Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DeadEyeVic
Bellona
Level 123
God Stats
30W - 15L
1,684 SR
Queue Stats
113W - 88L
1,566 Elo+
Party 3
Izanami
Izanami
Gillharas
Izanami
Level 127
God Stats
0W - 1L
1,416 SR
Queue Stats
23W - 11L
1,651 Elo+
Party 1
Bakasura
Bakasura
NOX-NightGoddess
Bakasura
Level 88
God Stats
4W - 4L
1,252 SR
Queue Stats
130W - 146L
1,479 Elo+
Solo
Janus
Janus
Optimalmoisture
Janus
Level 126
God Stats
3W - 9L
1,366 SR
Queue Stats
136W - 108L
1,566 Elo+
Party 3
Team Averages
Level 122
1,444 SR
1,552 Elo+

VS

Team Averages
Level 111
1,606 SR
1,525 Elo+
Erlang Shen
Erlang Shen
HinesHimself
Erlang Shen
Level 145
God Stats
43W - 22L
1,681 SR
Queue Stats
147W - 157L
1,486 Elo+
Party 4
Chang'e
Chang'e
Killer442980
Chang'e
Level 97
God Stats
19W - 9L
1,824 SR
Queue Stats
317W - 283L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
Otis7006
Ao Kuang
Level 106
God Stats
11W - 9L
1,435 SR
Queue Stats
493W - 434L
1,561 Elo+
Party 2
Ares
Ares
Phantom_MCMXCVI
Ares
Level 119
God Stats
10W - 7L
1,591 SR
Queue Stats
107W - 101L
1,470 Elo+
Party 4
Danzaburou
Danzaburou
vZephh
Danzaburou
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 221L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 1 / 0
5,658
472
3,553
8,574
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
DeadEyeVic
Bellona
10
0 / 3 / 0
6,061
505
8,044
11,376
8,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Gillharas
Izanami
9
0 / 1 / 0
5,622
469
4,216
6,549
2,400
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 0
5,907
492
4,071
7,634
3,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 0
6,480
540
2,598
3,896
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HinesHimself
Erlang Shen
10
0 / 0 / 2
5,787
482
5,516
9,977
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Killer442980
Chang'e
10
0 / 1 / 0
6,162
514
3,863
4,475
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Otis7006
Ao Kuang
12
3 / 0 / 0
7,046
587
9,614
13,009
5,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 0 / 1
6,312
526
4,133
7,381
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
vZephh
Danzaburou
12
2 / 0 / 0
7,081
590
3,871
8,115
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
0
0
L
Bellona
DeadEyeVic
Bellona
0
3
0
0
L
Izanami
Gillharas
Izanami
0
1
0
0
W
Erlang Shen
HinesHimself
Erlang Shen
0
0
2
1
W
Chang'e
Killer442980
Chang'e
0
1
0
0
L
0
1
0
0
L
1
0
0
1
W
Ao Kuang
Otis7006
Ao Kuang
3
0
0
3
W
1
0
1
1.5
W
Danzaburou
vZephh
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
26,997
38,029
Taken
42,957
24,382
Mitigated
20,814
14,199
Healing
24,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,553
849
0
2,522
8,574
8,202
0
3,115
5,307
9,747
0
L
Bellona
DeadEyeVic
Bellona
8,044
3,627
0
5,290
11,376
8,620
0
9,293
2,083
0
39,690
L
Izanami
Gillharas
Izanami
4,216
2,871
0
2,294
6,549
2,400
0
1,464
5,085
0
43,411
W
Erlang Shen
HinesHimself
Erlang Shen
5,516
2,931
0
6,305
9,977
4,490
602
1,474
8,321
0
49,388
W
Chang'e
Killer442980
Chang'e
3,863
519
847
2,525
4,475
1,826
184
1,578
2,682
42,736
0
L
4,071
2,683
0
2,983
7,634
3,943
0
1,203
6,317
0
36,382
L
2,598
199
0
1,110
3,896
1,217
0
2,107
1,627
42,397
0
W
Ao Kuang
Otis7006
Ao Kuang
9,614
2,779
0
10,033
13,009
5,538
1,372
0
13,009
50,031
0
W
4,133
169
115
2,905
7,381
5,631
182
1,977
5,233
14,148
0
W
Danzaburou
vZephh
Danzaburou
3,871
1,859
0
1,405
8,115
3,329
0
848
7,009
0
65,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
32,388
347
Minions Killed
398
0
Camps Cleared
0
1,149,362
Distance Traveled
1,208,258
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,658
472
9
1
0
235,083
3
L
Bellona
6,061
505
83
7
0
221,087
3
L
Izanami
5,622
469
82
7
0
230,908
3
W
Erlang Shen
5,787
482
98
8
0
251,516
3
W
Chang'e
6,162
514
80
7
0
233,774
5
L
Bakasura
5,907
492
86
7
0
268,891
6
L
Janus
6,480
540
87
7
0
193,393
3
W
Ao Kuang
7,046
587
86
7
0
214,294
4
W
Ares
6,312
526
20
2
0
238,011
3
W
Danzaburou
7,081
590
114
10
0
270,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role