Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alexander55
Ah Muzen Cab
Level 29
God Stats
15W - 10L
1,570 SR
Queue Stats
127W - 101L
1,502 Elo+
Party 2
Janus
Janus
Flamewasp
Janus
Level 127
God Stats
3W - 2L
1,589 SR
Queue Stats
114W - 114L
1,557 Elo+
Party 1
Izanami
Izanami
SpanishRicky
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,558 Elo+
Party 1
Achilles
Achilles
TheTwinkKing
Achilles
Level 24
God Stats
8W - 5L
1,421 SR
Queue Stats
23W - 23L
1,481 Elo+
Party 2
Thanatos
Thanatos
Toru Oikawa2318
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,648 Elo+
Party 2
Team Averages
Level 53
1,516 SR
1,549 Elo+

VS

Team Averages
Level 69
1,455 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Flukeytomcat13
Janus
Level 146
God Stats
0W - 2L
1,712 SR
Queue Stats
81W - 58L
1,612 Elo+
Party 3
Kuzenbo
Kuzenbo
RustyPrivates
Kuzenbo
Level 28
God Stats
13W - 17L
1,434 SR
Queue Stats
49W - 49L
1,465 Elo+
Party 3
Artemis
Artemis
VampirioLash
Artemis
Level 40
God Stats
0W - 2L
1,127 SR
Queue Stats
20W - 30L
1,368 Elo+
Solo
Thor
Thor
ethankp2
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alexander55
Ah Muzen Cab
17
8 / 3 / 10
11,102
584
19,705
15,578
8,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Flamewasp
Janus
15
4 / 3 / 6
9,635
507
11,255
12,333
4,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
SpanishRicky
Izanami
16
3 / 1 / 2
10,337
544
5,640
8,778
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
TheTwinkKing
Achilles
17
8 / 1 / 4
11,279
594
14,300
19,423
20,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
16
9 / 2 / 3
10,047
529
12,188
18,385
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
1 / 6 / 2
9,491
500
8,484
15,732
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 7 / 4
9,188
484
9,797
15,015
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
13
3 / 2 / 4
8,882
467
4,768
14,419
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
VampirioLash
Artemis
14
1 / 9 / 4
8,550
450
6,312
18,463
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
4 / 8 / 1
9,380
494
7,126
20,277
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
32
Kills
10
10
Deaths
32
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
2
0.33
W
Ah Muzen Cab
Alexander55
Ah Muzen Cab
8
3
10
4.33
W
Janus
Flamewasp
Janus
4
3
6
2.33
L
1
7
4
0.43
L
Kuzenbo
3
2
4
2.5
W
Izanami
SpanishRicky
Izanami
3
1
2
4
W
Achilles
TheTwinkKing
Achilles
8
1
4
10
W
Thanatos
9
2
3
5.25
L
Artemis
VampirioLash
Artemis
1
9
4
0.33
L
Thor
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,088
Damage
36,487
74,497
Taken
83,906
45,687
Mitigated
43,864
32,775
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,484
3,127
0
4,261
15,732
8,829
0
806
14,926
0
60,223
W
Ah Muzen Cab
Alexander55
Ah Muzen Cab
19,705
5,674
0
3,693
15,578
8,082
2,876
4,641
10,551
0
89,162
W
Janus
Flamewasp
Janus
11,255
788
0
1,495
12,333
4,768
406
2,057
10,224
83,220
0
L
9,797
814
0
890
15,015
4,603
0
2,543
12,472
56,837
0
L
Kuzenbo
4,768
2,091
0
2,567
14,419
16,610
0
2,858
11,004
22,800
0
W
Izanami
SpanishRicky
Izanami
5,640
4,096
0
4,000
8,778
3,652
2,892
1,571
7,207
0
86,341
W
Achilles
TheTwinkKing
Achilles
14,300
2,991
0
8,369
19,423
20,934
257
2,083
17,300
0
77,365
W
Thanatos
12,188
3,026
0
15,218
18,385
8,251
98
3,499
14,650
0
53,233
L
Artemis
VampirioLash
Artemis
6,312
2,856
0
3,126
18,463
5,706
326
2,965
15,498
0
48,574
L
Thor
7,126
3,063
0
297
20,277
8,116
0
2,083
18,194
0
58,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,400
Gold Earned
45,491
604
Minions Killed
423
0
Camps Cleared
0
1,863,921
Distance Traveled
1,604,577
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,491
500
120
6
0
302,837
0
W
Ah Muzen Cab
11,102
584
121
6
0
357,958
1
W
Janus
9,635
507
122
6
0
407,170
3
L
Janus
9,188
484
117
6
0
316,747
7
L
Kuzenbo
8,882
467
31
2
0
369,183
2
W
Izanami
10,337
544
151
8
0
354,196
1
W
Achilles
11,279
594
131
7
0
372,468
4
W
Thanatos
10,047
529
79
4
0
372,129
1
L
Artemis
8,550
450
75
4
0
295,460
2
L
Thor
9,380
494
80
4
0
320,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role