Player Matchup

Fenrir
Fenrir
SIRjonnyIV
Fenrir
Level 63
God Stats
15W - 11L
1,561 SR
Queue Stats
277W - 208L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
Tacosdetamal790
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,219 Elo+
Party 1
Ares
Ares
jugo002
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,037 Elo+
Party 1
Team Averages
Level 25
1,520 SR
1,281 Elo+

VS

Team Averages
Level 74
1,585 SR
1,461 Elo+
Artemis
Artemis
BabyRage517
Artemis
Level 120
God Stats
3W - 3L
1,793 SR
Queue Stats
83W - 85L
1,547 Elo+
Party 2
Sol
Sol
NAVIZM
Sol
Level 86
God Stats
5W - 11L
1,391 SR
Queue Stats
88W - 131L
1,278 Elo+
Solo
Cabrakan
Cabrakan
musicisbae
Cabrakan
Level 17
God Stats
10W - 2L
1,571 SR
Queue Stats
17W - 8L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SIRjonnyIV
Fenrir
17
5 / 7 / 12
12,349
726
18,660
19,435
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Tacosdetamal790
The Morrigan
20
13 / 0 / 5
14,411
848
24,014
10,273
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
jugo002
Ares
16
0 / 2 / 14
12,161
715
5,101
20,900
27,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyRage517
Artemis
16
3 / 8 / 6
10,956
644
22,227
19,949
9,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Sol
NAVIZM
Sol
15
4 / 9 / 2
10,786
634
12,147
19,689
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
musicisbae
Cabrakan
17
2 / 1 / 7
11,804
694
5,445
15,942
28,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
9
9
Deaths
18
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
BabyRage517
Artemis
3
8
6
0.75
L
Sol
NAVIZM
Sol
4
9
2
0.56
W
Fenrir
SIRjonnyIV
Fenrir
5
7
12
1.57
W
The Morrigan
Tacosdetamal790
The Morrigan
13
0
5
15.5
W
Ares
jugo002
Ares
0
2
14
3.5
L
Cabrakan
musicisbae
Cabrakan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,775
Damage
39,819
50,608
Taken
55,580
48,667
Mitigated
47,829
10,157
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BabyRage517
Artemis
22,227
10,446
0
4,320
19,949
9,125
0
5,574
13,681
0
58,599
L
Sol
NAVIZM
Sol
12,147
3,293
328
4,386
19,689
10,304
0
9,936
9,511
53,794
3,864
W
Fenrir
SIRjonnyIV
Fenrir
18,660
1,952
0
1,606
19,435
15,716
432
6,726
12,709
0
39,862
W
The Morrigan
Tacosdetamal790
The Morrigan
24,014
4,406
0
5,327
10,273
5,374
2,458
3,006
7,267
70,245
10,078
W
Ares
jugo002
Ares
5,101
297
826
2,398
20,900
27,577
156
7,095
13,805
17,397
0
L
Cabrakan
musicisbae
Cabrakan
5,445
1,564
0
2,220
15,942
28,400
0
8,967
6,674
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,921
Gold Earned
33,546
175
Minions Killed
195
8
Camps Cleared
6
871,426
Distance Traveled
827,887
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,956
644
80
5
1
263,975
5
L
Sol
10,786
634
91
5
5
226,182
2
W
Fenrir
12,349
726
38
2
4
300,651
3
W
The Morrigan
14,411
848
127
7
4
293,700
1
W
Ares
12,161
715
10
1
0
277,075
0
L
Cabrakan
11,804
694
24
1
0
337,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role