Player Matchup

Sylvanus
Sylvanus
ElMikol
Sylvanus
Level 109
God Stats
2W - 2L
1,628 SR
Queue Stats
14W - 5L
1,605 Elo+
Party 2
Loki
Loki
HotXxmanxX420
Loki
Level 116
God Stats
5W - 3L
1,514 SR
Queue Stats
299W - 319L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Wookie Tamer
Jormungandr
Level 152
God Stats
22W - 15L
1,451 SR
Queue Stats
258W - 284L
1,468 Elo+
Solo
Olorun
Olorun
YolerGard
Olorun
Level 125
God Stats
2W - 4L
1,188 SR
Queue Stats
315W - 304L
1,374 Elo+
Party 2
Cupid
Cupid
Ðachoo
Cupid
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,576 Elo+
Party 2
Team Averages
Level 130
1,456 SR
1,495 Elo+

VS

Team Averages
Level 87
1,656 SR
1,518 Elo+
Heimdallr
Heimdallr
GraceCarries
Heimdallr
Level 69
God Stats
6W - 1L
1,829 SR
Queue Stats
254W - 242L
1,556 Elo+
Party 1
Freya
Freya
TheSpaceNewt
Freya
Level 98
God Stats
11W - 8L
1,718 SR
Queue Stats
338W - 294L
1,534 Elo+
Solo
Atlas
Atlas
Z-REX56
Atlas
Level 139
God Stats
17W - 17L
1,443 SR
Queue Stats
83W - 89L
1,516 Elo+
Solo
Mulan
Mulan
firebomb57
Mulan
Level 64
God Stats
5W - 1L
1,851 SR
Queue Stats
100W - 100L
1,526 Elo+
Party 1
Loki
Loki
worw1z
Loki
Level 65
God Stats
2W - 2L
1,439 SR
Queue Stats
9W - 9L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElMikol
Sylvanus
11
3 / 7 / 4
7,645
510
8,517
21,748
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 8 / 1
8,299
553
7,413
15,245
5,115
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Wookie Tamer
Jormungandr
13
0 / 4 / 1
7,950
530
11,205
14,306
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
YolerGard
Olorun
11
2 / 11 / 2
7,391
493
10,257
18,093
7,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
Ðachoo
Cupid
11
2 / 9 / 5
7,446
496
8,523
15,905
4,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GraceCarries
Heimdallr
14
5 / 3 / 14
8,574
572
19,091
14,399
6,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
10 / 2 / 12
9,637
642
14,853
13,886
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Z-REX56
Atlas
15
4 / 1 / 2
8,972
598
11,101
16,290
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
13
7 / 3 / 13
8,708
581
10,208
13,734
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
worw1z
Loki
14
13 / 4 / 11
9,599
640
12,544
11,073
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
12
Kills
39
39
Deaths
13
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElMikol
Sylvanus
3
7
4
0.71
W
Heimdallr
GraceCarries
Heimdallr
5
3
14
4
L
5
8
1
0.69
W
10
2
12
8
L
Jormungandr
Wookie Tamer
Jormungandr
0
4
1
0.13
L
Olorun
YolerGard
Olorun
2
11
2
0.27
W
Atlas
Z-REX56
Atlas
4
1
2
5
W
Mulan
7
3
13
4.5
W
Loki
worw1z
Loki
13
4
11
4.63
L
Cupid
Ðachoo
Cupid
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,915
Damage
67,797
85,297
Taken
69,382
43,499
Mitigated
38,725
18,590
Healing
24,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElMikol
Sylvanus
8,517
2,964
2,080
6,643
21,748
20,159
0
4,619
17,129
23,029
0
W
Heimdallr
GraceCarries
Heimdallr
19,091
11,131
0
6,845
14,399
6,702
1,189
3,707
10,692
0
77,412
L
7,413
1,679
0
1,349
15,245
5,115
0
2,235
12,917
0
47,195
W
14,853
5,433
0
8,231
13,886
6,724
0
7,941
5,945
65,448
0
L
Jormungandr
Wookie Tamer
Jormungandr
11,205
3,689
0
1,160
14,306
6,075
348
9,078
4,612
61,194
0
L
Olorun
YolerGard
Olorun
10,257
5,560
168
4,378
18,093
7,607
0
8,741
9,352
47,458
0
W
Atlas
Z-REX56
Atlas
11,101
3,950
0
3,837
16,290
7,668
58
9,995
5,587
60,462
0
W
Mulan
10,208
2,320
0
2,238
13,734
13,090
91
4,666
9,068
1,114
24,210
W
Loki
worw1z
Loki
12,544
4,943
0
3,450
11,073
4,541
504
2,930
8,111
0
54,111
L
Cupid
Ðachoo
Cupid
8,523
5,784
359
2,453
15,905
4,543
0
682
15,223
0
45,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
45,490
360
Minions Killed
442
0
Camps Cleared
0
1,370,282
Distance Traveled
1,484,416
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,645
510
28
2
0
279,372
5
W
Heimdallr
8,574
572
106
7
0
274,933
5
L
Loki
8,299
553
81
5
0
318,123
0
W
Freya
9,637
642
105
7
0
313,520
9
L
Jormungandr
7,950
530
109
7
0
243,863
4
L
Olorun
7,391
493
73
5
0
253,435
3
W
Atlas
8,972
598
134
9
0
287,327
4
W
Mulan
8,708
581
26
2
0
285,275
0
W
Loki
9,599
640
71
5
0
323,361
3
L
Cupid
7,446
496
69
5
0
275,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role