Player Matchup

Cerberus
Cerberus
DAWG DEAD
Cerberus
Level 47
God Stats
13W - 9L
1,420 SR
Queue Stats
141W - 188L
1,182 Elo+
Party 1
Hun Batz
Hun Batz
DaRk HaLlOwS1
Hun Batz
Level 142
God Stats
2W - 2L
1,710 SR
Queue Stats
304W - 372L
1,317 Elo+
Party 1
Janus
Janus
GamerFreak4613
Janus
Level 129
God Stats
6W - 8L
1,251 SR
Queue Stats
506W - 587L
1,405 Elo+
Party 1
Lancelot
Lancelot
IzayaBzaya
Lancelot
Level 78
God Stats
14W - 13L
1,504 SR
Queue Stats
54W - 63L
1,380 Elo+
Solo
Neith
Neith
MasterChief8664
Neith
Level 24
God Stats
31W - 40L
1,377 SR
Queue Stats
39W - 62L
1,233 Elo+
Party 1
Team Averages
Level 84
1,452 SR
1,303 Elo+

VS

Team Averages
Level 81
1,447 SR
1,334 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LadyDeathvolt
Izanami
Level 61
God Stats
86W - 92L
1,442 SR
Queue Stats
142W - 169L
1,292 Elo+
Party 2
Hades
Hades
deathvoltrevived
Hades
Level 83
God Stats
98W - 96L
1,511 SR
Queue Stats
374W - 400L
1,348 Elo+
Party 2
Tsukuyomi
Tsukuyomi
p1aystat1onbully
Tsukuyomi
Level 29
God Stats
12W - 19L
1,391 SR
Queue Stats
13W - 21L
1,285 Elo+
Party 2
Hou Yi
Hou Yi
venum424
Hou Yi
Level 105
God Stats
29W - 37L
1,390 SR
Queue Stats
131W - 160L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DAWG DEAD
Cerberus
14
3 / 6 / 12
9,647
508
5,635
17,219
18,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
DaRk HaLlOwS1
Hun Batz
19
12 / 1 / 11
12,422
654
16,371
12,751
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 19
10,342
544
12,800
9,483
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
IzayaBzaya
Lancelot
17
11 / 0 / 8
11,481
604
12,301
11,796
9,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 8
8,923
470
6,521
12,870
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 8 / 0
8,342
439
8,050
19,983
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
1 / 5 / 2
8,010
422
5,203
12,616
4,685
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 9 / 2
7,376
388
7,427
18,150
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
12
3 / 6 / 1
8,265
435
4,232
14,496
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
venum424
Hou Yi
9
3 / 3 / 0
6,994
368
4,888
9,476
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
31
Kills
11
13
Deaths
31
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
8
0
0.5
W
Cerberus
DAWG DEAD
Cerberus
3
6
12
1.5
W
Hun Batz
DaRk HaLlOwS1
Hun Batz
12
1
11
17.5
W
4
3
19
4.5
W
Lancelot
IzayaBzaya
Lancelot
11
0
8
15
L
Izanami
1
5
2
0.4
W
1
3
8
1.67
L
0
9
2
0.11
L
Tsukuyomi
3
6
1
0.58
L
Hou Yi
venum424
Hou Yi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,628
Damage
29,800
64,119
Taken
74,721
43,440
Mitigated
29,516
12,450
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,050
2,338
0
3,678
19,983
7,314
0
2,980
16,856
0
47,980
W
Cerberus
DAWG DEAD
Cerberus
5,635
776
0
1,911
17,219
18,911
1,159
2,182
15,037
25,692
0
W
Hun Batz
DaRk HaLlOwS1
Hun Batz
16,371
7,388
0
491
12,751
6,127
5,726
1,677
11,074
0
109,500
W
12,800
1,201
547
1,566
9,483
3,705
2,099
1,130
8,353
62,955
0
W
Lancelot
IzayaBzaya
Lancelot
12,301
2,249
0
4,255
11,796
9,827
1,954
1,131
10,665
0
72,496
L
Izanami
5,203
3,483
0
3,749
12,616
4,685
880
3,360
9,172
0
62,721
W
6,521
2,879
0
3,680
12,870
4,870
600
1,838
11,032
0
55,607
L
7,427
240
171
3,068
18,150
9,182
180
6,090
11,637
43,663
0
L
Tsukuyomi
4,232
1,142
0
821
14,496
5,370
0
3,315
11,096
0
40,508
L
Hou Yi
venum424
Hou Yi
4,888
1,652
0
2,749
9,476
2,965
32
1,867
7,525
0
24,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,815
Gold Earned
38,987
513
Minions Killed
336
0
Camps Cleared
0
1,891,114
Distance Traveled
1,492,724
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,342
439
59
3
0
291,217
2
W
Cerberus
9,647
508
43
2
0
346,802
1
W
Hun Batz
12,422
654
170
9
0
452,241
2
W
Janus
10,342
544
96
5
0
377,543
0
W
Lancelot
11,481
604
122
6
0
418,573
1
L
Izanami
8,010
422
128
7
0
307,011
3
W
Neith
8,923
470
82
4
0
295,955
4
L
Hades
7,376
388
60
3
0
300,629
0
L
Tsukuyomi
8,265
435
51
3
0
340,744
0
L
Hou Yi
6,994
368
38
2
0
253,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role