Player Matchup

Discordia
Discordia
 
Discordia
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
KINGRION6535068
Freya
Level 25
God Stats
1W - 6L
1,331 SR
Queue Stats
15W - 23L
1,290 Elo+
Party 2
Thanatos
Thanatos
Satx4kHD
Thanatos
Level 28
God Stats
0W - 6L
992 SR
Queue Stats
2W - 9L
1,112 Elo+
Party 1
Atlas
Atlas
Smokestorm11
Atlas
Level 29
God Stats
0W - 2L
1,164 SR
Queue Stats
5W - 13L
1,077 Elo+
Party 1
Artemis
Artemis
SuperSpy122345
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,144 Elo+
Party 1
Team Averages
Level 33
1,298 SR
1,225 Elo+

VS

Team Averages
Level 76
1,440 SR
1,374 Elo+
Kali
Kali
IEatPlants
Kali
Level 91
God Stats
7W - 10L
1,379 SR
Queue Stats
121W - 163L
1,373 Elo+
Party 3
Ares
Ares
KndLee
Ares
Level 62
God Stats
5W - 3L
1,460 SR
Queue Stats
60W - 107L
1,301 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Omicron247
Ah Muzen Cab
Level 115
God Stats
1W - 5L
1,193 SR
Queue Stats
30W - 39L
1,468 Elo+
Party 3
Nox
Nox
Troywerr
Nox
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 210L
1,280 Elo+
Solo
Hel
Hel
Vaporhp
Hel
Level 48
God Stats
13W - 11L
1,671 SR
Queue Stats
176W - 225L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 2 / 4
8,000
533
11,052
8,103
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
1 / 2 / 1
6,628
442
6,466
13,325
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Satx4kHD
Thanatos
11
4 / 7 / 1
7,342
489
5,133
12,438
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 0
6,334
422
4,166
16,208
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 1
5,774
385
5,570
9,774
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
9,361
624
10,216
14,107
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
KndLee
Ares
12
3 / 0 / 8
8,158
544
4,263
10,069
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Omicron247
Ah Muzen Cab
15
10 / 1 / 3
9,247
616
15,353
11,124
4,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 2
7,036
469
2,030
9,909
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
14
0 / 2 / 1
8,530
569
9,387
9,848
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
22
22
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
2
4
2.5
W
9
2
2
5
L
1
2
1
0.75
W
Ares
KndLee
Ares
3
0
8
7
W
Ah Muzen Cab
Omicron247
Ah Muzen Cab
10
1
3
11.5
L
Thanatos
Satx4kHD
Thanatos
4
7
1
0.64
L
1
6
0
0.17
L
0
5
1
0.1
W
0
4
2
0.25
W
Hel
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
41,249
59,848
Taken
55,057
29,878
Mitigated
27,537
18,044
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,052
1,482
46
2,012
8,103
2,599
792
1,833
6,270
51,607
0
W
10,216
6,461
0
4,966
14,107
5,802
0
3,966
9,943
0
49,331
L
6,466
2,165
0
6,040
13,325
5,107
0
7,784
4,853
39,341
0
W
Ares
KndLee
Ares
4,263
389
0
1,954
10,069
7,445
1,087
2,610
7,373
17,498
0
W
Ah Muzen Cab
Omicron247
Ah Muzen Cab
15,353
9,249
0
7,430
11,124
4,901
2,495
2,067
9,055
0
74,690
L
Thanatos
Satx4kHD
Thanatos
5,133
1,675
0
6,396
12,438
5,671
312
2,135
10,235
0
37,625
L
4,166
1,614
0
1,387
16,208
14,048
124
2,091
14,117
19,633
0
L
5,570
2,950
0
2,163
9,774
2,453
0
1,081
8,693
0
31,066
W
2,030
346
0
2,680
9,909
4,115
1,726
6,219
3,038
41,640
0
W
Hel
9,387
155
110
4,649
9,848
5,274
0
5,499
3,799
65,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,078
Gold Earned
42,332
309
Minions Killed
392
0
Camps Cleared
0
1,261,039
Distance Traveled
1,337,480
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,000
533
90
6
0
261,957
0
W
Kali
9,361
624
69
5
0
281,962
5
L
Freya
6,628
442
72
5
0
238,359
1
W
Ares
8,158
544
28
2
0
288,785
1
W
Ah Muzen Cab
9,247
616
105
7
0
254,023
0
L
Thanatos
7,342
489
57
4
0
290,086
0
L
Atlas
6,334
422
36
2
0
271,140
0
L
Artemis
5,774
385
54
4
0
199,497
0
W
Nox
7,036
469
72
5
0
238,645
3
W
Hel
8,530
569
118
8
0
274,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role