Player Matchup

Lancelot
Lancelot
Bagxl
Lancelot
Level 147
God Stats
8W - 9L
1,588 SR
Queue Stats
233W - 167L
1,617 Elo+
Party 2
Jing Wei
Jing Wei
Ciccles
Jing Wei
Level 137
God Stats
66W - 22L
1,805 SR
Queue Stats
158W - 59L
1,739 Elo+
Party 2
Mulan
Mulan
Shaxq
Mulan
Level 159
God Stats
1W - 0L
1,930 SR
Queue Stats
75W - 39L
1,605 Elo+
Party 2
Ao Kuang
Ao Kuang
Spirit-Glow
Ao Kuang
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,590 Elo+
Party 2
Persephone
Persephone
lUnboundVoidl
Persephone
Level 118
God Stats
2W - 2L
1,686 SR
Queue Stats
68W - 46L
1,642 Elo+
Party 2
Team Averages
Level 129
1,702 SR
1,639 Elo+

VS

Team Averages
Level 119
1,578 SR
1,504 Elo+
Skadi
Skadi
 
Skadi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
AllMight1790
Bastet
Level 129
God Stats
1W - 2L
1,736 SR
Queue Stats
167W - 154L
1,564 Elo+
Party 1
Odin
Odin
Tuggzie
Odin
Level 160
God Stats
1W - 1L
1,573 SR
Queue Stats
15W - 26L
1,446 Elo+
Party 3
Zhong Kui
Zhong Kui
sust777igor
Zhong Kui
Level 67
God Stats
241W - 222L
1,581 SR
Queue Stats
424W - 489L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bagxl
Lancelot
17
9 / 0 / 10
12,767
1,277
18,637
11,868
14,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
Ciccles
Jing Wei
18
5 / 1 / 16
12,465
1,247
23,927
13,235
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Shaxq
Mulan
17
1 / 7 / 18
10,730
1,073
9,832
18,231
19,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Spirit-Glow
Ao Kuang
17
5 / 2 / 6
10,848
1,085
8,299
12,002
7,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
lUnboundVoidl
Persephone
17
3 / 2 / 15
12,023
1,202
14,070
5,854
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

220

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 5 / 7
12,257
1,226
17,558
15,205
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
 
Ares
16
3 / 7 / 6
10,569
1,057
12,003
24,651
33,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
17
2 / 2 / 8
10,766
1,077
11,005
11,947
5,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Tuggzie
Odin
16
2 / 5 / 7
10,633
1,063
11,562
20,071
24,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
sust777igor
Zhong Kui
15
1 / 4 / 4
9,909
991
4,253
7,097
5,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
23
Kills
12
12
Deaths
23
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
7
1.5
L
Ares
 
Ares
3
7
6
0.86
L
Bastet
2
2
8
3
W
Lancelot
Bagxl
Lancelot
9
0
10
14
W
Jing Wei
Ciccles
Jing Wei
5
1
16
13
W
Mulan
Shaxq
Mulan
1
7
18
1.43
W
Ao Kuang
Spirit-Glow
Ao Kuang
5
2
6
4
L
Odin
Tuggzie
Odin
2
5
7
1.1
W
Persephone
lUnboundVoidl
Persephone
3
2
15
5.25
L
Zhong Kui
sust777igor
Zhong Kui
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,765
Damage
56,381
61,190
Taken
78,971
49,246
Mitigated
77,910
7,947
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,558
8,178
0
1,065
15,205
7,739
0
1,710
13,495
0
58,072
L
Ares
 
Ares
12,003
154
0
0
24,651
33,951
0
8,143
16,508
20,176
0
L
Bastet
11,005
2,745
0
1,900
11,947
5,603
0
3,961
7,986
0
28,700
W
Lancelot
Bagxl
Lancelot
18,637
4,985
0
3,537
11,868
14,551
0
2,929
8,795
0
29,228
W
Jing Wei
Ciccles
Jing Wei
23,927
18,215
0
151
13,235
6,375
0
2,055
10,896
0
48,601
W
Mulan
Shaxq
Mulan
9,832
2,676
0
1,291
18,231
19,182
0
5,766
12,077
0
20,512
W
Ao Kuang
Spirit-Glow
Ao Kuang
8,299
2,293
0
2,604
12,002
7,080
0
4,818
7,072
15,292
1,184
L
Odin
Tuggzie
Odin
11,562
1,928
0
648
20,071
24,978
0
6,752
13,319
0
25,100
W
Persephone
lUnboundVoidl
Persephone
14,070
363
0
364
5,854
2,058
0
687
5,124
43,484
0
L
Zhong Kui
sust777igor
Zhong Kui
4,253
393
0
685
7,097
5,639
0
1,378
5,719
15,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,833
Gold Earned
54,134
215
Minions Killed
197
7
Camps Cleared
9
1,020,349
Distance Traveled
961,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,257
1,226
102
10
5
197,813
0
L
Ares
10,569
1,057
5
1
0
193,970
2
L
Bastet
10,766
1,077
33
3
2
237,660
0
W
Lancelot
12,767
1,277
23
2
2
248,854
0
W
Jing Wei
12,465
1,247
58
6
1
214,425
0
W
Mulan
10,730
1,073
37
4
1
182,345
1
W
Ao Kuang
10,848
1,085
19
2
1
164,893
0
L
Odin
10,633
1,063
33
3
2
221,673
2
W
Persephone
12,023
1,202
78
8
2
209,832
0
L
Zhong Kui
9,909
991
24
2
0
110,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role