Player Matchup

Freya
Freya
ExFactorx427
Freya
Level 111
God Stats
7W - 11L
1,506 SR
Queue Stats
501W - 610L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
KomuruZukitaki
Danzaburou
Level 124
God Stats
4W - 4L
1,588 SR
Queue Stats
281W - 268L
1,484 Elo+
Party 2
Janus
Janus
RisKy_B00ts69
Janus
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 283L
1,471 Elo+
Party 2
Team Averages
Level 125
1,531 SR
1,441 Elo+

VS

Team Averages
Level 118
1,431 SR
1,500 Elo+
Pele
Pele
DoPe J3oY cLuCh
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 49L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
I ONExBLOOD I
Jormungandr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,464 Elo+
Party 1
Ullr
Ullr
JeezusShaves
Ullr
Level 142
God Stats
1W - 0L
1,294 SR
Queue Stats
113W - 90L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
11,411
571
6,464
14,915
7,723
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
KomuruZukitaki
Danzaburou
15
3 / 7 / 4
12,033
602
17,855
20,166
8,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 4
13,676
684
14,751
11,693
4,677
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 6
14,191
710
16,440
16,088
8,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
I ONExBLOOD I
Jormungandr
16
2 / 2 / 6
13,292
665
5,610
17,967
21,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 3 / 6
13,515
676
17,913
16,302
9,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
12
12
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
3
3
0.83
W
Jormungandr
I ONExBLOOD I
Jormungandr
2
2
6
2.5
W
6
3
6
3
L
Danzaburou
KomuruZukitaki
Danzaburou
3
7
4
0.71
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,070
Damage
39,963
46,774
Taken
50,357
21,257
Mitigated
38,564
10,522
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,440
2,231
0
1,127
16,088
8,431
738
7,995
8,093
0
73,061
L
6,464
2,582
150
4,775
14,915
7,723
99
2,007
12,908
25,275
929
W
Jormungandr
I ONExBLOOD I
Jormungandr
5,610
1,587
0
1,365
17,967
21,132
253
6,407
11,560
25,790
0
W
17,913
6,602
0
1,814
16,302
9,001
1,364
7,551
8,751
0
55,953
L
Danzaburou
KomuruZukitaki
Danzaburou
17,855
7,391
0
2,325
20,166
8,857
270
2,891
17,275
0
52,052
L
14,751
533
145
3,127
11,693
4,677
605
1,191
10,502
61,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,120
Gold Earned
40,998
205
Minions Killed
247
6
Camps Cleared
12
964,813
Distance Traveled
1,093,060
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,191
710
120
6
5
400,982
2
L
Freya
11,411
571
42
2
2
331,148
0
W
Jormungandr
13,292
665
45
2
1
334,517
0
W
Ullr
13,515
676
82
4
6
357,561
6
L
Danzaburou
12,033
602
54
3
2
281,811
2
L
Janus
13,676
684
109
5
2
351,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role