Player Matchup

Sylvanus
Sylvanus
BEASTMODE2701
Sylvanus
Level 45
God Stats
0W - 3L
1,789 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
King Arthur
King Arthur
HappyCowz
King Arthur
Level 85
God Stats
3W - 10L
1,343 SR
Queue Stats
90W - 91L
1,548 Elo+
Party 1
Chang'e
Chang'e
Iceman0475
Chang'e
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
247W - 252L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
Koko5527
Danzaburou
Level 23
God Stats
15W - 13L
1,543 SR
Queue Stats
15W - 13L
1,476 Elo+
Party 1
Agni
Agni
nabiscoxrawr
Agni
Level 72
God Stats
6W - 8L
1,706 SR
Queue Stats
117W - 133L
1,460 Elo+
Party 1
Team Averages
Level 58
1,576 SR
1,478 Elo+

VS

Team Averages
Level 80
1,477 SR
1,462 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DannyGlop37
Achilles
Level 127
God Stats
10W - 8L
1,553 SR
Queue Stats
218W - 211L
1,472 Elo+
Solo
Vamana
Vamana
RUN4yourSOUL
Vamana
Level 118
God Stats
534W - 593L
1,595 SR
Queue Stats
535W - 596L
1,569 Elo+
Solo
Fenrir
Fenrir
Sylin17
Fenrir
Level 27
God Stats
3W - 7L
1,221 SR
Queue Stats
29W - 34L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
Trustyy
Kukulkan
Level 85
God Stats
1W - 0L
1,516 SR
Queue Stats
18W - 25L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BEASTMODE2701
Sylvanus
15
3 / 8 / 4
9,700
970
10,229
23,085
14,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HappyCowz
King Arthur
16
5 / 4 / 2
11,075
1,108
18,575
19,777
15,001
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chang'e
Iceman0475
Chang'e
16
0 / 8 / 8
10,150
1,015
10,813
22,041
16,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Koko5527
Danzaburou
15
0 / 4 / 3
9,211
921
3,037
13,184
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 6
10,917
1,092
12,740
21,575
9,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

115

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 1 / 12
11,177
1,118
20,013
10,859
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
DannyGlop37
Achilles
16
8 / 2 / 10
11,882
1,188
14,943
14,296
17,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
18
9 / 0 / 13
12,015
1,202
20,828
13,663
13,868
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Sylin17
Fenrir
16
2 / 5 / 15
10,742
1,074
8,780
15,135
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Trustyy
Kukulkan
17
7 / 3 / 8
11,895
1,190
26,328
10,298
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
11
Kills
30
30
Deaths
11
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
12
10
L
Sylvanus
BEASTMODE2701
Sylvanus
3
8
4
0.63
W
Achilles
DannyGlop37
Achilles
8
2
10
6.5
L
King Arthur
HappyCowz
King Arthur
5
4
2
1.5
L
Chang'e
Iceman0475
Chang'e
0
8
8
0.5
L
Danzaburou
Koko5527
Danzaburou
0
4
3
0.38
W
Vamana
9
0
13
15.5
W
Fenrir
Sylin17
Fenrir
2
5
15
1.9
W
Kukulkan
Trustyy
Kukulkan
7
3
8
3.67
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,394
Damage
90,892
99,662
Taken
64,251
61,391
Mitigated
50,802
17,418
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,013
769
0
2,275
10,859
4,593
0
3,637
7,142
36,967
0
L
Sylvanus
BEASTMODE2701
Sylvanus
10,229
2,545
3,051
4,849
23,085
14,479
0
11,218
11,835
15,895
2,882
W
Achilles
DannyGlop37
Achilles
14,943
4,580
1,080
1,577
14,296
17,563
0
8,639
5,206
0
16,405
L
King Arthur
HappyCowz
King Arthur
18,575
1,248
0
0
19,777
15,001
0
9,260
10,408
0
38,732
L
Chang'e
Iceman0475
Chang'e
10,813
1,388
2,239
4,720
22,041
16,113
0
9,459
12,396
28,618
0
L
Danzaburou
Koko5527
Danzaburou
3,037
1,704
0
233
13,184
6,026
0
5,420
7,695
0
11,532
W
Vamana
20,828
11,714
0
3,694
13,663
13,868
0
6,704
6,715
0
39,300
W
Fenrir
Sylin17
Fenrir
8,780
77
0
766
15,135
10,152
0
9,317
4,185
123
11,702
W
Kukulkan
Trustyy
Kukulkan
26,328
1,874
303
973
10,298
4,626
0
3,574
6,634
65,488
0
L
12,740
1,869
50
2,276
21,575
9,772
0
11,107
10,125
39,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,053
Gold Earned
57,711
212
Minions Killed
213
6
Camps Cleared
7
870,490
Distance Traveled
964,282
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,177
1,118
49
5
1
191,047
2
L
Sylvanus
9,700
970
27
3
1
133,548
0
W
Achilles
11,882
1,188
3
0
0
184,823
0
L
King Arthur
11,075
1,108
48
5
1
218,272
2
L
Chang'e
10,150
1,015
45
5
0
184,505
1
L
Danzaburou
9,211
921
10
1
2
150,138
0
W
Vamana
12,015
1,202
46
5
5
208,343
0
W
Fenrir
10,742
1,074
6
1
0
198,460
0
W
Kukulkan
11,895
1,190
109
11
1
181,609
0
L
Agni
10,917
1,092
82
8
2
184,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role