Player Matchup

Jing Wei
Jing Wei
Precursorlg
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,510 Elo+
Party 2
Chronos
Chronos
SOULKO1
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,456 Elo+
Party 2
Bacchus
Bacchus
Thirty2inch
Bacchus
Level 29
God Stats
2W - 2L
1,513 SR
Queue Stats
53W - 52L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
Ventusaur
Aphrodite
Level 27
God Stats
3W - 1L
1,882 SR
Queue Stats
43W - 32L
1,527 Elo+
Party 2
Awilix
Awilix
fairyxhigh
Awilix
Level 48
God Stats
1W - 3L
1,569 SR
Queue Stats
56W - 75L
1,412 Elo+
Solo
Team Averages
Level 32
1,593 SR
1,476 Elo+

VS

Team Averages
Level 121
1,519 SR
1,553 Elo+
Rama
Rama
ArmadeusX
Rama
Level 39
God Stats
1W - 0L
1,615 SR
Queue Stats
6W - 6L
1,544 Elo+
Party 1
Hun Batz
Hun Batz
KevinBelmont
Hun Batz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Shin-Sama
Baron Samedi
Level 148
God Stats
1W - 0L
1,597 SR
Queue Stats
26W - 29L
1,561 Elo+
Party 1
Apollo
Apollo
Sirciganek1
Apollo
Level 119
God Stats
4W - 3L
1,434 SR
Queue Stats
172W - 159L
1,594 Elo+
Solo
Cthulhu
Cthulhu
TomTheBassPlayer
Cthulhu
Level 153
God Stats
2W - 2L
1,451 SR
Queue Stats
26W - 31L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Precursorlg
Jing Wei
20
6 / 3 / 2
13,810
767
19,854
23,260
10,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SOULKO1
Chronos
19
1 / 9 / 5
12,048
669
9,782
25,226
10,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Thirty2inch
Bacchus
20
8 / 5 / 4
14,058
781
20,596
24,755
19,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Ventusaur
Aphrodite
19
4 / 9 / 5
12,518
695
12,425
23,579
17,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
fairyxhigh
Awilix
18
1 / 9 / 6
11,395
633
5,997
29,748
16,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
1 / 3 / 10
11,996
666
7,139
13,754
6,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
KevinBelmont
Hun Batz
20
13 / 6 / 6
14,645
814
27,323
24,618
15,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Shin-Sama
Baron Samedi
19
2 / 5 / 16
12,983
721
14,512
17,571
11,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
20
14 / 5 / 11
16,350
908
41,567
23,393
13,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 17
14,659
814
18,220
25,289
35,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
20
Kills
35
35
Deaths
21
22
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Rama
1
3
10
2
W
Hun Batz
KevinBelmont
Hun Batz
13
6
6
2.67
L
Jing Wei
Precursorlg
Jing Wei
6
3
2
2.33
L
Chronos
SOULKO1
Chronos
1
9
5
0.39
W
Baron Samedi
Shin-Sama
Baron Samedi
2
5
16
2
W
Apollo
14
5
11
3.9
L
Bacchus
Thirty2inch
Bacchus
8
5
4
2
W
5
2
17
6.75
L
Aphrodite
Ventusaur
Aphrodite
4
9
5
0.72
L
Awilix
fairyxhigh
Awilix
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,654
Damage
108,761
126,568
Taken
104,625
74,598
Mitigated
81,452
21,472
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,139
5,599
0
1,945
13,754
6,470
4,194
5,346
8,229
0
40,278
W
Hun Batz
KevinBelmont
Hun Batz
27,323
7,757
0
205
24,618
15,017
3,364
7,905
16,497
0
64,301
L
Jing Wei
Precursorlg
Jing Wei
19,854
18,608
0
1,740
23,260
10,459
966
6,503
16,757
0
66,596
L
Chronos
SOULKO1
Chronos
9,782
3,120
713
1,060
25,226
10,202
0
7,576
17,590
38,951
0
W
Baron Samedi
Shin-Sama
Baron Samedi
14,512
758
3,032
3,977
17,571
11,300
812
8,549
8,683
39,434
0
W
Apollo
41,567
27,677
0
9,153
23,393
13,321
1,475
11,118
11,999
0
100,492
L
Bacchus
Thirty2inch
Bacchus
20,596
3,267
179
3,183
24,755
19,708
0
6,556
18,045
32,959
0
W
18,220
2,092
1,386
5,648
25,289
35,344
525
8,518
16,414
53,361
0
L
Aphrodite
Ventusaur
Aphrodite
12,425
635
4,118
6,831
23,579
17,690
0
5,892
17,533
44,245
0
L
Awilix
fairyxhigh
Awilix
5,997
2,338
0
3,648
29,748
16,539
79
6,077
23,605
0
28,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,829
Gold Earned
70,633
310
Minions Killed
351
0
Camps Cleared
0
1,563,588
Distance Traveled
1,850,420
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,996
666
40
2
0
340,077
0
W
Hun Batz
14,645
814
76
4
0
385,284
1
L
Jing Wei
13,810
767
100
6
0
330,637
0
L
Chronos
12,048
669
68
4
0
281,612
0
W
Baron Samedi
12,983
721
50
3
0
362,864
1
W
Apollo
16,350
908
110
6
0
375,955
1
L
Bacchus
14,058
781
26
1
0
312,518
2
W
Cthulhu
14,659
814
75
4
0
386,240
2
L
Aphrodite
12,518
695
71
4
0
290,953
1
L
Awilix
11,395
633
45
3
0
347,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role