Player Matchup

Apollo
Apollo
BagelsinSpace
Apollo
Level 121
God Stats
1W - 2L
1,299 SR
Queue Stats
99W - 96L
1,507 Elo+
Party 2
Ao Kuang
Ao Kuang
BuffSensei
Ao Kuang
Level 69
God Stats
0W - 3L
1,216 SR
Queue Stats
22W - 23L
1,483 Elo+
Party 2
Ares
Ares
Its Not A Troll
Ares
Level 117
God Stats
1W - 2L
1,755 SR
Queue Stats
85W - 84L
1,511 Elo+
Party 2
Sobek
Sobek
Sheitrock
Sobek
Level 86
God Stats
1W - 5L
1,295 SR
Queue Stats
302W - 327L
1,499 Elo+
Solo
Hun Batz
Hun Batz
crowdcontrol2
Hun Batz
Level 93
God Stats
3W - 4L
1,494 SR
Queue Stats
713W - 738L
1,450 Elo+
Solo
Team Averages
Level 97
1,412 SR
1,490 Elo+

VS

Team Averages
Level 124
1,510 SR
1,478 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ChinoChuckz13
Sun Wukong
Level 137
God Stats
2W - 0L
1,709 SR
Queue Stats
72W - 105L
1,449 Elo+
Party 3
Arachne
Arachne
Macadamianut303
Arachne
Level 124
God Stats
2W - 2L
1,400 SR
Queue Stats
133W - 119L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
Sydraxis
Jing Wei
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 84L
1,433 Elo+
Party 1
Sol
Sol
TheNoob4494
Sol
Level 128
God Stats
6W - 3L
1,442 SR
Queue Stats
169W - 156L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
11,483
675
14,759
14,728
9,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
BuffSensei
Ao Kuang
17
4 / 2 / 6
10,343
608
7,812
11,280
13,642
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
3 / 6 / 6
10,633
625
12,175
24,703
28,860
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sobek
Sheitrock
Sobek
15
0 / 8 / 4
8,972
528
10,950
24,330
33,868
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
crowdcontrol2
Hun Batz
18
2 / 5 / 4
10,360
609
15,526
17,850
10,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 4 / 14
11,873
698
18,648
13,069
5,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ChinoChuckz13
Sun Wukong
18
1 / 2 / 15
10,979
646
9,893
24,808
14,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 5 / 13
12,092
711
20,779
20,981
13,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Sydraxis
Jing Wei
20
7 / 2 / 15
12,397
729
15,163
11,486
5,920
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 13
12,481
734
18,167
11,225
5,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
14
Kills
24
24
Deaths
15
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
14
2.5
L
5
3
6
2.67
L
Ao Kuang
BuffSensei
Ao Kuang
4
2
6
3.5
W
Sun Wukong
ChinoChuckz13
Sun Wukong
1
2
15
4.25
L
3
6
6
1
W
8
5
13
2.9
L
Sobek
Sheitrock
Sobek
0
8
4
0.25
W
Jing Wei
Sydraxis
Jing Wei
7
2
15
7.25
W
5
2
13
5.75
L
Hun Batz
crowdcontrol2
Hun Batz
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,222
Damage
82,650
92,891
Taken
81,569
96,017
Mitigated
45,116
25,105
Healing
38,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,648
1,652
502
2,195
13,069
5,923
306
4,653
8,416
47,362
0
L
14,759
8,031
1,377
4,353
14,728
9,026
1,365
8,297
6,431
0
46,791
L
Ao Kuang
BuffSensei
Ao Kuang
7,812
1,165
1,395
3,130
11,280
13,642
0
4,465
6,815
11,863
0
W
Sun Wukong
ChinoChuckz13
Sun Wukong
9,893
959
2,827
11,250
24,808
14,736
303
7,228
17,580
0
19,041
L
12,175
198
1,543
1,754
24,703
28,860
361
9,088
15,615
19,216
0
W
20,779
17,704
3,753
8,688
20,981
13,252
675
8,739
12,242
0
28,178
L
Sobek
Sheitrock
Sobek
10,950
835
3,117
4,726
24,330
33,868
0
8,758
15,572
25,633
0
W
Jing Wei
Sydraxis
Jing Wei
15,163
11,028
698
1,856
11,486
5,920
2,967
4,479
7,007
0
35,198
W
18,167
4,958
2,174
4,699
11,225
5,285
3,002
5,838
5,387
43,781
0
L
Hun Batz
crowdcontrol2
Hun Batz
15,526
2,203
916
2,794
17,850
10,621
122
6,207
11,643
0
51,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
59,822
203
Minions Killed
178
0
Camps Cleared
0
1,516,456
Distance Traveled
1,575,837
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,873
698
73
4
0
282,316
0
L
Apollo
11,483
675
78
5
0
343,039
4
L
Ao Kuang
10,343
608
15
1
0
302,063
0
W
Sun Wukong
10,979
646
11
1
0
322,433
0
L
Ares
10,633
625
18
1
0
293,699
0
W
Arachne
12,092
711
13
1
0
335,248
0
L
Sobek
8,972
528
26
2
0
277,858
0
W
Jing Wei
12,397
729
44
3
0
314,151
0
W
Sol
12,481
734
37
2
0
321,689
0
L
Hun Batz
10,360
609
66
4
0
299,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role