Player Matchup

Mercury
Mercury
BigCheese88
Mercury
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
61W - 58L
1,100 Elo+
Party 1
Bellona
Bellona
FUNs1zedANARCHY
Bellona
Level 115
God Stats
8W - 2L
1,662 SR
Queue Stats
56W - 46L
1,100 Elo+
Party 1
Hera
Hera
cg170602
Hera
Level 104
God Stats
1W - 0L
1,723 SR
Queue Stats
5W - 8L
1,282 Elo+
Party 1
Ah Puch
Ah Puch
lsfitzgerald1989
Ah Puch
Level 69
God Stats
2W - 0L
1,255 SR
Queue Stats
10W - 16L
1,112 Elo+
Party 1
Odin
Odin
ryanfitz1996
Odin
Level 58
God Stats
3W - 2L
1,269 SR
Queue Stats
48W - 42L
1,154 Elo+
Party 1
Team Averages
Level 91
1,482 SR
1,150 Elo+

VS

Team Averages
Level 91
1,391 SR
1,431 Elo+
Cliodhna
Cliodhna
ArcTurus0789
Cliodhna
Level 117
God Stats
9W - 12L
1,357 SR
Queue Stats
197W - 215L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KillerFashow
Morgan Le Fay
Level 145
God Stats
55W - 65L
1,332 SR
Queue Stats
566W - 646L
1,430 Elo+
Solo
Bellona
Bellona
ikaoini
Bellona
Level 60
God Stats
11W - 12L
1,489 SR
Queue Stats
120W - 152L
1,398 Elo+
Party 2
Hercules
Hercules
qpPsychoqp
Hercules
Level 27
God Stats
1W - 6L
1,292 SR
Queue Stats
95W - 102L
1,440 Elo+
Party 2
Hera
Hera
xkevinbtw
Hera
Level 108
God Stats
13W - 20L
1,485 SR
Queue Stats
100W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigCheese88
Mercury
19
9 / 0 / 6
11,929
795
13,414
12,093
5,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 0 / 6
11,322
755
15,098
12,270
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
18
1 / 2 / 7
10,642
709
12,813
8,715
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 1 / 5
10,255
684
9,158
7,538
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 1 / 10
10,055
670
9,618
8,484
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ArcTurus0789
Cliodhna
15
0 / 5 / 2
9,024
602
3,824
13,852
6,216
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
KillerFashow
Morgan Le Fay
16
2 / 3 / 1
9,666
644
6,730
11,973
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ikaoini
Bellona
15
0 / 6 / 2
8,880
592
6,209
21,044
21,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Hercules
qpPsychoqp
Hercules
16
0 / 2 / 1
9,130
609
4,409
15,298
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hera
16
2 / 4 / 1
9,888
659
9,555
8,586
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
4
4
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ArcTurus0789
Cliodhna
0
5
2
0.2
W
Mercury
BigCheese88
Mercury
9
0
6
12
W
7
0
6
10
L
Morgan Le Fay
KillerFashow
Morgan Le Fay
2
3
1
0.83
W
Hera
1
2
7
2.25
L
Bellona
ikaoini
Bellona
0
6
2
0.17
W
1
1
5
3.5
L
Hercules
qpPsychoqp
Hercules
0
2
1
0.25
W
2
1
10
7
L
Hera
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,101
Damage
30,727
49,100
Taken
70,753
33,103
Mitigated
55,107
9,849
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ArcTurus0789
Cliodhna
3,824
56
0
1,798
13,852
6,216
0
3,289
10,208
0
27,098
W
Mercury
BigCheese88
Mercury
13,414
5,874
0
3,410
12,093
5,832
0
3,894
6,697
0
44,335
W
15,098
3,761
0
2,643
12,270
9,371
240
1,933
10,013
0
38,883
L
Morgan Le Fay
KillerFashow
Morgan Le Fay
6,730
658
0
1,236
11,973
6,150
0
4,719
7,207
29,441
0
W
Hera
12,813
3,590
0
856
8,715
4,375
396
2,527
5,977
57,593
0
L
Bellona
ikaoini
Bellona
6,209
1,002
284
2,179
21,044
21,608
0
6,606
13,760
0
19,890
W
9,158
595
0
1,546
7,538
4,077
406
4,569
2,833
42,802
0
L
Hercules
qpPsychoqp
Hercules
4,409
421
421
6,426
15,298
17,455
0
4,932
9,619
0
22,026
W
9,618
1,406
0
1,394
8,484
9,448
184
2,599
5,677
69
20,778
L
Hera
9,555
2,264
0
731
8,586
3,678
0
2,494
5,913
42,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,203
Gold Earned
46,588
330
Minions Killed
247
0
Camps Cleared
0
1,589,392
Distance Traveled
1,430,324
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,024
602
37
2
0
295,199
0
W
Mercury
11,929
795
75
5
0
386,385
1
W
Bellona
11,322
755
60
4
0
344,515
2
L
Morgan Le Fay
9,666
644
62
4
0
286,906
1
W
Hera
10,642
709
82
5
0
282,182
1
L
Bellona
8,880
592
31
2
0
272,043
1
W
Ah Puch
10,255
684
76
5
0
266,423
0
L
Hercules
9,130
609
49
3
0
292,480
1
W
Odin
10,055
670
37
2
0
309,887
0
L
Hera
9,888
659
68
5
0
283,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role