Player Matchup

Sun Wukong
Sun Wukong
Da Mf Plugg
Sun Wukong
Level 10
God Stats
1W - 2L
1,581 SR
Queue Stats
12W - 16L
1,400 Elo+
Party 2
Achilles
Achilles
Grayzxadvent
Achilles
Level 26
God Stats
1W - 2L
1,336 SR
Queue Stats
43W - 47L
1,314 Elo+
Party 3
Janus
Janus
RY SoSmoOvE
Janus
Level 51
God Stats
2W - 9L
1,312 SR
Queue Stats
122W - 149L
1,432 Elo+
Party 2
Cupid
Cupid
TC Archangel
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,314 Elo+
Party 3
Fenrir
Fenrir
Wavyb0yZay
Fenrir
Level 68
God Stats
4W - 8L
1,416 SR
Queue Stats
108W - 127L
1,433 Elo+
Party 2
Team Averages
Level 43
1,429 SR
1,378 Elo+

VS

Team Averages
Level 44
1,396 SR
1,415 Elo+
Mulan
Mulan
Doodle_BOB546
Mulan
Level 40
God Stats
50W - 52L
1,488 SR
Queue Stats
232W - 271L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
ElusiveGl1zzy
Danzaburou
Level 49
God Stats
9W - 2L
1,582 SR
Queue Stats
50W - 48L
1,421 Elo+
Solo
Chang'e
Chang'e
Mumuza
Chang'e
Level 35
God Stats
13W - 12L
1,257 SR
Queue Stats
56W - 67L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
SirWeaselTove
Ao Kuang
Level 36
God Stats
6W - 10L
1,171 SR
Queue Stats
235W - 263L
1,413 Elo+
Party 1
Lancelot
Lancelot
Sonalan1
Lancelot
Level 61
God Stats
11W - 12L
1,479 SR
Queue Stats
359W - 380L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Da Mf Plugg
Sun Wukong
16
0 / 3 / 4
10,322
938
6,937
18,867
15,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Grayzxadvent
Achilles
17
4 / 1 / 1
11,509
1,046
13,375
20,975
23,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 7 / 4
11,110
1,010
22,175
15,924
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 4
10,603
964
3,492
10,913
5,499
Fenrir
Wavyb0yZay
Fenrir
17
2 / 7 / 5
11,286
1,026
14,464
25,737
12,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

141

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
11,895
1,081
7,093
5,818
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ElusiveGl1zzy
Danzaburou
18
7 / 0 / 8
12,841
1,167
25,346
9,788
4,923
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Mumuza
Chang'e
18
1 / 3 / 10
11,444
1,040
9,645
13,874
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
SirWeaselTove
Ao Kuang
18
4 / 2 / 9
12,260
1,115
21,822
20,346
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
Sonalan1
Lancelot
18
3 / 2 / 11
12,436
1,131
19,074
16,187
8,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
7
Kills
21
21
Deaths
7
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Da Mf Plugg
Sun Wukong
0
3
4
0.67
W
6
0
6
9
W
Danzaburou
ElusiveGl1zzy
Danzaburou
7
0
8
11
L
Achilles
Grayzxadvent
Achilles
4
1
1
4.5
W
Chang'e
Mumuza
Chang'e
1
3
10
2
L
1
7
4
0.43
W
Ao Kuang
SirWeaselTove
Ao Kuang
4
2
9
4.25
W
Lancelot
Sonalan1
Lancelot
3
2
11
4.25
L
0
3
4
0.67
L
Fenrir
Wavyb0yZay
Fenrir
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,443
Damage
82,980
92,416
Taken
66,013
63,192
Mitigated
38,248
7,886
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Da Mf Plugg
Sun Wukong
6,937
773
0
1,579
18,867
15,215
0
4,518
14,236
0
21,992
W
7,093
265
0
410
5,818
6,232
0
3,088
2,624
0
11,499
W
Danzaburou
ElusiveGl1zzy
Danzaburou
25,346
12,827
0
2,258
9,788
4,923
0
3,409
6,225
0
45,968
L
Achilles
Grayzxadvent
Achilles
13,375
3,458
0
3,163
20,975
23,237
0
8,680
12,221
320
23,479
W
Chang'e
Mumuza
Chang'e
9,645
690
6,943
5,185
13,874
6,065
0
5,231
8,321
28,354
0
L
22,175
1,897
0
0
15,924
6,414
0
5,133
10,710
45,320
0
W
Ao Kuang
SirWeaselTove
Ao Kuang
21,822
8,204
0
7,407
20,346
12,573
0
5,570
14,438
33,451
3,761
W
Lancelot
Sonalan1
Lancelot
19,074
3,486
0
0
16,187
8,455
0
4,001
11,918
0
48,295
L
3,492
1,548
320
387
10,913
5,499
0
2,153
8,760
0
13,427
L
Fenrir
Wavyb0yZay
Fenrir
14,464
7,779
0
2,437
25,737
12,827
0
8,768
16,681
0
30,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
60,876
176
Minions Killed
209
4
Camps Cleared
13
1,108,583
Distance Traveled
1,167,321
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,322
938
29
3
0
206,167
0
W
Mulan
11,895
1,081
8
1
0
216,116
1
W
Danzaburou
12,841
1,167
54
5
0
223,003
0
L
Achilles
11,509
1,046
17
2
1
246,348
0
W
Chang'e
11,444
1,040
47
4
0
235,887
1
L
Janus
11,110
1,010
64
6
0
203,841
0
W
Ao Kuang
12,260
1,115
33
3
5
221,178
0
W
Lancelot
12,436
1,131
67
6
8
271,137
0
L
Cupid
10,603
964
27
2
1
210,773
0
L
Fenrir
11,286
1,026
39
4
2
241,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role