Player Matchup

Gilgamesh
Gilgamesh
Dakotero
Gilgamesh
Level 40
God Stats
5W - 11L
955 SR
Queue Stats
82W - 129L
1,210 Elo+
Party 4
Heimdallr
Heimdallr
EvilDarkness07
Heimdallr
Level 46
God Stats
3W - 5L
1,377 SR
Queue Stats
45W - 55L
1,349 Elo+
Party 3
Zhong Kui
Zhong Kui
Litta99
Zhong Kui
Level 18
God Stats
8W - 18L
1,242 SR
Queue Stats
65W - 90L
1,253 Elo+
Party 4
Merlin
Merlin
LukstakkN1
Merlin
Level 46
God Stats
10W - 5L
1,451 SR
Queue Stats
63W - 78L
1,354 Elo+
Solo
Artemis
Artemis
SneezyTag543
Artemis
Level 23
God Stats
0W - 2L
1,097 SR
Queue Stats
19W - 25L
1,322 Elo+
Party 3
Team Averages
Level 35
1,224 SR
1,298 Elo+

VS

Team Averages
Level 34
1,428 SR
1,335 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aikosen
Izanami
Level 18
God Stats
12W - 13L
1,459 SR
Queue Stats
98W - 132L
1,211 Elo+
Party 2
Zhong Kui
Zhong Kui
GoofyGaming11
Zhong Kui
Level 17
God Stats
8W - 7L
1,274 SR
Queue Stats
106W - 114L
1,156 Elo+
Party 1
Arachne
Arachne
bewilderdbeaver
Arachne
Level 48
God Stats
26W - 23L
1,408 SR
Queue Stats
301W - 368L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dakotero
Gilgamesh
8
1 / 3 / 0
5,526
502
4,576
13,706
5,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
EvilDarkness07
Heimdallr
7
0 / 1 / 1
4,711
428
3,086
4,996
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Litta99
Zhong Kui
8
0 / 0 / 0
5,086
462
2,804
6,719
4,651
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
LukstakkN1
Merlin
11
1 / 0 / 0
6,251
568
3,992
2,831
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
SneezyTag543
Artemis
8
0 / 5 / 1
5,006
455
3,987
8,577
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 0
6,665
606
4,996
7,580
3,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
8
0 / 1 / 6
5,613
510
3,135
7,683
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Aikosen
Izanami
10
2 / 0 / 1
6,198
563
7,369
7,562
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
GoofyGaming11
Zhong Kui
10
2 / 0 / 1
5,923
538
3,622
4,949
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 0
6,142
558
4,554
8,768
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Geb
 
Geb
0
1
6
3
W
Izanami
Aikosen
Izanami
2
0
1
2.5
L
Gilgamesh
Dakotero
Gilgamesh
1
3
0
0.33
L
Heimdallr
EvilDarkness07
Heimdallr
0
1
1
0.5
W
Zhong Kui
GoofyGaming11
Zhong Kui
2
0
1
2.5
L
Zhong Kui
Litta99
Zhong Kui
0
0
0
0
L
Merlin
LukstakkN1
Merlin
1
0
0
1
L
Artemis
SneezyTag543
Artemis
0
5
1
0.1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
23,676
36,829
Taken
36,542
15,777
Mitigated
17,662
10,869
Healing
11,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,996
1,645
0
1,663
7,580
3,561
276
3,256
4,324
0
43,868
W
Geb
 
Geb
3,135
1,110
0
933
7,683
4,967
0
351
7,332
11,623
0
W
Izanami
Aikosen
Izanami
7,369
5,054
0
3,937
7,562
2,375
0
0
7,562
0
50,287
L
Gilgamesh
Dakotero
Gilgamesh
4,576
1,466
1,113
4,282
13,706
5,636
0
3,738
9,836
0
24,407
L
Heimdallr
EvilDarkness07
Heimdallr
3,086
1,379
0
460
4,996
1,795
0
935
4,061
0
20,017
W
Zhong Kui
GoofyGaming11
Zhong Kui
3,622
755
0
2,644
4,949
3,531
0
1,543
3,406
29,152
0
L
Zhong Kui
Litta99
Zhong Kui
2,804
605
138
3,243
6,719
4,651
147
0
6,719
25,502
0
L
Merlin
LukstakkN1
Merlin
3,992
76
0
490
2,831
967
193
401
2,382
43,307
0
L
Artemis
SneezyTag543
Artemis
3,987
2,168
0
1,143
8,577
2,728
0
1,381
7,074
0
24,233
W
4,554
2,917
0
2,180
8,768
3,228
0
1,646
7,122
0
42,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,580
Gold Earned
30,541
239
Minions Killed
329
0
Camps Cleared
0
980,549
Distance Traveled
1,159,339
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,665
606
95
9
0
246,682
3
W
Geb
5,613
510
19
2
0
189,899
3
W
Izanami
6,198
563
83
8
0
217,489
0
L
Gilgamesh
5,526
502
32
3
0
195,298
6
L
Heimdallr
4,711
428
37
3
0
167,756
0
W
Zhong Kui
5,923
538
47
4
0
233,157
4
L
Zhong Kui
5,086
462
51
5
0
199,457
3
L
Merlin
6,251
568
82
7
0
220,244
4
L
Artemis
5,006
455
37
3
0
197,794
1
W
Arachne
6,142
558
85
8
0
272,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role