Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChrisNooMiss
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 2
Osiris
Osiris
Fizzx-_-
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,643 Elo+
Party 2
Thanatos
Thanatos
JSplashman
Thanatos
Level 79
God Stats
7W - 1L
1,819 SR
Queue Stats
90W - 91L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
SwagInTheMag
Baron Samedi
Level 37
God Stats
4W - 2L
1,658 SR
Queue Stats
20W - 9L
1,731 Elo+
Party 2
Team Averages
Level 58
1,595 SR
1,525 Elo+

VS

Team Averages
Level 81
1,420 SR
1,489 Elo+
Thor
Thor
RandyThaGoliath
Thor
Level 157
God Stats
0W - 3L
1,193 SR
Queue Stats
90W - 104L
1,495 Elo+
Party 3
Thoth
Thoth
Serrinaga
Thoth
Level 7
God Stats
0W - 3L
1,301 SR
Queue Stats
0W - 5L
1,313 Elo+
Party 1
Neith
Neith
ToastyMite3463
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Party 3
Cthulhu
Cthulhu
Ulyssi
Cthulhu
Level 123
God Stats
2W - 1L
1,715 SR
Queue Stats
37W - 43L
1,504 Elo+
Party 1
Athena
Athena
x_Fox7_x
Athena
Level 110
God Stats
0W - 1L
1,391 SR
Queue Stats
4W - 16L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 3
5,839
531
4,268
7,570
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
5,966
542
4,199
4,958
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
Fizzx-_-
Osiris
11
0 / 0 / 1
6,626
602
4,634
10,156
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
JSplashman
Thanatos
11
5 / 1 / 0
6,648
604
6,621
8,227
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SwagInTheMag
Baron Samedi
11
2 / 0 / 2
6,275
570
3,088
3,839
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,957
542
3,155
10,610
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Serrinaga
Thoth
10
0 / 3 / 0
5,500
500
1,156
4,915
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 0
5,161
469
2,073
4,130
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ulyssi
Cthulhu
12
1 / 0 / 0
6,880
625
6,883
10,250
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
x_Fox7_x
Athena
8
0 / 0 / 1
5,236
476
2,294
10,806
5,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
3
1.5
W
0
1
1
0.5
W
Osiris
Fizzx-_-
Osiris
0
0
1
0.5
W
Thanatos
JSplashman
Thanatos
5
1
0
5
L
0
3
1
0.17
L
Thoth
Serrinaga
Thoth
0
3
0
0
W
Baron Samedi
SwagInTheMag
Baron Samedi
2
0
2
3
L
1
1
0
1
L
Cthulhu
Ulyssi
Cthulhu
1
0
0
1
L
Athena
x_Fox7_x
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
15,561
34,750
Taken
40,711
20,153
Mitigated
17,514
23,115
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,268
1,923
315
3,520
7,570
4,373
23
1,331
6,201
20,304
0
W
4,199
1,783
0
1,909
4,958
2,152
93
1,069
3,889
0
46,016
W
Osiris
Fizzx-_-
Osiris
4,634
1,945
0
5,219
10,156
8,106
0
5,582
3,952
0
45,957
W
Thanatos
JSplashman
Thanatos
6,621
1,803
0
10,722
8,227
3,676
0
583
7,558
0
53,127
L
3,155
1,068
0
3,138
10,610
3,623
0
1,407
8,976
0
40,620
L
Thoth
Serrinaga
Thoth
1,156
28
0
430
4,915
1,740
0
2,551
2,364
28,830
0
W
Baron Samedi
SwagInTheMag
Baron Samedi
3,088
176
0
1,430
3,839
1,846
0
1,022
2,817
35,709
0
L
2,073
544
0
876
4,130
1,785
0
861
3,269
0
26,543
L
Cthulhu
Ulyssi
Cthulhu
6,883
1,503
0
5,923
10,250
5,082
0
0
10,250
42,649
0
L
Athena
x_Fox7_x
Athena
2,294
754
1,206
3,610
10,806
5,284
0
2,537
8,269
23,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
28,734
350
Minions Killed
312
0
Camps Cleared
0
1,054,603
Distance Traveled
1,090,628
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,839
531
35
3
0
208,896
2
W
Neith
5,966
542
78
7
0
184,427
1
W
Osiris
6,626
602
95
9
0
211,479
1
W
Thanatos
6,648
604
79
7
0
235,663
4
L
Thor
5,957
542
85
8
0
222,305
3
L
Thoth
5,500
500
54
5
0
189,202
0
W
Baron Samedi
6,275
570
63
6
0
214,138
3
L
Neith
5,161
469
41
4
0
212,493
1
L
Cthulhu
6,880
625
101
9
0
226,569
3
L
Athena
5,236
476
31
3
0
240,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role