Player Matchup

Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Aaeror
Da Ji
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,678 Elo+
Party 1
Ganesha
Ganesha
Simbionic
Ganesha
Level 89
God Stats
1W - 1L
1,832 SR
Queue Stats
76W - 81L
1,511 Elo+
Party 1
Ra
Ra
Xaeilo
Ra
Level 146
God Stats
0W - 2L
1,357 SR
Queue Stats
91W - 88L
1,490 Elo+
Party 1
Skadi
Skadi
jmeatball456
Skadi
Level 128
God Stats
2W - 1L
1,898 SR
Queue Stats
34W - 18L
1,769 Elo+
Solo
Team Averages
Level 113
1,617 SR
1,589 Elo+

VS

Team Averages
Level 125
1,603 SR
1,485 Elo+
Lancelot
Lancelot
AquaFreeze96
Lancelot
Level 152
God Stats
15W - 10L
1,619 SR
Queue Stats
341W - 288L
1,513 Elo+
Party 2
Sol
Sol
KingCrmson
Sol
Level 139
God Stats
6W - 5L
1,749 SR
Queue Stats
184W - 158L
1,538 Elo+
Party 2
Zeus
Zeus
Kingscapital
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo
Chaac
Chaac
Whipples
Chaac
Level 142
God Stats
4W - 0L
1,949 SR
Queue Stats
133W - 132L
1,591 Elo+
Solo
Ares
Ares
blaze3000
Ares
Level 125
God Stats
1W - 3L
1,200 SR
Queue Stats
250W - 217L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 2 / 0
9,076
648
10,492
17,499
18,247
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Aaeror
Da Ji
15
2 / 7 / 4
8,941
639
10,316
14,852
7,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Simbionic
Ganesha
16
0 / 5 / 8
9,785
699
6,908
22,383
26,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
17
1 / 2 / 4
9,364
669
12,915
12,185
6,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 4 / 5
9,656
690
15,856
15,388
8,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AquaFreeze96
Lancelot
17
2 / 1 / 12
10,197
728
16,686
18,416
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
10 / 1 / 9
11,123
795
18,080
13,142
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 7
9,428
673
11,704
8,234
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Whipples
Chaac
17
3 / 3 / 12
10,117
723
13,974
18,898
20,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
17
4 / 0 / 14
10,760
769
7,507
12,074
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
8
Kills
20
20
Deaths
8
21
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
2
0
2
L
Da Ji
Aaeror
Da Ji
2
7
4
0.57
W
Lancelot
AquaFreeze96
Lancelot
2
1
12
8
W
10
1
9
14.5
W
1
3
7
1.5
L
Ganesha
Simbionic
Ganesha
0
5
8
0.8
W
Chaac
Whipples
Chaac
3
3
12
3
L
Ra
1
2
4
1.5
W
Ares
4
0
14
11
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,487
Damage
67,951
82,307
Taken
70,764
67,569
Mitigated
63,027
12,141
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,492
938
736
1,330
17,499
18,247
13
9,431
7,959
0
27,528
L
Da Ji
Aaeror
Da Ji
10,316
1,789
0
378
14,852
7,752
187
6,027
8,757
0
25,562
W
Lancelot
AquaFreeze96
Lancelot
16,686
2,804
0
8,318
18,416
14,206
747
6,085
12,331
0
44,655
W
18,080
6,104
0
7,143
13,142
6,776
3,077
1,744
11,398
50,936
0
W
11,704
823
0
0
8,234
4,273
1,267
3,084
5,150
33,007
0
L
Ganesha
Simbionic
Ganesha
6,908
715
0
1,640
22,383
26,629
42
10,458
11,619
18,276
0
W
Chaac
Whipples
Chaac
13,974
2,320
0
5,834
18,898
20,401
620
5,480
13,418
0
39,778
L
Ra
12,915
1,138
1,760
5,728
12,185
6,938
569
5,010
7,144
50,087
0
W
Ares
7,507
332
0
1,086
12,074
17,371
338
3,430
8,644
18,080
0
L
15,856
7,444
0
569
15,388
8,003
1,756
6,365
8,855
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
51,625
234
Minions Killed
268
0
Camps Cleared
0
1,355,100
Distance Traveled
1,391,830
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,076
648
37
3
0
290,712
1
L
Da Ji
8,941
639
39
3
0
273,832
1
W
Lancelot
10,197
728
64
5
0
335,249
0
W
Sol
11,123
795
67
5
0
226,769
0
W
Zeus
9,428
673
49
4
0
261,314
4
L
Ganesha
9,785
699
5
0
0
258,796
2
W
Chaac
10,117
723
65
5
0
301,307
0
L
Ra
9,364
669
93
7
0
273,735
2
W
Ares
10,760
769
23
2
0
267,191
3
L
Skadi
9,656
690
60
4
0
258,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role