Player Matchup

Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
VadaJedi
Bastet
Level 160
God Stats
8W - 6L
1,686 SR
Queue Stats
327W - 256L
1,721 Elo+
Solo
Anubis
Anubis
nickcalynsa67
Anubis
Level 126
God Stats
3W - 4L
1,581 SR
Queue Stats
85W - 72L
1,613 Elo+
Solo
Team Averages
Level 147
1,589 SR
1,611 Elo+

VS

Team Averages
Level 114
1,456 SR
1,658 Elo+
Sol
Sol
ExlodingPopsicle
Sol
Level 123
God Stats
3W - 2L
1,366 SR
Queue Stats
6W - 4L
1,351 Elo+
Solo
Sobek
Sobek
Husket
Sobek
Level 113
God Stats
2W - 1L
1,534 SR
Queue Stats
472W - 253L
1,825 Elo+
Party 1
Thanatos
Thanatos
SubjectPython77
Thanatos
Level 105
God Stats
2W - 0L
1,468 SR
Queue Stats
493W - 272L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 5 / 6
8,659
787
9,126
15,577
16,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
VadaJedi
Bastet
13
9 / 3 / 3
9,250
841
13,484
11,165
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 7 / 8
7,602
691
7,515
9,518
4,496
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 11
8,241
749
8,527
11,547
3,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Husket
Sobek
14
4 / 3 / 10
9,733
885
7,368
14,083
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
15
9 / 5 / 5
10,366
942
13,137
11,798
4,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
13
Kills
15
15
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
6
1.4
W
2
5
11
1.5
W
Sobek
Husket
Sobek
4
3
10
3
W
Thanatos
9
5
5
2.3
L
Bastet
VadaJedi
Bastet
9
3
3
3.5
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
29,032
36,260
Taken
37,428
25,528
Mitigated
23,347
7,984
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,126
3,313
0
4,303
15,577
16,446
351
7,353
8,224
0
23,377
W
8,527
3,031
727
2,755
11,547
3,705
1,033
1,480
10,067
28,786
0
W
Sobek
Husket
Sobek
7,368
1,479
0
3,556
14,083
14,747
175
3,487
10,596
17,627
0
W
Thanatos
13,137
3,182
0
7,971
11,798
4,895
427
2,790
9,008
0
33,824
L
Bastet
VadaJedi
Bastet
13,484
4,502
0
2,485
11,165
4,586
580
4,366
6,799
0
22,755
L
7,515
34
0
1,196
9,518
4,496
495
4,442
5,076
27,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
28,340
109
Minions Killed
132
4
Camps Cleared
6
555,603
Distance Traveled
631,518
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,659
787
31
3
0
193,818
2
W
Sol
8,241
749
52
5
1
194,695
3
W
Sobek
9,733
885
28
3
1
219,133
4
W
Thanatos
10,366
942
52
5
4
217,690
1
L
Bastet
9,250
841
23
2
2
200,750
0
L
Anubis
7,602
691
55
5
2
161,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role