Player Matchup

Scylla
Scylla
SevendyTree
Scylla
Level 150
God Stats
1W - 0L
1,722 SR
Queue Stats
71W - 47L
1,682 Elo+
Party 2
Baron Samedi
Baron Samedi
ialiS
Baron Samedi
Level 65
God Stats
6W - 2L
1,864 SR
Queue Stats
68W - 36L
1,722 Elo+
Party 2
Da Ji
Da Ji
skoler43
Da Ji
Level 123
God Stats
6W - 5L
1,750 SR
Queue Stats
71W - 44L
1,707 Elo+
Party 2
Team Averages
Level 113
1,779 SR
1,704 Elo+

VS

Team Averages
Level 65
1,469 SR
1,290 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BLACKMAYN81
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 77L
1,224 Elo+
Party 1
Guan Yu
Guan Yu
Bighairyboss
Guan Yu
Level 21
God Stats
8W - 12L
1,407 SR
Queue Stats
12W - 24L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 1 / 9
10,883
777
11,886
8,329
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ialiS
Baron Samedi
15
2 / 1 / 13
9,816
701
9,834
10,156
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
skoler43
Da Ji
16
7 / 2 / 8
10,915
780
14,014
14,138
5,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 7 / 2
9,450
675
13,969
15,497
6,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 2
8,140
581
6,306
9,269
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Bighairyboss
Guan Yu
13
2 / 4 / 2
9,981
713
5,481
16,973
18,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
4
4
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
2
0.43
L
0
5
2
0.2
L
Guan Yu
Bighairyboss
Guan Yu
2
4
2
0.75
W
Scylla
7
1
9
11.5
W
Baron Samedi
ialiS
Baron Samedi
2
1
13
8.5
W
Da Ji
skoler43
Da Ji
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
25,756
32,623
Taken
41,739
16,279
Mitigated
29,904
8,894
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,969
5,116
0
1,845
15,497
6,378
0
7,167
8,117
0
36,630
L
6,306
477
867
1,053
9,269
4,702
0
5,581
3,568
18,938
0
L
Guan Yu
Bighairyboss
Guan Yu
5,481
474
1,424
3,251
16,973
18,824
0
8,637
8,156
0
15,672
W
Scylla
11,886
1,124
0
2,685
8,329
2,854
109
1,186
7,143
40,133
0
W
Baron Samedi
ialiS
Baron Samedi
9,834
764
1,106
3,728
10,156
7,442
396
2,710
7,446
32,929
0
W
Da Ji
skoler43
Da Ji
14,014
3,580
0
1,375
14,138
5,983
795
2,967
11,171
0
37,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,614
Gold Earned
27,571
173
Minions Killed
116
9
Camps Cleared
2
851,094
Distance Traveled
728,424
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,450
675
65
5
2
222,110
0
L
Eset
8,140
581
37
3
0
237,654
3
L
Guan Yu
9,981
713
14
1
0
268,660
1
W
Scylla
10,883
777
84
6
3
277,407
4
W
Baron Samedi
9,816
701
41
3
2
284,718
11
W
Da Ji
10,915
780
48
3
4
288,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role