Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
LUCIETOWNUSA
Bellona
Level 149
God Stats
5W - 6L
1,559 SR
Queue Stats
112W - 98L
1,435 Elo+
Party 2
Scylla
Scylla
RedMarlboro100s
Scylla
Level 48
God Stats
20W - 35L
1,318 SR
Queue Stats
207W - 279L
1,325 Elo+
Solo
Team Averages
Level 113
1,459 SR
1,420 Elo+

VS

Team Averages
Level 78
1,493 SR
1,459 Elo+
Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BFAM x BuBBa
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Snip-Shark
Baron Samedi
Level 129
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 8L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 5 / 2
8,874
740
10,879
11,637
5,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
LUCIETOWNUSA
Bellona
13
2 / 4 / 2
8,050
671
6,191
14,475
14,464
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 5
7,869
656
8,963
11,214
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 3 / 8
9,277
773
14,099
12,490
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 12
9,609
801
7,528
13,342
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Snip-Shark
Baron Samedi
16
9 / 2 / 4
10,340
862
11,412
8,361
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
13
13
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
2
0.8
W
Artemis
 
Artemis
3
3
8
2.33
W
1
0
12
7
L
Bellona
LUCIETOWNUSA
Bellona
2
4
2
0.75
L
0
4
5
0.63
W
Baron Samedi
Snip-Shark
Baron Samedi
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
33,039
37,326
Taken
34,193
23,987
Mitigated
25,944
3,330
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,879
4,731
0
1,112
11,637
5,254
0
5,283
6,354
0
32,427
W
Artemis
 
Artemis
14,099
5,987
0
1,643
12,490
5,902
381
2,889
9,341
0
46,448
W
7,528
1,580
0
2,778
13,342
15,261
654
3,744
9,275
14,899
0
L
Bellona
LUCIETOWNUSA
Bellona
6,191
2,535
0
476
14,475
14,464
0
7,601
6,874
0
18,246
L
8,963
1,035
398
1,344
11,214
4,269
0
6,465
4,749
23,477
0
W
Baron Samedi
Snip-Shark
Baron Samedi
11,412
465
3,573
3,606
8,361
4,781
1,510
2,733
5,384
39,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
29,226
120
Minions Killed
149
4
Camps Cleared
7
635,862
Distance Traveled
646,123
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,874
740
52
4
1
199,318
2
W
Artemis
9,277
773
70
6
3
204,745
4
W
Ymir
9,609
801
17
1
1
223,512
0
L
Bellona
8,050
671
25
2
3
216,682
1
L
Scylla
7,869
656
43
4
0
219,862
3
W
Baron Samedi
10,340
862
62
5
3
217,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role