Player Matchup

Odin
Odin
AgentEradicate
Odin
Level 148
God Stats
2W - 1L
1,309 SR
Queue Stats
151W - 170L
1,437 Elo+
Party 1
Hades
Hades
Hereticturetz
Hades
Level 157
God Stats
6W - 3L
1,513 SR
Queue Stats
188W - 208L
1,412 Elo+
Party 4
Cthulhu
Cthulhu
SleazyPossum
Cthulhu
Level 95
God Stats
13W - 6L
1,565 SR
Queue Stats
268W - 323L
1,391 Elo+
Party 4
Chronos
Chronos
XZodiac_EmperorX
Chronos
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 161L
1,439 Elo+
Party 1
Pele
Pele
iPrimordialStorm
Pele
Level 160
God Stats
3W - 8L
1,289 SR
Queue Stats
119W - 119L
1,440 Elo+
Party 1
Team Averages
Level 143
1,435 SR
1,424 Elo+

VS

Team Averages
Level 80
1,505 SR
1,462 Elo+
Camazotz
Camazotz
 
Camazotz
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
BigBunny3085613
Mulan
Level 106
God Stats
2W - 10L
1,196 SR
Queue Stats
201W - 225L
1,466 Elo+
Party 3
Vamana
Vamana
IllI Nero IllI
Vamana
Level 49
God Stats
4W - 4L
1,505 SR
Queue Stats
259W - 283L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
Wannabe Monster
Hun Batz
Level 109
God Stats
2W - 1L
1,798 SR
Queue Stats
190W - 223L
1,437 Elo+
Party 3
Cabrakan
Cabrakan
ljh781152745
Cabrakan
Level 68
God Stats
3W - 3L
1,525 SR
Queue Stats
249W - 286L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 10
12,123
866
14,227
19,724
11,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 1 / 13
10,863
776
19,280
15,645
9,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SleazyPossum
Cthulhu
16
1 / 6 / 10
9,655
690
9,517
16,353
21,526
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 2 / 10
9,271
662
11,816
10,348
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 5 / 7
10,432
745
11,293
11,187
5,145
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
6 / 3 / 6
10,274
734
15,611
17,349
9,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 7
9,995
714
13,209
13,112
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 8
9,744
696
13,648
20,645
22,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
16
3 / 5 / 6
8,989
642
11,184
12,296
6,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ljh781152745
Cabrakan
11
0 / 3 / 5
8,177
584
3,551
15,896
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
18
Kills
14
14
Deaths
18
50
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
6
3
6
3
W
7
0
10
12
L
4
2
7
3.75
W
3
1
13
9.5
L
1
5
8
1
W
Cthulhu
SleazyPossum
Cthulhu
1
6
10
1
L
Hun Batz
3
5
6
1.2
W
1
2
10
3
W
6
5
7
1.9
L
Cabrakan
ljh781152745
Cabrakan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,133
Damage
57,203
73,257
Taken
79,298
52,982
Mitigated
63,617
35,543
Healing
33,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
15,611
3,439
2,004
8,822
17,349
9,397
385
9,245
8,104
0
24,920
W
14,227
2,059
5,127
12,140
19,724
11,998
0
550
18,972
0
20,214
L
13,209
2,882
682
5,949
13,112
12,832
0
6,487
6,625
0
23,749
W
19,280
2,708
3,476
9,233
15,645
9,480
463
792
14,685
33,791
0
L
13,648
5,513
2,424
6,170
20,645
22,068
0
7,827
12,818
0
30,013
W
Cthulhu
SleazyPossum
Cthulhu
9,517
298
1,011
624
16,353
21,526
0
927
15,253
25,543
0
L
Hun Batz
11,184
1,154
539
1,449
12,296
6,202
0
7,346
4,950
0
24,125
W
11,816
3,678
925
1,612
10,348
4,833
3,257
59
10,204
22,099
0
W
11,293
1,829
623
772
11,187
5,145
311
1,223
9,851
0
24,605
L
Cabrakan
ljh781152745
Cabrakan
3,551
629
182
4,837
15,896
13,118
0
9,708
6,188
8,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,344
Gold Earned
47,179
145
Minions Killed
131
0
Camps Cleared
0
1,309,672
Distance Traveled
1,261,556
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,274
734
22
2
0
292,472
1
W
Odin
12,123
866
18
1
0
336,741
0
L
Mulan
9,995
714
36
3
0
289,231
1
W
Hades
10,863
776
40
3
0
265,000
4
L
Vamana
9,744
696
31
2
0
306,558
0
W
Cthulhu
9,655
690
41
3
0
260,437
0
L
Hun Batz
8,989
642
28
2
0
252,558
0
W
Chronos
9,271
662
26
2
0
242,095
0
W
Pele
10,432
745
20
1
0
205,399
0
L
Cabrakan
8,177
584
14
1
0
120,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role