Player Matchup

Cthulhu
Cthulhu
Aldoge
Cthulhu
Level 39
God Stats
37W - 18L
1,564 SR
Queue Stats
268W - 146L
1,615 Elo+
Party 1
Amaterasu
Amaterasu
ChettaGETTA
Amaterasu
Level 14
God Stats
14W - 4L
1,747 SR
Queue Stats
32W - 12L
1,738 Elo+
Party 1
Lancelot
Lancelot
Yasunno
Lancelot
Level 85
God Stats
19W - 12L
1,329 SR
Queue Stats
251W - 134L
1,616 Elo+
Party 1
Team Averages
Level 46
1,546 SR
1,656 Elo+

VS

Team Averages
Level 110
1,538 SR
1,681 Elo+
Anhur
Anhur
Doniz
Anhur
Level 151
God Stats
3W - 0L
1,480 SR
Queue Stats
28W - 14L
1,699 Elo+
Party 2
Agni
Agni
ElQuantum
Agni
Level 25
God Stats
3W - 0L
1,342 SR
Queue Stats
23W - 8L
1,647 Elo+
Party 2
Odin
Odin
JoelxDDD
Odin
Level 155
God Stats
3W - 1L
1,791 SR
Queue Stats
25W - 9L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldoge
Cthulhu
16
2 / 3 / 4
11,345
709
15,956
20,119
29,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ChettaGETTA
Amaterasu
13
0 / 7 / 5
9,294
581
7,037
25,150
14,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
Yasunno
Lancelot
16
4 / 6 / 2
10,959
685
10,305
17,526
9,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Doniz
Anhur
18
11 / 2 / 5
13,053
816
23,686
15,025
7,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
15
1 / 3 / 11
10,636
665
13,130
9,117
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
16
4 / 1 / 10
12,297
769
14,285
15,350
18,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
6
Kills
16
16
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aldoge
Cthulhu
2
3
4
1.33
L
Amaterasu
ChettaGETTA
Amaterasu
0
7
5
0.36
W
Anhur
Doniz
Anhur
11
2
5
6.75
W
Agni
1
3
11
2.17
W
Odin
4
1
10
9
L
Lancelot
Yasunno
Lancelot
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,298
Damage
51,101
62,795
Taken
39,492
53,435
Mitigated
30,533
17,125
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aldoge
Cthulhu
15,956
668
1,498
4,206
20,119
29,216
0
5,573
14,546
49,791
0
L
Amaterasu
ChettaGETTA
Amaterasu
7,037
2,496
0
8,986
25,150
14,976
0
4,294
20,856
0
17,953
W
Anhur
Doniz
Anhur
23,686
14,583
0
8,359
15,025
7,825
2,523
7,274
7,545
0
69,476
W
Agni
13,130
1,266
0
1,812
9,117
4,380
0
4,322
4,724
31,911
0
W
Odin
14,285
3,158
0
2,828
15,350
18,328
520
4,636
10,369
174
27,040
L
Lancelot
Yasunno
Lancelot
10,305
949
0
2,435
17,526
9,243
0
3,893
13,633
0
52,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
35,986
188
Minions Killed
159
8
Camps Cleared
8
924,086
Distance Traveled
895,072
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,345
709
65
4
2
318,270
3
L
Amaterasu
9,294
581
32
2
0
292,378
0
W
Anhur
13,053
816
98
6
6
291,044
8
W
Agni
10,636
665
33
2
1
284,611
3
W
Odin
12,297
769
28
2
1
319,417
6
L
Lancelot
10,959
685
91
6
6
313,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role