Player Matchup

Ao Kuang
Ao Kuang
HSAvon
Ao Kuang
Level 17
God Stats
6W - 5L
1,544 SR
Queue Stats
52W - 39L
1,564 Elo+
Party 1
Janus
Janus
HSNutty
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,216 Elo+
Party 1
Izanami
Izanami
Kinnaras
Izanami
Level 26
God Stats
1W - 0L
1,298 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
Triple_6_King
Cthulhu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,542 Elo+
Party 1
Mercury
Mercury
xJARJARx
Mercury
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 3
Team Averages
Level 59
1,468 SR
1,474 Elo+

VS

Team Averages
Level 45
1,382 SR
1,251 Elo+
Cupid
Cupid
GummKatt
Cupid
Level 2
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Fafnir
Fafnir
Leo-Bellator
Fafnir
Level 4
God Stats
0W - 4L
1,252 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Mercury
Mercury
PepperTeaa
Mercury
Level 127
God Stats
0W - 1L
1,576 SR
Queue Stats
3W - 6L
1,180 Elo+
Party 2
Bastet
Bastet
PygmyZorua
Bastet
Level 3
God Stats
0W - 4L
1,252 SR
Queue Stats
0W - 4L
1,180 Elo+
Party 2
Cernunnos
Cernunnos
boostslushii
Cernunnos
Level 89
God Stats
8W - 9L
1,575 SR
Queue Stats
260W - 257L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HSAvon
Ao Kuang
19
12 / 5 / 18
13,641
1,137
26,244
17,940
10,547
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
HSNutty
Janus
19
8 / 4 / 22
13,009
1,084
11,933
9,472
4,806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kinnaras
Izanami
20
9 / 2 / 28
14,457
1,205
24,071
13,094
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
20
5 / 1 / 31
13,400
1,117
14,879
16,947
24,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
xJARJARx
Mercury
20
10 / 3 / 21
14,477
1,206
18,013
10,705
6,300
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GummKatt
Cupid
17
1 / 12 / 3
10,856
905
7,085
22,649
10,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
17
2 / 10 / 5
12,396
1,033
3,268
19,051
21,795
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
PepperTeaa
Mercury
19
9 / 5 / 4
14,691
1,224
24,312
22,764
11,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
PygmyZorua
Bastet
18
0 / 11 / 8
11,445
954
6,569
19,217
8,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
boostslushii
Cernunnos
19
3 / 6 / 10
13,459
1,122
20,651
19,367
9,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
45
44
Kills
15
15
Deaths
44
120
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cupid
GummKatt
Cupid
1
12
3
0.21
W
Ao Kuang
HSAvon
Ao Kuang
12
5
18
4.2
W
Janus
HSNutty
Janus
8
4
22
4.75
W
Izanami
Kinnaras
Izanami
9
2
28
11.5
L
Fafnir
2
10
5
0.45
L
Mercury
PepperTeaa
Mercury
9
5
4
2.2
L
Bastet
PygmyZorua
Bastet
0
11
8
0.36
W
Cthulhu
5
1
31
20.5
L
Cernunnos
boostslushii
Cernunnos
3
6
10
1.33
W
Mercury
xJARJARx
Mercury
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,140
Damage
61,885
68,158
Taken
103,048
53,622
Mitigated
61,958
10,083
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
GummKatt
Cupid
7,085
4,896
0
1,443
22,649
10,543
0
14,724
6,849
0
15,808
W
Ao Kuang
HSAvon
Ao Kuang
26,244
7,691
0
4,622
17,940
10,547
0
1,286
16,654
32,096
0
W
Janus
HSNutty
Janus
11,933
1,867
0
136
9,472
4,806
0
0
9,472
24,746
0
W
Izanami
Kinnaras
Izanami
24,071
18,885
0
4,956
13,094
7,255
0
1,024
12,070
0
59,852
L
Fafnir
3,268
1,554
0
808
19,051
21,795
0
6,671
12,380
4,557
0
L
Mercury
PepperTeaa
Mercury
24,312
14,813
0
2,470
22,764
11,064
0
14,845
7,919
0
49,119
L
Bastet
PygmyZorua
Bastet
6,569
1,609
0
717
19,217
8,844
0
7,814
11,403
0
26,083
W
Cthulhu
14,879
1,258
0
0
16,947
24,714
0
345
15,858
36,472
0
L
Cernunnos
boostslushii
Cernunnos
20,651
13,008
0
2,693
19,367
9,712
0
9,002
10,365
0
61,611
W
Mercury
xJARJARx
Mercury
18,013
7,513
0
369
10,705
6,300
0
613
10,092
0
37,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,984
Gold Earned
62,847
238
Minions Killed
201
8
Camps Cleared
9
1,087,765
Distance Traveled
994,467
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,856
905
14
1
0
151,065
2
W
Ao Kuang
13,641
1,137
12
1
3
208,256
1
W
Janus
13,009
1,084
37
3
2
181,448
0
W
Izanami
14,457
1,205
84
7
1
219,972
0
L
Fafnir
12,396
1,033
3
0
0
151,727
0
L
Mercury
14,691
1,224
67
6
3
277,514
2
L
Bastet
11,445
954
45
4
0
205,420
0
W
Cthulhu
13,400
1,117
50
4
1
238,449
0
L
Cernunnos
13,459
1,122
72
6
6
208,741
1
W
Mercury
14,477
1,206
55
5
1
239,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role