Player Matchup

Sun Wukong
Sun Wukong
Carlton Yanks
Sun Wukong
Level 57
God Stats
6W - 4L
1,552 SR
Queue Stats
15W - 16L
1,406 Elo+
Solo
Kukulkan
Kukulkan
CoxyNormus64
Kukulkan
Level 26
God Stats
13W - 12L
1,435 SR
Queue Stats
86W - 103L
1,304 Elo+
Party 1
Nike
Nike
DrahcultokhaN
Nike
Level 57
God Stats
9W - 10L
1,435 SR
Queue Stats
205W - 250L
1,327 Elo+
Party 1
Freya
Freya
NchoMcBrain
Freya
Level 114
God Stats
7W - 10L
1,405 SR
Queue Stats
359W - 430L
1,324 Elo+
Party 4
Gilgamesh
Gilgamesh
RuslanJrerr
Gilgamesh
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 188L
1,399 Elo+
Party 4
Team Averages
Level 79
1,465 SR
1,352 Elo+

VS

Team Averages
Level 51
1,492 SR
1,304 Elo+
Fafnir
Fafnir
Capt_n_Crunch-
Fafnir
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 30L
1,204 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grayn0m
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 217L
1,336 Elo+
Party 2
Bellona
Bellona
NONSTOPKILLER55
Bellona
Level 8
God Stats
0W - 1L
1,261 SR
Queue Stats
19W - 24L
1,340 Elo+
Party 3
Set
Set
PeanutsDad9915
Set
Level 69
God Stats
8W - 3L
1,521 SR
Queue Stats
119W - 111L
1,346 Elo+
Party 3
Neith
Neith
iceymanglaze
Neith
Level 16
God Stats
1W - 7L
1,678 SR
Queue Stats
57W - 110L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carlton Yanks
Sun Wukong
11
1 / 1 / 5
6,956
497
3,975
10,189
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
CoxyNormus64
Kukulkan
12
2 / 1 / 2
7,485
535
5,374
6,096
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
6 / 0 / 1
8,605
615
8,374
5,902
3,462
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 3
7,298
521
5,020
9,214
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
RuslanJrerr
Gilgamesh
11
5 / 0 / 2
7,078
506
6,889
9,360
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,853
490
2,022
10,079
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Grayn0m
Ah Muzen Cab
11
0 / 2 / 0
6,201
443
4,340
10,049
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 0
5,800
414
1,275
9,134
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 1
6,305
450
4,134
12,279
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 0
6,538
467
6,228
9,088
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Sun Wukong
Carlton Yanks
Sun Wukong
1
1
5
3.5
W
Kukulkan
CoxyNormus64
Kukulkan
2
1
2
3
W
6
0
1
6.5
L
Ah Muzen Cab
Grayn0m
Ah Muzen Cab
0
2
0
0
L
0
5
0
0
W
1
1
3
2.5
L
1
2
1
0.75
W
Gilgamesh
RuslanJrerr
Gilgamesh
5
0
2
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
17,999
40,761
Taken
50,629
19,660
Mitigated
28,313
15,800
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,022
699
0
4,996
10,079
8,142
0
2,864
6,939
33,262
0
W
Sun Wukong
Carlton Yanks
Sun Wukong
3,975
1,202
0
5,111
10,189
4,641
410
176
10,013
0
41,929
W
Kukulkan
CoxyNormus64
Kukulkan
5,374
547
0
1,470
6,096
2,265
472
0
6,096
48,681
0
W
8,374
1,285
0
961
5,902
3,462
558
0
5,902
0
51,832
L
Ah Muzen Cab
Grayn0m
Ah Muzen Cab
4,340
1,777
0
4,832
10,049
4,438
0
3,351
6,603
0
38,486
L
1,275
551
0
1,613
9,134
7,528
102
641
8,493
0
27,173
W
5,020
2,193
0
4,698
9,214
3,177
749
1,069
8,145
53,075
0
L
4,134
1,634
0
4,044
12,279
5,147
0
1,382
10,813
0
38,634
W
Gilgamesh
RuslanJrerr
Gilgamesh
6,889
2,703
0
3,560
9,360
6,115
607
777
8,583
0
27,717
L
6,228
2,522
0
1,017
9,088
3,058
0
2,156
6,815
0
38,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,422
Gold Earned
31,697
392
Minions Killed
275
0
Camps Cleared
0
1,430,448
Distance Traveled
1,283,426
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,853
490
42
3
0
220,581
0
W
Sun Wukong
6,956
497
86
6
0
337,850
5
W
Kukulkan
7,485
535
98
7
0
262,904
5
W
Nike
8,605
615
92
7
0
258,867
6
L
Ah Muzen Cab
6,201
443
60
4
0
272,203
0
L
Bellona
5,800
414
47
3
0
255,015
0
W
Freya
7,298
521
81
6
0
264,214
4
L
Set
6,305
450
61
4
0
313,774
0
W
Gilgamesh
7,078
506
35
3
0
306,613
2
L
Neith
6,538
467
65
5
0
221,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role