2,807
339
922
12,833
6,946
1,848
3,950
8,883
45,639
0
W
Eset
N3GATE
Eset
31,075
3,897
7,221
5,437
15,080
7,085
1,562
3,608
11,472
47,456
0
L
Heimdallr
Nostardamus1
Heimdallr
11,923
4,929
920
2,293
20,589
9,472
0
10,290
9,230
0
27,189
L
Erlang Shen
Ozimandiaz
Erlang Shen
8,152
2,925
1,732
3,978
25,485
16,218
466
16,985
8,154
0
13,981
L
Jormungandr
Pardoxduva
Jormungandr
10,205
432
1,457
2,718
23,292
28,454
0
12,501
9,497
21,854
0
L
18,112
9,160
166
3,511
17,996
7,862
2,973
11,226
6,224
0
44,873
L
Tiamat
Sibam14
Tiamat
11,473
1,045
672
3,878
14,736
9,897
956
9,763
4,577
23,597
0
W
Gilgamesh
Yodislamar
Gilgamesh
14,044
3,102
5,477
2,137
13,880
19,150
764
3,663
9,617
0
22,303
W
Cthulhu
sPiCyRaMeNX3
Cthulhu
11,144
1,159
1,097
1,586
21,844
20,198
1,181
4,766
17,078
28,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,467
Gold Earned
62,184
139
Minions Killed
180
0
Camps Cleared
0
1,233,666
Distance Traveled
1,559,883
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,515
782
25
2
0
296,851
1
W
Kukulkan
12,308
769
59
4
0
295,239
0
W
Eset
12,809
801
37
2
0
346,339
0
L
Heimdallr
10,197
637
32
2
0
236,066
1
L
Erlang Shen
10,533
658
11
1
0
256,999
2
L
Jormungandr
10,498
656
13
1
0
258,966
0
L
Rama
11,945
747
57
4
0
223,914
2
L
Tiamat
11,294
706
26
2
0
257,721
0
W
Gilgamesh
12,877
805
16
1
0
305,088
0
W
Cthulhu
11,675
730
43
3
0
316,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role