Player Matchup

Ares
Ares
B3Y0ND C0NTR0L
Ares
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 30L
1,568 Elo+
Party 2
Achilles
Achilles
BossMcSauce
Achilles
Level 154
God Stats
2W - 0L
1,664 SR
Queue Stats
100W - 61L
1,602 Elo+
Party 2
Ra
Ra
xamerot
Ra
Level 148
God Stats
3W - 1L
1,632 SR
Queue Stats
181W - 111L
1,588 Elo+
Party 2
Team Averages
Level 110
1,599 SR
1,586 Elo+

VS

Team Averages
Level 54
1,520 SR
1,336 Elo+
Yemoja
Yemoja
Beedoe
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,101 Elo+
Party 1
Chang'e
Chang'e
PattyThePlug700
Chang'e
Level 86
God Stats
6W - 6L
1,561 SR
Queue Stats
6W - 7L
1,407 Elo+
Party 1
Pele
Pele
YakkBih
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
11,572
723
7,926
14,966
20,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
BossMcSauce
Achilles
17
11 / 2 / 5
11,799
737
25,720
23,441
22,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 0 / 10
11,141
696
14,622
9,412
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beedoe
Yemoja
15
2 / 1 / 1
9,813
613
6,099
13,215
14,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 3
8,793
550
10,623
22,762
9,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
YakkBih
Pele
12
1 / 10 / 2
9,472
592
8,753
19,153
12,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Yemoja
Beedoe
Yemoja
2
1
1
2.5
W
Achilles
BossMcSauce
Achilles
11
2
5
6.75
L
0
5
3
0.3
L
Pele
YakkBih
Pele
1
10
2
0.2
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,268
Damage
25,475
47,819
Taken
55,130
47,555
Mitigated
37,114
17,449
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,926
532
0
2,219
14,966
20,017
0
4,951
10,015
21,919
0
L
Yemoja
Beedoe
Yemoja
6,099
2,294
3,420
2,046
13,215
14,325
0
6,925
6,290
20,066
0
W
Achilles
BossMcSauce
Achilles
25,720
6,819
0
7,333
23,441
22,446
0
8,493
14,948
0
51,877
L
10,623
717
2,124
3,516
22,762
9,906
0
7,764
14,998
31,668
0
L
Pele
YakkBih
Pele
8,753
2,284
423
1,741
19,153
12,883
0
7,859
11,294
0
23,966
W
14,622
1,467
3,525
4,372
9,412
5,092
1,340
4,562
4,850
68,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
28,078
180
Minions Killed
105
13
Camps Cleared
0
901,210
Distance Traveled
827,278
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,572
723
27
2
0
305,145
1
L
Yemoja
9,813
613
31
2
0
259,624
5
W
Achilles
11,799
737
55
3
3
295,344
2
L
Chang'e
8,793
550
45
3
0
282,778
1
L
Pele
9,472
592
29
2
0
284,876
2
W
Ra
11,141
696
98
6
10
300,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role