Player Matchup

Ah Puch
Ah Puch
Keralith
Ah Puch
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,227 Elo+
Party 2
Cupid
Cupid
SmiteCounselor
Cupid
Level 32
God Stats
5W - 2L
1,513 SR
Queue Stats
28W - 23L
1,426 Elo+
Party 2
Ares
Ares
awopkiller13
Ares
Level 29
God Stats
2W - 2L
1,628 SR
Queue Stats
20W - 22L
1,227 Elo+
Party 2
Fenrir
Fenrir
cash-money-swag2
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sorayoshi402
Morgan Le Fay
Level 38
God Stats
4W - 2L
1,844 SR
Queue Stats
19W - 16L
1,465 Elo+
Party 2
Team Averages
Level 53
1,597 SR
1,354 Elo+

VS

Team Averages
Level 54
1,651 SR
1,466 Elo+
Izanami
Izanami
Catalyst2357
Izanami
Level 88
God Stats
9W - 9L
1,567 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 3
Ares
Ares
Coolgaymer69195
Ares
Level 20
God Stats
2W - 1L
1,808 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 1
Chaac
Chaac
Sideofries18
Chaac
Level 67
God Stats
0W - 1L
1,563 SR
Queue Stats
40W - 40L
1,497 Elo+
Party 1
Merlin
Merlin
Tsubasu
Merlin
Level 48
God Stats
5W - 4L
1,641 SR
Queue Stats
63W - 73L
1,378 Elo+
Solo
Set
Set
xXNecroLichXx
Set
Level 46
God Stats
1W - 1L
1,677 SR
Queue Stats
22W - 21L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Keralith
Ah Puch
13
1 / 0 / 7
7,886
493
10,307
5,711
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 1
8,461
529
9,361
16,363
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 0 / 9
8,109
507
5,473
16,402
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 0 / 6
8,741
546
5,894
12,283
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
sorayoshi402
Morgan Le Fay
14
5 / 3 / 1
8,723
545
10,772
8,840
3,788
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catalyst2357
Izanami
14
4 / 3 / 0
8,490
531
13,603
11,633
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 4 / 2
6,974
436
6,328
14,210
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 0
8,252
516
6,901
16,144
12,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Tsubasu
Merlin
11
0 / 3 / 0
7,064
442
5,250
8,063
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 1
6,852
428
5,558
14,235
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
18
Kills
7
7
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Catalyst2357
Izanami
4
3
0
1.33
L
0
4
2
0.25
W
Ah Puch
Keralith
Ah Puch
1
0
7
4.5
L
2
3
0
0.67
W
4
4
1
1.13
L
Merlin
Tsubasu
Merlin
0
3
0
0
W
2
0
9
6.5
W
6
0
6
9
W
Morgan Le Fay
sorayoshi402
Morgan Le Fay
5
3
1
1.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,807
Damage
37,640
59,599
Taken
64,285
35,486
Mitigated
41,862
22,776
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Catalyst2357
Izanami
13,603
9,875
0
3,622
11,633
4,234
18
2,454
9,109
0
75,334
L
6,328
171
218
2,396
14,210
14,306
0
5,549
8,419
17,474
0
W
Ah Puch
Keralith
Ah Puch
10,307
806
0
1,746
5,711
4,362
402
2,423
3,288
51,766
0
L
6,901
1,461
0
6,143
16,144
12,567
843
7,479
8,102
0
59,893
W
9,361
5,710
525
8,692
16,363
6,356
1,425
1,082
15,281
0
65,471
L
Merlin
Tsubasu
Merlin
5,250
146
0
1,979
8,063
3,468
0
4,632
3,055
52,138
0
W
5,473
848
487
3,919
16,402
14,288
234
4,056
12,346
16,355
0
W
5,894
1,128
0
4,922
12,283
6,692
1,224
2,996
9,287
0
53,575
W
Morgan Le Fay
sorayoshi402
Morgan Le Fay
10,772
2,251
0
2,485
8,840
3,788
690
1,021
7,819
44,924
0
L
5,558
2,548
0
794
14,235
7,287
34
4,870
9,048
0
45,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
37,632
395
Minions Killed
429
0
Camps Cleared
0
1,382,008
Distance Traveled
1,406,387
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,490
531
134
8
0
274,809
5
L
Ares
6,974
436
13
1
0
272,204
6
W
Ah Puch
7,886
493
104
7
0
259,087
1
L
Chaac
8,252
516
101
6
0
296,422
2
W
Cupid
8,461
529
94
6
0
246,508
2
L
Merlin
7,064
442
113
7
0
273,127
5
W
Ares
8,109
507
8
1
0
325,374
2
W
Fenrir
8,741
546
104
7
0
304,047
4
W
Morgan Le Fay
8,723
545
85
5
0
246,992
5
L
Set
6,852
428
68
4
0
289,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role