Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AOTAngel88M
Bacchus
Level 109
God Stats
4W - 3L
1,427 SR
Queue Stats
96W - 78L
1,473 Elo+
Party 2
Baba Yaga
Baba Yaga
Brimdaddy30
Baba Yaga
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,470 Elo+
Party 4
Hun Batz
Hun Batz
RyseingAngel88M
Hun Batz
Level 142
God Stats
2W - 1L
1,202 SR
Queue Stats
131W - 114L
1,472 Elo+
Party 2
Nike
Nike
komander-kaos
Nike
Level 139
God Stats
1W - 0L
1,566 SR
Queue Stats
8W - 15L
1,360 Elo+
Party 4
Team Averages
Level 117
1,439 SR
1,455 Elo+

VS

Team Averages
Level 92
1,532 SR
1,434 Elo+
Hera
Hera
Peryth3platapoon
Hera
Level 89
God Stats
2W - 4L
1,657 SR
Queue Stats
97W - 91L
1,500 Elo+
Party 1
Artemis
Artemis
aKing Jay
Artemis
Level 145
God Stats
7W - 12L
1,500 SR
Queue Stats
283W - 282L
1,526 Elo+
Party 3
Guan Yu
Guan Yu
beastmodepwn
Guan Yu
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 74L
1,425 Elo+
Party 1
Eset
Eset
blink 182
Eset
Level 88
God Stats
33W - 19L
1,502 SR
Queue Stats
248W - 150L
1,451 Elo+
Solo
Mercury
Mercury
tbach65
Mercury
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 0 / 2
8,705
458
5,597
9,224
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
AOTAngel88M
Bacchus
13
1 / 0 / 8
8,832
465
7,740
15,571
10,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Brimdaddy30
Baba Yaga
16
5 / 0 / 5
10,267
540
9,386
8,837
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
15
6 / 0 / 5
9,633
507
9,138
13,062
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 0 / 4
10,864
572
12,203
13,773
17,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,716
406
8,748
13,109
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
aKing Jay
Artemis
14
0 / 2 / 0
7,879
415
9,053
11,918
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
beastmodepwn
Guan Yu
14
0 / 5 / 0
8,535
449
7,550
20,214
17,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
13
0 / 4 / 0
7,549
397
4,122
9,245
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
tbach65
Mercury
12
0 / 3 / 0
7,365
388
2,867
12,031
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
16
Kills
0
0
Deaths
16
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
2
2
W
Bacchus
AOTAngel88M
Bacchus
1
0
8
5
W
Baba Yaga
Brimdaddy30
Baba Yaga
5
0
5
7.5
L
0
2
0
0
W
Hun Batz
6
0
5
8.5
L
Artemis
aKing Jay
Artemis
0
2
0
0
L
Guan Yu
beastmodepwn
Guan Yu
0
5
0
0
L
Eset
0
4
0
0
W
3
0
4
5
L
Mercury
tbach65
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,064
Damage
32,340
60,467
Taken
66,517
42,727
Mitigated
44,215
17,537
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,597
2,141
0
2,444
9,224
4,099
977
2,374
6,850
0
59,375
W
Bacchus
AOTAngel88M
Bacchus
7,740
1,117
0
4,776
15,571
10,828
360
5,432
10,139
31,196
0
W
Baba Yaga
Brimdaddy30
Baba Yaga
9,386
830
0
2,050
8,837
4,584
1,206
2,603
6,234
87,165
0
L
8,748
2,064
752
2,309
13,109
13,090
0
4,406
8,591
48,362
0
W
Hun Batz
9,138
2,306
0
4,767
13,062
5,477
828
2,378
10,684
0
68,667
L
Artemis
aKing Jay
Artemis
9,053
4,953
0
4,839
11,918
5,272
0
3,121
8,757
0
67,246
L
Guan Yu
beastmodepwn
Guan Yu
7,550
1,658
252
6,158
20,214
17,600
0
3,815
16,281
0
63,851
L
Eset
4,122
345
431
1,168
9,245
3,688
0
3,272
5,767
56,217
0
W
12,203
3,453
0
3,500
13,773
17,739
0
946
12,827
0
94,172
L
Mercury
tbach65
Mercury
2,867
1,081
0
1,560
12,031
4,565
0
2,046
9,853
0
46,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,301
Gold Earned
39,044
532
Minions Killed
447
0
Camps Cleared
0
1,923,108
Distance Traveled
1,890,485
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,705
458
95
5
0
374,577
0
W
Bacchus
8,832
465
50
3
0
396,594
4
W
Baba Yaga
10,267
540
129
7
0
366,163
5
L
Hera
7,716
406
60
3
0
383,828
0
W
Hun Batz
9,633
507
97
5
0
418,703
3
L
Artemis
7,879
415
114
6
0
362,535
4
L
Guan Yu
8,535
449
123
6
0
371,621
0
L
Eset
7,549
397
84
4
0
324,201
2
W
Nike
10,864
572
161
8
0
367,071
5
L
Mercury
7,365
388
66
3
0
448,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role