Player Matchup

Sun Wukong
Sun Wukong
Gold III
DeathChef90
Sun Wukong
Gold III
Level 158
God Stats
4W - 2L
1,764 SR
Queue Stats
295W - 295L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
MRLegoshi15
Cliodhna
Bronze III
Level 87
God Stats
0W - 1L
1,419 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Freya
Freya
Silver II
Mclovin Wings
Freya
Silver II
Level 139
God Stats
1W - 2L
1,217 SR
Queue Stats
16W - 26L
1,356 MMR
Party 3
Hera
Hera
Silver I
XGZacMan
Hera
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,596 MMR
Party 3
Ares
Ares
Bronze IV
i11usionaLL
Ares
Bronze IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,477 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,480 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,606 SR
1,485 MMR
Ah Puch
Ah Puch
Platinum V
BigMaxPoulet
Ah Puch
Platinum V
Level 138
God Stats
3W - 1L
1,724 SR
Queue Stats
134W - 133L
1,549 MMR
Party 1
Charybdis
Charybdis
Gold IV
DeadlyAssassain9
Charybdis
Gold IV
Level 157
God Stats
13W - 12L
1,564 SR
Queue Stats
206W - 212L
1,348 MMR
Party 2
Fafnir
Fafnir
Gold IV
Paul Newmers
Fafnir
Gold IV
Level 103
God Stats
15W - 10L
1,507 SR
Queue Stats
116W - 99L
1,462 MMR
Solo
Odin
Odin
Gold V
SlayerxWhy
Odin
Gold V
Level 149
God Stats
1W - 0L
1,517 SR
Queue Stats
7W - 3L
1,685 MMR
Party 2
Shiva
Shiva
Gold IV
UmiNoShonen
Shiva
Gold IV
Level 157
God Stats
4W - 0L
1,716 SR
Queue Stats
68W - 64L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeathChef90
Sun Wukong
12
0 / 2 / 0
7,142
510
5,648
12,806
5,592
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
MRLegoshi15
Cliodhna
10
0 / 3 / 1
6,150
439
5,059
12,380
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 0
5,901
422
7,007
9,745
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
12
2 / 2 / 0
7,321
523
6,914
5,941
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 0
5,672
405
2,642
10,508
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SusanoArtioBaron SamediAmaterasu

VS

Bans
ArachneAthenaMulanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigMaxPoulet
Ah Puch
14
5 / 0 / 3
8,526
609
7,773
10,436
4,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
13
7 / 1 / 2
8,411
601
9,072
10,944
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
11
0 / 0 / 10
8,174
584
3,481
10,921
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 4
8,188
585
6,796
14,170
5,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 0
8,514
608
6,809
10,427
9,706
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigMaxPoulet
Ah Puch
5
0
3
6.5
W
Charybdis
7
1
2
8
L
Sun Wukong
DeathChef90
Sun Wukong
0
2
0
0
L
Cliodhna
MRLegoshi15
Cliodhna
0
3
1
0.17
L
0
5
0
0
W
Fafnir
0
0
10
5
W
3
1
4
5
W
1
0
0
1
L
Hera
2
2
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
33,931
51,380
Taken
56,898
23,484
Mitigated
34,687
13,108
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigMaxPoulet
Ah Puch
7,773
320
78
8,624
10,436
4,836
1,982
3,384
7,024
53,573
0
W
Charybdis
9,072
5,106
0
5,498
10,944
3,906
4,508
5,339
4,841
0
58,883
L
Sun Wukong
DeathChef90
Sun Wukong
5,648
836
0
4,230
12,806
5,592
0
471
12,335
0
58,341
L
Cliodhna
MRLegoshi15
Cliodhna
5,059
569
0
4,439
12,380
4,705
0
4,235
8,145
0
40,576
L
7,007
2,150
0
1,717
9,745
3,721
0
2,165
7,580
39,511
0
W
Fafnir
3,481
705
0
4,820
10,921
10,290
1,558
4,484
6,115
19,541
0
W
6,796
2,965
0
3,077
14,170
5,949
0
2,311
11,837
0
65,977
W
6,809
1,025
0
3,439
10,427
9,706
1,170
359
10,068
0
65,673
L
Hera
6,914
2,094
0
833
5,941
2,625
0
2,321
3,620
54,215
0
L
2,642
390
0
1,889
10,508
6,841
0
2,062
8,446
20,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
41,813
364
Minions Killed
417
0
Camps Cleared
0
1,277,529
Distance Traveled
1,409,988
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,526
609
95
7
0
271,883
0
W
Charybdis
8,411
601
88
6
0
258,163
2
L
Sun Wukong
7,142
510
115
8
0
269,221
2
L
Cliodhna
6,150
439
63
5
0
304,698
0
L
Freya
5,901
422
50
4
0
243,823
0
W
Fafnir
8,174
584
23
2
0
292,943
3
W
Odin
8,188
585
95
7
0
299,320
5
W
Shiva
8,514
608
116
8
0
287,679
3
L
Hera
7,321
523
110
8
0
263,585
4
L
Ares
5,672
405
26
2
0
196,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role