Player Matchup

Hercules
Hercules
BATMAN ELITE
Hercules
Level 88
God Stats
1W - 2L
1,698 SR
Queue Stats
10W - 14L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
MOSHER TTV
Ah Puch
Level 129
God Stats
2W - 1L
1,315 SR
Queue Stats
20W - 34L
1,289 Elo+
Party 1
Thoth
Thoth
Sp0ofy
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,257 Elo+
Party 1
Hou Yi
Hou Yi
kronikDro 420
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 1
Sobek
Sobek
xUniqueDreamz
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,291 Elo+
Party 1
Team Averages
Level 77
1,503 SR
1,311 Elo+

VS

Team Averages
Level 96
1,428 SR
1,312 Elo+
Hercules
Hercules
XBubba JohnsonX
Hercules
Level 123
God Stats
1W - 2L
1,351 SR
Queue Stats
280W - 297L
1,412 Elo+
Solo
Xing Tian
Xing Tian
XxFalokGowxX
Xing Tian
Level 127
God Stats
2W - 0L
1,252 SR
Queue Stats
31W - 27L
1,291 Elo+
Party 2
Persephone
Persephone
ZincToad
Persephone
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 66L
1,416 Elo+
Solo
Tyr
Tyr
iBolido01
Tyr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,111 Elo+
Party 2
Anubis
Anubis
xWolfeind
Anubis
Level 48
God Stats
1W - 0L
1,537 SR
Queue Stats
15W - 27L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BATMAN ELITE
Hercules
14
3 / 5 / 2
8,704
622
9,636
21,741
26,442
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
MOSHER TTV
Ah Puch
16
1 / 6 / 5
9,408
672
19,031
12,410
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Sp0ofy
Thoth
14
1 / 8 / 5
8,742
624
11,514
13,051
5,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 8 / 2
8,823
630
9,050
17,670
8,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 7 / 5
9,802
700
7,442
21,691
30,462
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
10 / 1 / 17
11,325
809
18,340
17,002
21,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
XxFalokGowxX
Xing Tian
17
4 / 3 / 24
11,198
800
8,924
22,171
28,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
ZincToad
Persephone
18
4 / 2 / 19
11,171
798
19,742
13,554
6,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 18
11,309
808
16,941
16,351
21,963
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
xWolfeind
Anubis
18
8 / 4 / 20
11,455
818
13,948
15,162
9,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
10
Kills
34
34
Deaths
12
19
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Hercules
BATMAN ELITE
Hercules
3
5
2
0.8
L
Ah Puch
MOSHER TTV
Ah Puch
1
6
5
0.58
L
Thoth
Sp0ofy
Thoth
1
8
5
0.44
W
Hercules
10
1
17
18.5
W
Xing Tian
XxFalokGowxX
Xing Tian
4
3
24
5.33
W
Persephone
ZincToad
Persephone
4
2
19
6.75
W
8
2
18
8.5
L
3
8
2
0.5
L
2
7
5
0.64
W
Anubis
xWolfeind
Anubis
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,673
Damage
77,895
86,563
Taken
84,240
76,800
Mitigated
88,138
17,348
Healing
42,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BATMAN ELITE
Hercules
9,636
1,766
886
5,854
21,741
26,442
0
11,602
9,839
1,239
12,760
L
Ah Puch
MOSHER TTV
Ah Puch
19,031
259
1,757
839
12,410
5,810
114
6,460
5,867
41,821
0
L
Thoth
Sp0ofy
Thoth
11,514
1,020
721
755
13,051
5,555
0
4,519
8,242
23,457
0
W
Hercules
18,340
3,862
1,801
7,401
17,002
21,083
569
7,395
9,607
0
27,875
W
Xing Tian
XxFalokGowxX
Xing Tian
8,924
630
3,926
5,415
22,171
28,524
290
8,257
13,914
16,672
0
W
Persephone
ZincToad
Persephone
19,742
1,523
2,157
5,584
13,554
6,881
2,552
7,713
5,839
43,047
0
W
16,941
1,239
4,236
4,599
16,351
21,963
1,148
7,210
9,141
915
21,223
L
9,050
3,385
1,470
2,693
17,670
8,531
0
10,554
6,982
0
17,484
L
7,442
889
37
2,336
21,691
30,462
0
9,927
11,440
13,448
0
W
Anubis
xWolfeind
Anubis
13,948
595
2,174
5,329
15,162
9,687
1,906
8,234
6,928
36,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
56,458
115
Minions Killed
142
0
Camps Cleared
0
1,129,129
Distance Traveled
1,308,109
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,704
622
8
1
0
247,587
0
L
Ah Puch
9,408
672
56
4
0
238,935
0
L
Thoth
8,742
624
26
2
0
235,177
0
W
Hercules
11,325
809
24
2
0
254,387
2
W
Xing Tian
11,198
800
20
1
0
279,373
0
W
Persephone
11,171
798
46
3
0
254,832
0
W
Tyr
11,309
808
10
1
0
306,627
0
L
Hou Yi
8,823
630
19
1
0
191,500
1
L
Sobek
9,802
700
6
0
0
215,930
0
W
Anubis
11,455
818
42
3
0
212,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role