Player Matchup

Sobek
Sobek
AlligatorDandy
Sobek
Level 6
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Pele
Pele
Ecrilae
Pele
Level 18
God Stats
1W - 5L
1,213 SR
Queue Stats
2W - 7L
1,197 Elo+
Party 1
Yemoja
Yemoja
Megamouck
Yemoja
Level 14
God Stats
0W - 3L
1,137 SR
Queue Stats
3W - 8L
1,213 Elo+
Party 1
Janus
Janus
Unvast
Janus
Level 39
God Stats
0W - 1L
1,856 SR
Queue Stats
3W - 10L
1,183 Elo+
Party 1
Izanami
Izanami
saladguy12
Izanami
Level 9
God Stats
1W - 2L
1,466 SR
Queue Stats
3W - 8L
1,190 Elo+
Party 1
Team Averages
Level 17
1,401 SR
1,189 Elo+

VS

Team Averages
Level 74
1,420 SR
1,358 Elo+
Bakasura
Bakasura
 
Bakasura
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Braisedblunts
Kuzenbo
Level 76
God Stats
3W - 1L
1,618 SR
Queue Stats
223W - 284L
1,356 Elo+
Solo
Raijin
Raijin
GumboG
Raijin
Level 7
God Stats
4W - 6L
1,080 SR
Queue Stats
14W - 33L
1,125 Elo+
Party 2
Sol
Sol
biohazard31309
Sol
Level 85
God Stats
7W - 9L
1,442 SR
Queue Stats
27W - 31L
1,381 Elo+
Solo
Danzaburou
Danzaburou
kiiloo
Danzaburou
Level 108
God Stats
11W - 13L
1,459 SR
Queue Stats
104W - 131L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,414
353
5,318
17,532
22,008
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pele
Ecrilae
Pele
15
1 / 6 / 3
9,013
429
5,959
22,926
9,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Megamouck
Yemoja
12
0 / 5 / 3
8,034
383
5,454
17,506
13,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Unvast
Janus
15
5 / 6 / 2
9,574
456
17,785
15,048
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
saladguy12
Izanami
13
1 / 4 / 0
8,401
400
11,600
18,423
7,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 1 / 9
11,239
535
14,900
21,980
10,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
15
3 / 1 / 10
10,428
497
5,325
19,031
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
GumboG
Raijin
14
1 / 2 / 4
9,675
461
6,694
9,105
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
7 / 2 / 7
11,622
553
21,261
18,524
8,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kiiloo
Danzaburou
17
10 / 3 / 4
11,953
569
20,101
19,025
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
26
26
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
9
9.5
L
0
5
2
0.2
W
Kuzenbo
3
1
10
8
L
Pele
Ecrilae
Pele
1
6
3
0.42
W
Raijin
GumboG
Raijin
1
2
4
1.5
L
Yemoja
Megamouck
Yemoja
0
5
3
0.3
L
Janus
Unvast
Janus
5
6
2
1
W
7
2
7
5.25
W
Danzaburou
kiiloo
Danzaburou
10
3
4
4
L
Izanami
saladguy12
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,116
Damage
68,281
91,435
Taken
87,665
59,907
Mitigated
54,343
22,816
Healing
31,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,900
10,409
0
5,023
21,980
10,466
720
5,999
15,765
0
93,736
L
5,318
918
0
3,024
17,532
22,008
0
8,122
8,658
23,714
0
W
Kuzenbo
5,325
1,961
0
5,533
19,031
22,962
211
6,152
12,400
23,259
0
L
Pele
Ecrilae
Pele
5,959
1,425
0
6,081
22,926
9,817
0
4,491
17,928
0
89,825
W
Raijin
GumboG
Raijin
6,694
647
0
363
9,105
4,482
305
5,802
3,241
39,845
0
L
Yemoja
Megamouck
Yemoja
5,454
1,650
4,279
2,654
17,506
13,707
0
7,072
9,547
21,705
0
L
Janus
Unvast
Janus
17,785
1,029
0
1,198
15,048
6,831
0
7,598
7,320
64,081
0
W
21,261
6,789
1,107
13,989
18,524
8,003
4,202
7,806
10,216
104,130
0
W
Danzaburou
kiiloo
Danzaburou
20,101
8,776
0
5,796
19,025
8,430
5,206
6,492
12,319
0
96,626
L
Izanami
saladguy12
Izanami
11,600
8,837
6
5,574
18,423
7,544
0
5,187
13,236
0
83,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
54,917
461
Minions Killed
532
0
Camps Cleared
0
1,902,899
Distance Traveled
2,034,124
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,239
535
146
7
0
508,003
2
L
Sobek
7,414
353
44
2
0
360,421
1
W
Kuzenbo
10,428
497
34
2
0
395,780
7
L
Pele
9,013
429
127
6
0
409,877
0
W
Raijin
9,675
461
80
4
0
339,143
5
L
Yemoja
8,034
383
21
1
0
377,077
1
L
Janus
9,574
456
109
5
0
386,824
0
W
Sol
11,622
553
153
7
0
382,070
1
W
Danzaburou
11,953
569
119
6
0
409,128
3
L
Izanami
8,401
400
160
8
0
368,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role