Player Matchup

Lancelot
Lancelot
Amped-117
Lancelot
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 265L
1,375 Elo+
Party 3
Geb
Geb
Jesasaurus
Geb
Level 142
God Stats
10W - 6L
1,711 SR
Queue Stats
213W - 225L
1,439 Elo+
Party 2
Nike
Nike
RSLuap
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 145L
1,397 Elo+
Party 2
Atlas
Atlas
TacoPacco
Atlas
Level 87
God Stats
8W - 5L
1,570 SR
Queue Stats
154W - 199L
1,373 Elo+
Party 3
Olorun
Olorun
Weisheit
Olorun
Level 157
God Stats
4W - 3L
1,468 SR
Queue Stats
402W - 459L
1,397 Elo+
Solo
Team Averages
Level 121
1,550 SR
1,396 Elo+

VS

Team Averages
Level 102
1,472 SR
1,476 Elo+
Zeus
Zeus
DevilInDisquise
Zeus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 24L
1,356 Elo+
Party 4
Tyr
Tyr
ImDeceptive
Tyr
Level 115
God Stats
0W - 2L
1,106 SR
Queue Stats
48W - 40L
1,335 Elo+
Party 4
Hachiman
Hachiman
PatriotSlays
Hachiman
Level 122
God Stats
0W - 1L
1,568 SR
Queue Stats
78W - 52L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
blytle15
Baron Samedi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
hoggystyl3
Hou Yi
Level 107
God Stats
1W - 1L
1,687 SR
Queue Stats
39W - 26L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Amped-117
Lancelot
17
4 / 5 / 17
10,726
670
7,188
18,929
9,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 22
11,321
708
11,719
31,354
26,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nike
RSLuap
Nike
19
8 / 4 / 15
12,180
761
16,850
26,082
30,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
TacoPacco
Atlas
19
9 / 6 / 17
12,076
755
25,369
28,387
31,668
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Weisheit
Olorun
20
5 / 1 / 21
11,971
748
19,653
14,103
8,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 10
10,820
676
21,668
14,193
6,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 8
10,770
673
11,771
24,809
33,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
PatriotSlays
Hachiman
18
5 / 6 / 5
10,445
653
28,968
13,751
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
blytle15
Baron Samedi
17
3 / 6 / 11
10,442
653
17,687
17,218
9,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
hoggystyl3
Hou Yi
18
5 / 6 / 7
11,085
693
18,129
18,890
8,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
59
31
Kills
18
19
Deaths
31
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Amped-117
Lancelot
4
5
17
2.5
L
3
6
10
1.33
L
2
7
8
0.86
W
5
3
22
5.33
L
Hachiman
PatriotSlays
Hachiman
5
6
5
1.25
W
Nike
RSLuap
Nike
8
4
15
3.88
W
Atlas
TacoPacco
Atlas
9
6
17
2.92
W
Olorun
Weisheit
Olorun
5
1
21
15.5
L
Baron Samedi
blytle15
Baron Samedi
3
6
11
1.42
L
Hou Yi
hoggystyl3
Hou Yi
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,779
Damage
98,223
118,855
Taken
88,861
107,184
Mitigated
66,254
45,904
Healing
29,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Amped-117
Lancelot
7,188
1,105
3,394
2,365
18,929
9,995
1,520
9,414
9,515
0
11,749
L
21,668
3,330
1,029
1,493
14,193
6,642
0
9,833
4,360
38,272
0
L
11,771
1,075
2,229
6,071
24,809
33,616
0
13,813
10,996
0
16,054
W
11,719
943
496
10,048
31,354
26,992
675
8,572
22,782
22,328
0
L
Hachiman
PatriotSlays
Hachiman
28,968
17,402
284
595
13,751
7,138
0
9,413
4,338
0
51,778
W
Nike
RSLuap
Nike
16,850
1,379
4,736
5,323
26,082
30,032
664
8,840
17,120
0
31,496
W
Atlas
TacoPacco
Atlas
25,369
10,341
3,096
2,155
28,387
31,668
1,046
6,427
21,960
44,776
0
W
Olorun
Weisheit
Olorun
19,653
7,517
8,758
5,533
14,103
8,497
4,074
5,980
8,123
51,636
0
L
Baron Samedi
blytle15
Baron Samedi
17,687
924
5,172
5,396
17,218
9,909
0
11,861
5,357
27,307
0
L
Hou Yi
hoggystyl3
Hou Yi
18,129
11,459
2,339
5,344
18,890
8,949
106
11,821
7,069
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,274
Gold Earned
53,562
163
Minions Killed
134
0
Camps Cleared
0
1,570,707
Distance Traveled
1,340,935
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,726
670
12
1
0
335,531
0
L
Zeus
10,820
676
43
3
0
252,068
1
L
Tyr
10,770
673
7
0
0
308,803
0
W
Geb
11,321
708
17
1
0
308,596
6
L
Hachiman
10,445
653
32
2
0
254,609
0
W
Nike
12,180
761
31
2
0
337,203
0
W
Atlas
12,076
755
29
2
0
294,876
0
W
Olorun
11,971
748
74
5
0
294,501
0
L
Baron Samedi
10,442
653
18
1
0
253,906
0
L
Hou Yi
11,085
693
34
2
0
271,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role