Player Matchup

Ares
Ares
Firenziks
Ares
Level 86
God Stats
5W - 3L
1,575 SR
Queue Stats
74W - 84L
1,428 Elo+
Party 1
Freya
Freya
Megumann
Freya
Level 83
God Stats
1W - 0L
1,194 SR
Queue Stats
22W - 24L
1,534 Elo+
Solo
Mulan
Mulan
kingoozy
Mulan
Level 59
God Stats
9W - 8L
1,534 SR
Queue Stats
97W - 96L
1,468 Elo+
Party 1
Team Averages
Level 76
1,434 SR
1,477 Elo+

VS

Team Averages
Level 90
1,474 SR
1,479 Elo+
Odin
Odin
OdinOfHissorrow
Odin
Level 86
God Stats
4W - 10L
1,375 SR
Queue Stats
351W - 423L
1,435 Elo+
Solo
Lancelot
Lancelot
RangedHail
Lancelot
Level 82
God Stats
16W - 14L
1,593 SR
Queue Stats
102W - 109L
1,536 Elo+
Party 2
Yu Huang
Yu Huang
Tritour
Yu Huang
Level 103
God Stats
19W - 28L
1,454 SR
Queue Stats
102W - 112L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 4 / 12
13,138
730
8,988
19,731
25,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Megumann
Freya
18
8 / 7 / 6
13,536
752
21,591
19,852
11,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
kingoozy
Mulan
17
4 / 6 / 9
12,655
703
20,335
28,038
32,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 14
11,588
644
13,033
20,757
26,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Lancelot
RangedHail
Lancelot
15
6 / 8 / 6
11,764
654
14,586
18,733
17,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Tritour
Yu Huang
18
10 / 4 / 5
12,694
705
24,112
17,558
10,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
15
Kills
17
17
Deaths
16
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
3
4
12
2.25
W
Freya
Megumann
Freya
8
7
6
1.57
L
1
4
14
2
L
Lancelot
RangedHail
Lancelot
6
8
6
1.13
L
Yu Huang
Tritour
Yu Huang
10
4
5
3.13
W
Mulan
kingoozy
Mulan
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
51,731
67,621
Taken
57,048
69,728
Mitigated
54,002
17,337
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,988
835
960
2,135
19,731
25,719
619
6,712
12,599
23,191
0
W
Freya
Megumann
Freya
21,591
6,281
0
5,274
19,852
11,841
1,405
7,154
12,549
62,673
5,540
L
13,033
4,533
0
4,734
20,757
26,405
0
8,828
11,258
0
32,085
L
Lancelot
RangedHail
Lancelot
14,586
2,370
0
1,847
18,733
17,196
180
11,661
6,777
0
27,089
L
Yu Huang
Tritour
Yu Huang
24,112
3,323
0
1,848
17,558
10,401
130
8,178
9,027
55,643
0
W
Mulan
kingoozy
Mulan
20,335
2,514
0
8,968
28,038
32,168
627
10,516
16,653
0
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,329
Gold Earned
36,046
161
Minions Killed
137
7
Camps Cleared
7
922,903
Distance Traveled
890,224
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,138
730
32
2
0
316,036
2
W
Freya
13,536
752
77
4
4
291,254
1
L
Odin
11,588
644
40
2
3
317,583
2
L
Lancelot
11,764
654
22
1
0
287,640
4
L
Yu Huang
12,694
705
75
4
4
285,001
1
W
Mulan
12,655
703
52
3
3
315,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role