Player Matchup

Kali
Kali
GotchYoOh3
Kali
Level 158
God Stats
2W - 4L
1,602 SR
Queue Stats
392W - 306L
1,677 Elo+
Party 2
He Bo
He Bo
MajinPradeje
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 11L
1,825 Elo+
Party 2
Thanatos
Thanatos
OmarFreeAF
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,622 Elo+
Party 2
Team Averages
Level 65
1,534 SR
1,708 Elo+

VS

Team Averages
Level 50
1,683 SR
1,611 Elo+
Kali
Kali
Jakenutty
Kali
Level 67
God Stats
35W - 58L
1,465 SR
Queue Stats
328W - 479L
1,417 Elo+
Solo
Anubis
Anubis
Phinbuscus17
Anubis
Level 66
God Stats
15W - 6L
1,829 SR
Queue Stats
53W - 29L
1,757 Elo+
Party 1
Gilgamesh
Gilgamesh
SuperEman32
Gilgamesh
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
19W - 7L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,735
595
5,166
9,474
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
8,177
629
9,673
5,658
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OmarFreeAF
Thanatos
13
1 / 5 / 2
8,158
628
3,100
8,393
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 2 / 7
8,737
672
3,846
7,047
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
15
3 / 0 / 5
9,259
712
9,603
7,214
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SuperEman32
Gilgamesh
13
4 / 1 / 2
8,987
691
5,722
9,649
6,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Kali
1
2
7
2.25
L
2
2
1
1.25
L
Thanatos
OmarFreeAF
Thanatos
1
5
2
0.4
W
Anubis
3
0
5
5.5
W
Gilgamesh
SuperEman32
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,939
Damage
19,171
23,525
Taken
23,910
9,141
Mitigated
13,397
5,908
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,166
1,826
0
1,091
9,474
4,336
0
2,988
6,486
0
32,440
W
Kali
3,846
1,609
0
1,350
7,047
3,367
0
3,687
3,360
0
16,730
L
9,673
301
0
750
5,658
1,748
0
2,684
2,974
24,594
0
L
Thanatos
OmarFreeAF
Thanatos
3,100
59
0
4,067
8,393
3,057
0
4,206
4,187
0
14,883
W
Anubis
9,603
693
0
3,689
7,214
3,509
246
2,771
4,443
50,195
0
W
Gilgamesh
SuperEman32
Gilgamesh
5,722
1,313
395
1,323
9,649
6,521
84
3,454
6,195
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,070
Gold Earned
26,983
125
Minions Killed
159
6
Camps Cleared
7
772,357
Distance Traveled
749,479
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,735
595
41
3
1
293,662
2
W
Kali
8,737
672
36
3
2
279,094
7
L
He Bo
8,177
629
41
3
2
224,092
0
L
Thanatos
8,158
628
43
3
3
254,603
4
W
Anubis
9,259
712
89
7
4
224,007
3
W
Gilgamesh
8,987
691
34
3
1
246,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role