Player Matchup

Neith
Neith
Livennice
Neith
Level 87
God Stats
5W - 6L
1,461 SR
Queue Stats
31W - 31L
1,420 Elo+
Party 2
Hel
Hel
Pahppy
Hel
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
YG23
Hercules
Level 109
God Stats
13W - 14L
1,559 SR
Queue Stats
47W - 46L
1,596 Elo+
Party 2
Team Averages
Level 75
1,507 SR
1,506 Elo+

VS

Team Averages
Level 65
1,261 SR
1,257 Elo+
Poseidon
Poseidon
Crimzent
Poseidon
Level 67
God Stats
2W - 3L
1,194 SR
Queue Stats
48W - 90L
1,234 Elo+
Party 1
Thor
Thor
NICK THE ROCK
Thor
Level 68
God Stats
0W - 2L
1,278 SR
Queue Stats
30W - 57L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
click click 3
Gilgamesh
Level 60
God Stats
6W - 10L
1,310 SR
Queue Stats
47W - 76L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Livennice
Neith
15
7 / 4 / 11
11,130
742
17,700
16,916
8,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Pahppy
Hel
14
1 / 2 / 16
10,199
680
6,614
11,789
8,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
YG23
Hercules
17
13 / 0 / 8
12,221
815
12,437
20,335
26,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crimzent
Poseidon
14
1 / 3 / 3
9,152
610
13,206
9,681
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 4
9,330
622
7,988
16,744
8,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
click click 3
Gilgamesh
13
3 / 10 / 1
9,409
627
13,126
20,910
13,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
21
Kills
6
6
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Crimzent
Poseidon
1
3
3
0.83
W
Neith
Livennice
Neith
7
4
11
3.13
L
2
8
4
0.5
W
Hel
Pahppy
Hel
1
2
16
4.5
W
Hercules
YG23
Hercules
13
0
8
17
L
Gilgamesh
click click 3
Gilgamesh
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
34,320
49,040
Taken
47,335
43,122
Mitigated
25,285
27,776
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Crimzent
Poseidon
13,206
845
0
717
9,681
4,113
0
2,261
7,194
50,909
0
W
Neith
Livennice
Neith
17,700
12,570
331
5,140
16,916
8,136
2,242
5,746
11,170
0
45,416
L
7,988
1,061
0
1,222
16,744
8,155
0
2,941
13,520
0
21,870
W
Hel
Pahppy
Hel
6,614
1,290
6,817
6,905
11,789
8,484
791
3,999
7,790
28,785
0
W
Hercules
YG23
Hercules
12,437
2,960
0
8,583
20,335
26,502
401
5,218
15,117
331
28,518
L
Gilgamesh
click click 3
Gilgamesh
13,126
2,802
159
448
20,910
13,017
0
2,208
18,313
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
27,891
134
Minions Killed
141
5
Camps Cleared
7
785,828
Distance Traveled
739,771
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,152
610
97
6
5
251,757
2
W
Neith
11,130
742
58
4
2
231,035
5
L
Thor
9,330
622
19
1
2
217,225
1
W
Hel
10,199
680
36
2
1
258,466
1
W
Hercules
12,221
815
40
3
2
296,327
3
L
Gilgamesh
9,409
627
25
2
0
270,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role