Player Matchup

Atlas
Atlas
F w G JARJAR
Atlas
Level 99
God Stats
13W - 5L
1,567 SR
Queue Stats
63W - 62L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
F w G Phil
Cernunnos
Level 99
God Stats
21W - 13L
1,624 SR
Queue Stats
238W - 177L
1,494 Elo+
Party 2
Ao Kuang
Ao Kuang
Peluche10
Ao Kuang
Level 129
God Stats
4W - 3L
1,710 SR
Queue Stats
6W - 9L
1,544 Elo+
Solo
Eset
Eset
nazmoney103
Eset
Level 127
God Stats
1W - 1L
1,829 SR
Queue Stats
281W - 222L
1,472 Elo+
Party 2
Chiron
Chiron
qbgaminggg
Chiron
Level 62
God Stats
28W - 21L
1,578 SR
Queue Stats
222W - 202L
1,473 Elo+
Party 2
Team Averages
Level 103
1,662 SR
1,495 Elo+

VS

Team Averages
Level 124
1,576 SR
1,519 Elo+
Hades
Hades
CallMeOogway219
Hades
Level 127
God Stats
2W - 0L
1,867 SR
Queue Stats
57W - 52L
1,537 Elo+
Party 1
Cupid
Cupid
MoonKnight3295
Cupid
Level 132
God Stats
15W - 16L
1,397 SR
Queue Stats
430W - 410L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
StonedTeddy3555
Baron Samedi
Level 120
God Stats
9W - 7L
1,447 SR
Queue Stats
47W - 52L
1,420 Elo+
Party 1
King Arthur
King Arthur
UnwashedShark70
King Arthur
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 49L
1,511 Elo+
Party 1
Terra
Terra
Y0UR SENPAI
Terra
Level 99
God Stats
8W - 9L
1,669 SR
Queue Stats
38W - 36L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,552
472
4,137
11,512
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
F w G Phil
Cernunnos
12
2 / 8 / 2
8,014
501
11,840
13,586
5,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Peluche10
Ao Kuang
11
1 / 4 / 1
7,041
440
4,032
17,104
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 1
7,920
495
4,731
7,358
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
qbgaminggg
Chiron
13
0 / 1 / 0
7,186
449
5,477
4,926
1,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,613
538
7,093
11,883
7,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 0
8,745
547
4,551
10,021
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
StonedTeddy3555
Baron Samedi
14
4 / 1 / 3
8,319
520
6,813
11,145
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
UnwashedShark70
King Arthur
14
6 / 3 / 6
9,322
583
12,745
17,144
15,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 0 / 8
8,889
556
4,022
9,964
9,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
18
18
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
1
2
1
0.75
L
Cernunnos
F w G Phil
Cernunnos
2
8
2
0.38
W
3
0
0
3
L
Ao Kuang
Peluche10
Ao Kuang
1
4
1
0.38
W
Baron Samedi
StonedTeddy3555
Baron Samedi
4
1
3
5.5
W
King Arthur
UnwashedShark70
King Arthur
6
3
6
3
W
1
0
8
5
L
2
3
1
0.83
L
Chiron
qbgaminggg
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
35,224
54,486
Taken
60,157
27,898
Mitigated
43,227
13,041
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,093
392
335
5,903
11,883
7,880
432
2,433
9,450
62,761
0
L
4,137
2,278
0
2,505
11,512
10,834
0
3,759
7,544
27,749
0
L
Cernunnos
F w G Phil
Cernunnos
11,840
7,761
0
978
13,586
5,722
1,320
2,630
10,325
0
50,336
W
4,551
3,490
60
4,956
10,021
4,006
187
1,582
8,439
0
74,556
L
Ao Kuang
Peluche10
Ao Kuang
4,032
583
534
5,231
17,104
6,337
0
4,854
11,960
44,344
0
W
Baron Samedi
StonedTeddy3555
Baron Samedi
6,813
554
1,107
5,439
11,145
6,308
1,381
4,848
6,297
53,821
0
W
King Arthur
UnwashedShark70
King Arthur
12,745
1,308
191
5,198
17,144
15,252
376
1,502
15,642
0
53,495
W
4,022
904
4,038
4,030
9,964
9,781
985
2,535
7,429
32,213
0
L
4,731
292
0
2,185
7,358
3,121
0
5,292
1,768
47,227
0
L
Chiron
qbgaminggg
Chiron
5,477
1,784
336
1,272
4,926
1,884
798
817
4,109
0
60,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
43,888
367
Minions Killed
468
0
Camps Cleared
0
1,247,696
Distance Traveled
1,483,469
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,613
538
94
6
0
305,811
1
L
Atlas
7,552
472
42
3
0
259,197
1
L
Cernunnos
8,014
501
91
6
0
220,275
0
W
Cupid
8,745
547
137
9
0
270,032
7
L
Ao Kuang
7,041
440
68
4
0
292,395
5
W
Baron Samedi
8,319
520
105
7
0
273,206
4
W
King Arthur
9,322
583
85
5
0
323,949
3
W
Terra
8,889
556
47
3
0
310,471
1
L
Eset
7,920
495
75
5
0
200,181
2
L
Chiron
7,186
449
91
6
0
275,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role