Player Matchup

Medusa
Medusa
DoPe J3oY cLuCh
Medusa
Level 128
God Stats
0W - 1L
1,478 SR
Queue Stats
72W - 49L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
I ONExBLOOD I
Xing Tian
Level 84
God Stats
0W - 2L
1,331 SR
Queue Stats
46W - 36L
1,484 Elo+
Party 1
Hel
Hel
JeezusShaves
Hel
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
113W - 90L
1,533 Elo+
Party 1
Team Averages
Level 118
1,508 SR
1,524 Elo+

VS

Team Averages
Level 138
1,563 SR
1,474 Elo+
Hades
Hades
DelliriumPR
Hades
Level 149
God Stats
14W - 8L
1,633 SR
Queue Stats
293W - 306L
1,488 Elo+
Party 2
Atlas
Atlas
Djracing9
Atlas
Level 132
God Stats
14W - 10L
1,588 SR
Queue Stats
219W - 233L
1,490 Elo+
Party 2
Anhur
Anhur
NoVa_Forrest
Anhur
Level 134
God Stats
7W - 4L
1,468 SR
Queue Stats
133W - 141L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
9,062
566
12,589
18,149
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
I ONExBLOOD I
Xing Tian
13
0 / 3 / 2
9,736
609
6,063
30,704
28,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
9,292
581
10,354
14,299
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,795
675
22,196
14,229
9,259
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Djracing9
Atlas
16
0 / 1 / 8
10,480
655
14,377
12,987
13,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 2 / 3
11,217
701
18,008
12,373
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Atlas
Djracing9
Atlas
0
1
8
4
L
1
4
1
0.38
L
Xing Tian
I ONExBLOOD I
Xing Tian
0
3
2
0.33
L
1
3
1
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
54,581
63,152
Taken
39,589
42,237
Mitigated
29,029
24,346
Healing
17,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,196
2,705
412
8,814
14,229
9,259
918
6,988
7,241
48,745
0
W
Atlas
Djracing9
Atlas
14,377
5,746
1,251
4,204
12,987
13,496
198
5,159
7,828
35,562
0
L
12,589
4,475
0
1,272
18,149
7,766
0
12,837
5,312
0
45,980
L
Xing Tian
I ONExBLOOD I
Xing Tian
6,063
1,163
0
8,044
30,704
28,028
12
14,892
15,812
17,128
0
L
10,354
273
8,058
6,972
14,299
6,443
0
9,398
4,901
33,605
0
W
18,008
11,016
0
2,769
12,373
6,274
1,140
4,853
7,520
0
53,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
32,492
150
Minions Killed
184
5
Camps Cleared
8
838,652
Distance Traveled
887,230
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,795
675
57
4
3
290,393
2
W
Atlas
10,480
655
29
2
1
308,321
1
L
Medusa
9,062
566
74
5
1
263,172
3
L
Xing Tian
9,736
609
13
1
1
277,421
2
L
Hel
9,292
581
63
4
3
298,059
4
W
Anhur
11,217
701
98
6
4
288,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role