Player Matchup

Ymir
Ymir
GM0ney014
Ymir
Level 126
God Stats
0W - 2L
1,244 SR
Queue Stats
10W - 14L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Miffy1146
Cernunnos
Level 122
God Stats
3W - 2L
1,805 SR
Queue Stats
125W - 147L
1,454 Elo+
Party 3
Pele
Pele
RuthlessPopo99
Pele
Level 102
God Stats
0W - 7L
1,008 SR
Queue Stats
107W - 131L
1,497 Elo+
Party 3
Hera
Hera
WilkCzar
Hera
Level 88
God Stats
3W - 1L
1,867 SR
Queue Stats
152W - 154L
1,534 Elo+
Party 3
Anhur
Anhur
p00wed
Anhur
Level 126
God Stats
4W - 4L
1,728 SR
Queue Stats
314W - 281L
1,485 Elo+
Party 3
Team Averages
Level 113
1,531 SR
1,481 Elo+

VS

Team Averages
Level 59
1,490 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DweebleClonkus
Chaac
Level 28
God Stats
2W - 1L
1,450 SR
Queue Stats
122W - 58L
1,743 Elo+
Party 1
Bakasura
Bakasura
Tirades
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,624 Elo+
Party 2
Tyr
Tyr
juicyfruit69
Tyr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,536 Elo+
Party 2
Achilles
Achilles
pullyourfaceoff
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 6 / 6
9,217
614
4,672
20,207
23,141
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Miffy1146
Cernunnos
15
0 / 5 / 5
8,627
575
12,238
15,457
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 7 / 0
11,090
739
10,387
18,113
8,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
18
1 / 4 / 4
9,460
631
13,026
8,780
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
p00wed
Anhur
14
1 / 7 / 3
8,549
570
6,415
15,125
6,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 2 / 15
11,939
796
20,662
11,501
6,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 23
11,729
782
15,669
18,306
22,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Tirades
Bakasura
18
6 / 4 / 13
11,680
779
12,201
17,421
13,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 18
10,572
705
11,835
19,056
25,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
17
7 / 3 / 11
10,960
731
13,835
19,844
24,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
11
Kills
29
29
Deaths
13
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
15
7.25
W
5
1
23
16.5
L
Ymir
1
6
6
0.67
L
Cernunnos
Miffy1146
Cernunnos
0
5
5
0.5
L
8
7
0
1.14
W
Bakasura
Tirades
Bakasura
6
4
13
3.13
L
Hera
1
4
4
0.75
W
4
3
18
4.33
L
Anhur
p00wed
Anhur
1
7
3
0.36
W
Achilles
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,738
Damage
74,202
77,682
Taken
86,128
48,867
Mitigated
92,093
18,083
Healing
30,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,662
935
1,245
4,131
11,501
6,986
2,762
2,265
9,208
65,701
0
W
15,669
1,458
1,748
8,225
18,306
22,812
1,466
3,622
14,672
0
40,401
L
Ymir
4,672
186
884
1,425
20,207
23,141
0
4,180
13,099
11,505
0
L
Cernunnos
Miffy1146
Cernunnos
12,238
4,807
1,743
3,684
15,457
6,896
0
5,189
10,079
0
24,583
L
10,387
645
321
4,196
18,113
8,869
0
5,224
12,638
0
25,875
W
Bakasura
Tirades
Bakasura
12,201
5,950
2,649
2,538
17,421
13,023
2,165
4,065
13,322
0
14,820
L
Hera
13,026
2,709
1,727
578
8,780
3,776
12
2,074
6,625
33,827
0
W
11,835
1,436
976
1,776
19,056
25,031
925
2,924
16,082
41
17,986
L
Anhur
p00wed
Anhur
6,415
3,233
1,680
1,845
15,125
6,185
0
4,036
10,442
0
11,251
W
Achilles
13,835
3,124
1,633
5,787
19,844
24,241
488
4,607
15,146
0
20,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,943
Gold Earned
56,880
128
Minions Killed
177
0
Camps Cleared
0
1,126,367
Distance Traveled
1,398,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,939
796
95
6
0
237,962
1
W
Chaac
11,729
782
30
2
0
309,137
1
L
Ymir
9,217
614
13
1
0
221,830
0
L
Cernunnos
8,627
575
26
2
0
199,294
0
L
Pele
11,090
739
30
2
0
226,190
0
W
Bakasura
11,680
779
25
2
0
253,031
0
L
Hera
9,460
631
51
3
0
237,865
0
W
Tyr
10,572
705
16
1
0
302,021
0
L
Anhur
8,549
570
8
1
0
241,188
0
W
Achilles
10,960
731
11
1
0
296,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role